Valheim and Satisfactory are masterclass. GOAT simulator is good for 6 year olds. Raft was kind of dull be entertaining with multiplayer. V Rising I didn’t really care for, but haven’t played since it was first available on Steam
Thank you Skövde
Submitted 4 weeks ago by ByteOnBikes@slrpnk.net to gaming@beehaw.org
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Comments
ThirdWorldOrder@lemm.ee 4 weeks ago
dethedrus@lemmy.dbzer0.com 4 weeks ago
Valheim was amazing. But it’s faltered so badly in the past 2 years that I’m just sad. Very sad.
ThirdWorldOrder@lemm.ee 4 weeks ago
I bought it the very day it came out for no real reason and fell in love with it. Put about 500 hours in it before any updates happened. Played a little since then but those higher tier biomes are pretty brutal. Gonna wait until it’s 1.0 before jumping in again. Best $20 ever
ByteOnBikes@slrpnk.net 4 weeks ago
Did it falter?
While I disagree with how long they’re been in early access especially when other games are in early access and doing it better… The updates were still pretty impressive. The new biomes were pretty interesting.
Rai@lemmy.dbzer0.com 4 weeks ago
I love survival games but both my partner and I hated Raft.
Valheim is one of the best survival games ever. Love it.
ThirdWorldOrder@lemm.ee 4 weeks ago
Survival games are my jam. Colony builders and Chivalry 2 otherwise.
What are your favorite survivals? If I went with a top 3 it would probably be Icarus, Valheim and 7D2D
FlihpFlorp@lemm.ee 4 weeks ago
V rising is different from when it first came out in terms of how some mechanics work like tracking bosses
Powers and spells are way different on how you unlock them tho and for the better
ThirdWorldOrder@lemm.ee 4 weeks ago
It’s been a while but I remember I was annoyed with something to do with having to find blood. I know that’s really stupid considering it’s a vampire game. Also the top down view i have a hard time with these days since I played so much Diablo 1+2 back in the day
Kissaki@beehaw.org 4 weeks ago
I love the idea of a silly game like Goat Simulator being embedded in the street.
echodot@feddit.uk 4 weeks ago
I honestly thought it was just an asset flip that turned out to be kind of funny and so was tolerated I didn’t realize that it was made by the same people that made Satisfactory.
fushuan@lemm.ee 4 weeks ago
It’s all you said, but it’s also a product of it’s time. Iirc when it release there was an increasing amount of simulator games, and goat simulator pokes fun to all of those while having tons of silly references to the contemporary things.
The successors don’t have much of s point to me tbh.
hex@programming.dev 4 weeks ago
It’s a silly asset dump that has incredible depth!
ByteOnBikes@slrpnk.net 4 weeks ago
I didn’t really get the point of Goat Simulator. But the other games easily hooked me for 50 to 100+ hours. And they are all excellent coop games.
MentalEdge@sopuli.xyz 4 weeks ago
It wasn’t for me, either, but I’m fairly certain the point of Goat Simulator is that there isn’t one.
lime@feddit.nu 4 weeks ago
the point of goat simulator was that it was a three-week goof project the Sanctum devs had fun with to celebrate good sales before they got to work on the sequel.
then it funded the development of Satisfactory.
Kissaki@beehaw.org 4 weeks ago
I loved Goat Simulator for its absurdity and silliness. It had a lot of content and stuff to explore as well, embedding cultural references and humor.
Zorsith@lemmy.blahaj.zone 4 weeks ago
Deep Rock Galactic??
Pyro@programming.dev 4 weeks ago
Ghost Ship Games is Danish.
Telorand@reddthat.com 4 weeks ago
Yes, but Coffee Stain is Swedish, and they’re the publisher. Maybe they can get a sign that’s half the dimensions of the others…?
CarbonIceDragon@pawb.social 4 weeks ago
Sweden in general seems to have way more good game dev companies than most countries, especially most of similar size. I kinda wonder why.
AndrasKrigare@beehaw.org 4 weeks ago
I actually looked into this, part of the explanation is that in the 80s, Sweden entered a public/private partnership to subsidize the purchase of home computers, which otherwise would have been prohibitively expensive. This helped create a relatively wide local consumer base for software entertainment as well as have a jump start on computer literacy and software development.
GissaMittJobb@lemmy.ml 4 weeks ago
This is the real explanation. Couple that with a push in the late 90s/early 2000s to roll out high-speed unmetered internet in the form of ADSL and later fiber.
DebatableRaccoon@lemmy.ca 4 weeks ago
It’s cold outside a lot of the time.
match@pawb.social 4 weeks ago
i knew all that “touch grass” bullshit was counterproductive
ByteOnBikes@slrpnk.net 4 weeks ago
I remember listening to a NPR Planet Money podcast that said Iceland has the most published authors per capita.
Also cold.
general_kitten@sopuli.xyz 4 weeks ago
Finland also has a disproportionate amount of highly successful games compared to the population. I guess one theory is that good social safety nets make it more feasible for people to take a risk starting an indie game studio that might not yield any money for years instead of working for a big corporation for a guaranteed paycheck.
Segab@beehaw.org 4 weeks ago
Quebec also has a disproportionate amount of successful games for similar circumstances. Video game salaries are pretty well subsidized (although it was originally only meant to encourage Ubisoft to open a studio then other companies joined or got created so they kept it). The current government is threatening that though. That’s on top of socialized healthcare, low electricity cost, and the Canadian Media Fund but those all apply to the rest of Canada as well.
Quick list on top of my head: Indies: Outlast, Dead by Daylight, The Messenger, Spiritfarer, Ultimate Chicken Horse, Fez… AAA: Deus Ex, R6 Siege, For Honor, some of the better Assassin’s Creed and Farcry, Batman Arkham Origins