I’m gonna go on record and defend the Deus Ex remaster. There’s no way to play it on modern hardware. The only game console that can run it is the PS2, and not even then. The PS2 version was a whole other game because DX1 was too powerful for consoles. So it was basically DX1 dumbed down. Maps were smaller, everything was reduced… it was like a “de-make”.
You can run it on Windows PCs with some tweaking, but if you don’t have a computer with spyware, you can jump through bigger hoops. Linux has Proton. On my Macs I can do it with Whisky. It’s really not hard, but I did need a third party tool called Deus Exe because the original DeusEx.exe was a complete no-go. I think it was made for Windows 98? Anyway, once I got Deus Exe up and running, I was even able to run Shifter, which was a mod for DX1 that tightened a few things up and added “legendary” versions of each weapon to various places around the world. I actually ran a mod of the mod, one I made myself that had more hacks to the game, like you could update your cyber link to rifle range, i.e. to use computers from across the room. Like V can do in Cyberpunk. Except DX1 wasn’t made for that so it was kinda game breaking. But fun. I mean the game was never hard.
Anyway, they’re bringing DX1 to Xbox, PlayStation, and Switch. And PC, of course. Hopefully Mac — the developer, Aspyr, has done Mac ports, but they were doing Mac ports of Xbox 360 games when Macs and Xbox 360s used the same PowerPC architecture, so that’s kinda cheating. That said, anybody porting to Switch is a stone’s throw away from porting to Mac since they’re both ARM64, and that’s part of why we even have Cyberpunk on the Mac now.
edgemaster72@lemmy.world 3 hours ago
I’ll stick with indifference thanks