Rose
@Rose@lemmy.zip
- Comment on Counter Strike 2 update wipes nearly $2 billion off skin market value by making fancy knives and gloves easier to get [Eurogamer] 3 days ago:
I’d say a link stored in a network that is decentralized and independent of one central entity has more inherent value than a record of money in a bank. Link rot is a thing, but so is the Web Archive and its alternatives. It’s just that there have to be people who value that record in the same way the value money, but that’s not how it is. Nevertheless, it’s something compared to having absolutely nothing after Valve shuts down.
- Comment on Counter Strike 2 update wipes nearly $2 billion off skin market value by making fancy knives and gloves easier to get [Eurogamer] 4 days ago:
In one instance, you’d have indisputable proof of ownership, but only your word in the other. The former is not that different from money, which is not even paper these days but a record in a database.
- Comment on Counter Strike 2 update wipes nearly $2 billion off skin market value by making fancy knives and gloves easier to get [Eurogamer] 5 days ago:
AWS going down wouldn’t erase the NFT out of existence. Valve closing down would certainly remove every Steam market item.
- Comment on Counter Strike 2 update wipes nearly $2 billion off skin market value by making fancy knives and gloves easier to get [Eurogamer] 5 days ago:
NFTs are at least independent and won’t disappear if one corporation goes down. Other than that, they’re one and the same, and it’s insane that the same gamers who worship Valve are often the first to bash NFTs.
- Comment on Microsoft support for Windows 10 officially ends today, but a third of Steam players still use it | VGC 1 week ago:
Fair, but I believe it’s too early to think about that, as we still have a whole year of ESU. By then, who knows if Microsoft decides to offer another year for free if many people remain on it? Moreover, depending on one’s reasons to stick to 10, they may upgrade their hardware or change their mind about 11 by then.
- Comment on Microsoft support for Windows 10 officially ends today, but a third of Steam players still use it | VGC 1 week ago:
True, but I assume most people here wouldn’t need to be on an Enterprise version of Windows, unless it’s for work.
- Comment on Microsoft support for Windows 10 officially ends today, but a third of Steam players still use it | VGC 2 weeks ago:
Here.
- Comment on Battlefield 6 hits EA’s highest ever concurrent player count on Steam, beating Apex Legends | VGC 2 weeks ago:
That doesn’t say much though, as many of the other games on the list came to Steam after months and years of being available on Origin, so the highest concurrent player numbers were probably seen on those platforms. A newly released game always attracts more players than an older one.
- Comment on Microsoft support for Windows 10 officially ends today, but a third of Steam players still use it | VGC 2 weeks ago:
No need to turn to piracy when there are free ways to do the same.
- Comment on Ubisoft reportedly cancelled an Assassin’s Creed game partly due to ‘political concerns’ | VGC 2 weeks ago:
The only games I can think of where you fight back against racists as a Black person are Mafia 3 and Assassin’s Creed Freedom Cry. It’s wild that there isn’t more after so many years of video games. It makes the news of the cancelation incredibly sad.
- Comment on Vampire: The Masquerade - Bloodlines 2 is richly authentic, intriguingly written, dripping with brooding atmosphere, and… not very fun to play, unfortunately 5 weeks ago:
I believe the developer has practically no experience with action games, so the combat being subpar wouldn’t be unexpected. I definitely wouldn’t be playing a WoD game for its combat though. I’d want a good story, characters, and the right aesthetics.
- Comment on Vampire: The Masquerade - Bloodlines 2 is richly authentic, intriguingly written, dripping with brooding atmosphere, and… not very fun to play, unfortunately 5 weeks ago:
People put too much hope into it. Personally, as a big WoD fan, I don’t care if it’s mediocre or worse. Thanks to Paradox, there have been many new games of the universe, so it wouldn’t be much of a loss. I don’t mind them being text-based either. It’s a lot better than nothing, which is how it was for many years.
If you’re looking for a fix of Bloodlines, just play the last Deus Ex games if you haven’t. They’re the same thing but without vampires.
- Comment on Valve's CS2 Update adds Paid Skin-Offer-Gambling - YouTube 3kliksphilip 5 weeks ago:
If Valve were any other company, it would get crucified for its practices, including that it was the first in the West to popularize microtransactions with its Team Fortress 2, long before the likes of EA. It’s just that gamers have a blind spot for Valve.
- Comment on After current events I'm now replaying this gem. Forgot how fun killing Nazis actually is 5 weeks ago:
If this were attributed to your real name, you’d be doxed and fired in no time.
- Comment on After current events I'm now replaying this gem. Forgot how fun killing Nazis actually is 5 weeks ago:
Check out Carmageddon: Max Damage.
- Comment on I fixed Borderlands 4's stuttering issue by upping my shader cache size to 100 GB, which feels like something I shouldn't have to do in a well-optimised game 5 weeks ago:
I’m not big on comedy in general, let alone when it has toilet references, so those parts were hit or miss.
- Comment on I fixed Borderlands 4's stuttering issue by upping my shader cache size to 100 GB, which feels like something I shouldn't have to do in a well-optimised game 1 month ago:
My favorite is BL3. It made the shooting feel less like cardboard compared to most games and had a great cast of characters.
- Comment on I fixed Borderlands 4's stuttering issue by upping my shader cache size to 100 GB, which feels like something I shouldn't have to do in a well-optimised game 1 month ago:
If you asked me to recall the story of any of the games, I’d not be able to. I don’t think people play the games for the story. It’s just a fun looter shooter, especially in co-op, which is how I played BL3 around its Epic launch. Revisiting my technical review of the game from then, yeah, you’re right, and I documented various reports of issues, though there were quick fixes deployed or workarounds available for the biggest issues. That seems commonplace in the industry though.
- Comment on I fixed Borderlands 4's stuttering issue by upping my shader cache size to 100 GB, which feels like something I shouldn't have to do in a well-optimised game 1 month ago:
I played through BL3 on a 2016 PC and it was OK. Not perfect, but perfectly playable. Looking at that PC Gamer article, I don’t even understand the complaint of being unable to run the game at 120 FPS. Seems like an unreasonably high bar. I’d take 60.
- Comment on I fixed Borderlands 4's stuttering issue by upping my shader cache size to 100 GB, which feels like something I shouldn't have to do in a well-optimised game 1 month ago:
Because the previous ones were great and this one has glowing critics reviews. For me though, the system requirements are too high, so I’ll buy and play it sometime after a PC upgrade.
- Comment on [Update: Valve Responds] Mastercard Denies Pressuring Steam To Censor 'NSFW' Games 2 months ago:
Not necessarily. Valve says they haven’t heard from Mastercard directly. Is there evidence of Itch.io having been approached at all? It seems to me that they just made the move to delist and investigate to be safe in the wake of Valve’s rule changes.
- Comment on Epic just won its Google lawsuit again, and Android may never be the same 2 months ago:
I think the part about exclusives and other claims is just a way to fight the cognitive dissonance of seeing something good but having spent so much time and money on something else. Always being in attack mode distracts them and others from focusing on the problems of Steam.
- Comment on Epic Games just won its antitrust lawsuit against Google again 2 months ago:
it’s not great for consumers.
Not in the short term, but having an alternative to Steam (or anything with a lot of market share) is great for the long run. Moreover, at least everyone knows that the majority of the contracts would expire in 6 to 12 months. For all intents and purposes, Steam exclusives are a lot worse because there are many times more of them, and you can’t mark a date on your calendar when you can buy them if you can’t or don’t want to buy from Steam.
Keep in mind that, as an example, just recently Steam just decided to no longer support the local currencies of Argentina and Turkey, resulting in no regional prices for the regions on Steam. If Epic didn’t exist and didn’t support regional prices for those regions, all those users would have for third-party titles is GOG, which has a much smaller catalog and seems to support fewer regions. Microsoft Store is also an alternative now, but I’d argue its rise was spearheaded by Game Pass, which relies on the “paid deal” model pioneered in the PC space by Epic.
No, it was created so they could keep all the money from Fortnite.
I think you’re confusing the launcher with the store. The origin of the store itself can be traced back to Sweeney arguing about Valve’s “junk fee” of 30%.
they merely want their game engine and anti-cheat to sell.
How is targeting niche operating systems helping the anti-cheat sell?
- Comment on Epic Games just won its antitrust lawsuit against Google again 2 months ago:
Yes, I’m not implying Epic is forcing game devs into anything Whether a business partner wants to be exclusive should be 100% their decision
This reads as mutually exclusive to me. How can it not be 100% their decision if it’s their decision? Moreover, it’s very common for a publishing agreement to also be legally binding, so everyone in this and other industries is used to that (or guilty of it if you view it as negative).
that’s textbook anti-competitiveness.
Not if it’s done by an underdog. Much of the US antitrust law for example revolves around monopolizing. Challenging what is argued to be a monopoly in a currently ongoing court case ripe with evidence isn’t monopolizing.
Would they retain that policy if they or GOG became #1?
The reason the Epic store was created is Valve’s unwillingness to lower their store fee that was way above the operating cost (7% still being profitable in Epic’s internal calculations made public by a lawsuit).
Epic has a lot more power in the anti-cheat and game engine spaces, but still keeps their software open, whether it’s by keeping the source code available or making the software compatible with Linux.
- Comment on Epic Games just won its antitrust lawsuit against Google again 2 months ago:
An exclusivity deal is signed by both parties, so it’s just as much of a choice developers make. By the way, like Valve, Epic seems to favor Wine over native ports, given their donation to Lutris. Unlike Valve though, Epic isn’t iffy about others not using their launcher, so there’s an official GOG Galaxy plugin for Epic endorsed by Sweeney.
- Comment on Epic Games just won its antitrust lawsuit against Google again 2 months ago:
Steam is full of de-facto exclusives that cannot be purchased and played elsewhere, meaning that you have to accept the Steam price, policies, practices, and their launcher in order to play those. Borderlands 2 was de-facto exclusive to Steam from 2012 to 2020, when Epic effectively rescued it from the exclusivity by paying 2K to give it away and add to the Epic store. If anything, Epic rewarding developers for doing what they’ve been doing on Steam is better than them not getting paid.
- Comment on Epic Games just won its antitrust lawsuit against Google again 2 months ago:
Allegedly? There is plenty of evidence of that in the Wolfire lawsuit. See for yourself from page 160 here.
- Comment on Epic Games just won its antitrust lawsuit against Google again 2 months ago:
That was a side effect of them upgrading the game from DX9 to DX11 and from 32-bit to 64-bit. Also, are you consistent and dislike Valve as a company for doing the same with CS2 for Mac?
- Comment on Itch.io are seeking out new payment processors who are more comfortable with adult material | RPS 2 months ago:
On the one hand, yes, it’s a solid alternative because it’s decentralized and can even be untraceable (see Monero), but on the other hand, it’s been under attack for the past years. I would disagree it’s censorship-resistant, because if you make it illegal or hard to buy and sell crypto, few would be dedicated enough to go around that. Moreover, your proposed solution would still rely on some gateway between crypto and fiat, which would be vulnerable to pressure.
- Comment on Splitgate 2 is ‘unlaunching’ as developer 1047 Games cuts staff | VGC 2 months ago:
Relaunching never seems to work out. Just look at Multiversus and Bloodhunt.