Shut up and declare bankruptcy so fromsoft can have Assassins Creed.
Ubisoft CEO responds to the Stop Killing Games petition, stating the publisher is 'working on' improving its approach to end-of-life support, but that 'nothing is eternal'
Submitted 14 hours ago by ryujin470@fedia.io to gaming@beehaw.org
Comments
redsand@lemmy.dbzer0.com 5 hours ago
Rose@lemmy.zip 1 hour ago
I’m a big fan of the AC games. It’s my favorite series. I also avoid soulslike games, as I don’t understand the appeal. Aren’t they all about doing the same thing over and over again “to get better”? If so, that’s definitely not what I play games for, as it’s more like work.
0xtero@beehaw.org 13 hours ago
He should probably read what the Stop Killing Games campaign is trying to establish before responding. But he probably “has people for that”. And it shows.
onlooker@lemmy.ml 3 hours ago
It really does. On the other hand, you can spin this as Ubi CEO is literally, just a little illiterate.
fushuan@piefed.blahaj.zone 13 hours ago
The miscaracterization of the movement by all the companies and groups of companies is no mistake, it's intentional to push their agenda that they are the reasonable ones and to take it down.
Kichae@lemmy.ca 11 hours ago
Yup. This is purposeful mischaracterization from one of the biggest boosters of games-as-a-streaming-product. Ubisoft doesn’t want you to have the ability to play things at your whim, but exclusively at theirs. They sure as fuck don’t want you spending your time on something they sold you 10 years ago.
SineSwiper@discuss.tchncs.de 8 hours ago
Purposely misrepresenting the SKG movement for their gain? Gee, where have I heard that before?
AstralPath@lemmy.ca 7 hours ago
Nothing is eternal if you purposely limit the ability to preserve things.
Mothra@mander.xyz 10 hours ago
It’s not about making something external, it’s about letting the public be able to maintain it once the company ceases
In other words don’t trash, donate
Quexotic@beehaw.org 8 hours ago
Open source the server/game codebase motherfucker! Your copyrights should end when support does.
slauraure@beehaw.org 5 hours ago
If SKG get what they want I’ll be even better off when buying games on sale 8 years after release.
Imagine it’s already unsupported and thus:
- Time-limited FOMO events are disabled or left in a predictable cycle
- Can decide to play with friends instead of forced to play with cheaters the publishers can’t seem to keep out of official servers
- Related to previous point but toxic players usually follow the bigger player bases to have more harassment targets and you can ban them yourself if it’s private server or p2p
- Offline play and LAN: play with your travel companions on handheld devices without internet or during outages
- Cash shop shutdown if one existed
Games are ironically going to get better, like a fine wine, as they age and lose support. The alternative is that publishers make them as good at release so people don’t wait until end of life too buy it.
I don’t know if this has been addressed by SKG but my biggest fear is that publishers will push controversial updates that fundamentally change the game like EoC in RuneScape or disable core features before shutdown so that they can say they left it on the newest patch. The game works, but nobody who enjoyed it before is going to want to play it.
Trihilis@ani.social 5 hours ago
I mean, from a business/greed point of view I totally understand why they dont support this.
But then I remember I don’t give a shit about soulless mega corporations that only exist to please shareholders. And I don’t shed a tear for shitty business practices that shouldn’t be allowed in the first place. Like mandatory online for single player games and removing local play capability for every multiplayer game.
HarkMahlberg@kbin.earth 9 hours ago
Eat shit Yves.
Sophocles@infosec.pub 10 hours ago
Me reading the Epic of Gilgamesh 4000 years later
altphoto@lemmy.today 8 hours ago
Except for Pacman.
30p87@feddit.org 13 hours ago
Weird, somehow we still have Media from hundreds of years ago. And games from half a decade ago. Yet modern games, with much more options to store and emulate, won’t last as long? Most peculiar.
network_switch@lemmy.ml 11 hours ago
Pretty sure Brood War and Counter Strike never stopped working. In the past on PC, developers released the files needed to host your own servers for online games. Ubisoft has been gleefully trying to kill offline single player games for over a decade though. The best we can hope for is that Ubisoft fades go irrelevance or even fully close shop so money can flow to better gaming companies
luciole@beehaw.org 12 hours ago
Stop Killing Games is about online components, relevant or not to the core gameplay, requiring the presence of a company server and acting as a remote kill switch. It’s not about putting the burden of preservation on the studios, but of reasonable “preservability”.
The argument that actually preserving video games is easy because we have preserved other forms of media does not hold. Digital data is problematic to preserve because most physical supports have ridiculously low shelf life compared to, say, paper. Storing it on computers which age even faster isn’t any better. Furthermore we have lost to time countless works from other media, some critical. Fortunately this all has little to do with what Stop Killing Games is about.