Regrettable_incident
@Regrettable_incident@lemmy.world
- Comment on GTA V was released on this day, 12 years ago 9 hours ago:
Last GTA I played was vice city, I think that was on the PS1.
- Comment on 'My Advice to Users Is to Accept Reality and Tune, or to Not Play' — Randy Pitchford Is at the 'Get a Refund From Steam' Stage of the Borderlands 4 PC Performance Backlash 1 day ago:
He can deep-throat my dad’s days-dead dog’s decaying dong.
- Comment on Weekly Recommendations Thread: What are you playing this week? 3 days ago:
I’ve just finished Prey - absolutely loved it btw. Next I’m thinking maybe Dishonored, maybe Control, maybe Wolfenstein 2. Haven’t decided yet. I’ve also not finished cyberpunk, I pick it up every now and then.
- Comment on Borderlands 4 Launches To Mostly Negative Steam Reviews Over Performance Issues And Crashing 4 days ago:
TBF those do sound cool as fuck!
- Comment on 'An embarrassing failure of the US patent system': Videogame IP lawyer says Nintendo's latest patents on Pokémon mechanics 'should not have happened, full stop' 5 days ago:
They certainly patented it.
- Comment on Borderlands 4 Launches To Mostly Negative Steam Reviews Over Performance Issues And Crashing 5 days ago:
Ah gotcha, cheers. I guess I’m old fashioned but I kinda just like a shotgun mostly when gaming.
But yeah I’m thinking maybe I should give it another try, I did really like the style.
- Comment on 'An embarrassing failure of the US patent system': Videogame IP lawyer says Nintendo's latest patents on Pokémon mechanics 'should not have happened, full stop' 6 days ago:
Yep I’m right there with you. Artists of all types should be entitled to the proceeds of their work. Also, if I were creative and something I’d created was plagiarised, I’d be unhappy about that too. Just because a big company abuses a system doesn’t mean it shouldn’t protect individuals.
- Comment on Borderlands 4 Launches To Mostly Negative Steam Reviews Over Performance Issues And Crashing 6 days ago:
I tried 3 just to see what all the interest was about, but couldn’t get into it. There were loads of guns and none of them seemed great or much different from each other. Was I supposed to collect them and sell them? I wanted to like it cos I enjoy the art style, maybe I should give it another go sometime.
- Comment on 'An embarrassing failure of the US patent system': Videogame IP lawyer says Nintendo's latest patents on Pokémon mechanics 'should not have happened, full stop' 6 days ago:
No art, no poetry, no video games. . .
IMO creators should have better protections - the current laws don’t seem to stop AI gobbling up their work. But at the same time this Nintendo thing is obviously bullshit. I’m surprised the court allowed it. Probably a decision made by a very old Christian man who doesn’t understand what games are and can’t use a smartphone.
- Comment on 'An embarrassing failure of the US patent system': Videogame IP lawyer says Nintendo's latest patents on Pokémon mechanics 'should not have happened, full stop' 6 days ago:
They don’t seem to be protecting creators from getting their work subsumed by AI, so they’re clearly not fit for purpose. But I do think there needs to be some protection for artists and creators, it’s just that either the present laws are shit or the courts can be bought.
- Comment on Sexualized video games are not causing harm to male or female players, according to new research 1 week ago:
Maybe we need more women working in game design. I don’t know the figures, but I’m guessing they are underrepresented. We probably need more diversity in games generally. It feels like this should be obvious to studios too - the more diverse your team, the more likely your game is to appeal to a diverse audience = a larger pool of customers.
- Comment on Hollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbacks 1 week ago:
I recently started gaming again after a twenty year gap. Back in the day I used to go for high difficulty and complete everything. Now, I’m playing on easy difficulty setting. Partly cos I’m in my 50s, reactions are slower and my hands are a bit fucked up. Partly because I want to enjoy the story and the experience - if I get stuck on a fight and keep dying I get frustrated eventually and angry with myself for not being as good as I want to be. That feeling is not what I’m gaming for, so yeah, easy setting.
I haven’t played hollow knight because I’m told it’s frustrating and difficult, and, while the aesthetic really appeals to me I don’t wanna be frustrated. But I’m so happy for all the people who have been waiting for this and are enjoying it, sometimes we do get nice things!
- Comment on Scary games. . ? 1 week ago:
Thanks! So I’m thinking to play amnesia next but you’ve just added to my wishlist.
I’ve been recommended alien isolation but never alien v predator. You think it’s worth a look then? Sounds like you get just what I meant about jump scares, I’ll check it out.
Yeah I’ve been playing prey and enjoying it. I’m really crap at games that need coordination tho, playing it on easy mode and feeling cautiously confident rather than bullet proof.
I’ve just looked up a plague tale, thanks for the suggestion, looks just what I’m after.
I struggle with retro aesthetic. I grew up with 8 bit graphics and got no desire to return to those days now that computers so much better! But I’m not closed to anything.
And yeah I entirely agree with you about horror. I don’t want something that just scares me, I wanna be appalled.
Thanks!
- Comment on Scary games. . ? 1 week ago:
Yeah I’ve meant to play subnautica but I only really have time to game for an hour or so in the evening and seems like subnautica might take more commitment.
Played soma. Liked it, liked the atmosphere and the end a lot.
Haven’t played outer wilds - I’ve heard the recommendations, somehow mostly avoided spoilers. I know I should but seems like first part takes a while and I’ve not got past it. Maybe it should play that next.
- Comment on Scary games. . ? 1 week ago:
Yep, thanks, that looks great. Actually I don’t know what to make of the trailer but I’ll give it a try, cheers.
- Comment on Scary games. . ? 1 week ago:
Thanks I’ll look em up
- Comment on Scary games. . ? 1 week ago:
Now that sounds like a solid recommendation right there! I’ve just bought it, thanks mate.
(It’s safe to come out now)
- Comment on How Do I Validate My Game Idea? (Please Help) 1 week ago:
Oh wow okay that makes it intriguing! I’m guessing some NPC info will suggest that they’ve done bad things but they had a traumatic background? Others will be upstanding Christian Sunday school teachers who are suspected of domestic abuse but nothing proven? The shabby secret millionaire, the person who will always help anyone out but has a ten thousand yard stare? Yeah you could do a lot with that!
Still, I kinda think you’ve got to involve the player on an emotional level for it to really bite em hard. You could definitely do that through diary, letters, recordings etc. You could actually make it pretty fuckin dark, especially if the player suffers consequences for not hurting anyone.
If you can do it right.
Hey if it works out, sounds like something I’d buy.
- Comment on Scary games. . ? 1 week ago:
Okay, I’ve just looked these up, are we talking amnesia the dark descent? Yeah that looks right up my street.
- Submitted 1 week ago to games@lemmy.world | 37 comments
- Comment on How Do I Validate My Game Idea? (Please Help) 1 week ago:
Interesting idea.
I think the moral choices people make when gaming are often different from the choices they’d make IRL. Who amongst us hasn’t taken down an NPC with a shotgun just because they were irritating?
You can get closer to an accurate reading of a player’s moral compass if you can make them emotionally involved with the characters or the game. If you have been manipulated into caring about the fate of an NPC, you’re more likely to go out of your way to help them, even if it is too the detriment of your own character.
It’s that successful emotional manipulation that, IMO, is one of the signs of genuine art. No idea how to accomplish this. Good luck with the game, like I say it’s an interesting idea.
- Comment on Sony is releasing a new PS5 console, but it's a downgrade 2 weeks ago:
Yeah, wasn’t disagreeing with you. Capitalism is a fundamentally unsustainable system, it’s always going to eventually metastasise into a situation where a very few control almost all of the resources and the vast majority are desperate and impoverished. There might be meritocratic aspects to it in its early stages, but later on skills, talents and hard work won’t get you shit unless you’re rich.
- Comment on McDonald’s CEO is grappling with a ‘two-tier economy’ as he slashes prices on value meals—and signals backing for a minimum wage increase 2 weeks ago:
Yeah, I used to eat the occasional burger there years ago but it got way too expensive for food that is basically poisoning me.
- Comment on Sony is releasing a new PS5 console, but it's a downgrade 2 weeks ago:
TBH I’d just say were seeing capitalism approach its final inevitable form.
- Comment on PS5 may get more price increases in the US, analyst warns 3 weeks ago:
It’s cute that people still think voting will help.
- Comment on Anon hires a goth chick 3 weeks ago:
Yeah I’ve been single a few years now and my life is much easier and more streamlined. I don’t miss sex and have plenty of friends. We’re kind of all expected to partner up and have kids and stuff but I just no longer want that.
- Comment on Anon hires a goth chick 3 weeks ago:
Some people find sex less important than others and prefer to focus their energy on other aspects of their lives.
- Comment on Sony is raising all PS5 console prices in the US by $50, starting tomorrow 4 weeks ago:
I’m my day that wasn’t far from the truth. We don’t need quality games machines but they’re a very nice luxury.
- Comment on A Fistful Of Yankees, an RTS x tactics hybrid with base building, with a spaghetti western setting, released on steam. 4 weeks ago:
IMO the score for the good the bad and the ugly is one of the all time classics and Ecstasy of Gold is incredible.
- Comment on Caves of Qud wins the Hugo Award for Best Game or Interactive Work 4 weeks ago:
Yeah I feel the same way. I grew up with 8 bit graphics and every time I pick up my steam deck I’m amazed at how things look today, how far we’ve come. I have no desire to go back to the way things were. I know this means I may miss out on some cool experiences, but there’s so much other stuff to play and so little time. It’s great that people enjoy the retro look but it’s not for me.