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Thank you Skövde

⁨243⁩ ⁨likes⁩

Submitted ⁨⁨7⁩ ⁨months⁩ ago⁩ by ⁨ByteOnBikes@slrpnk.net⁩ to ⁨gaming@beehaw.org⁩

https://slrpnk.net/pictrs/image/ae99add3-b773-4660-88e5-3eb037be4586.png

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Comments

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  • CarbonIceDragon@pawb.social ⁨7⁩ ⁨months⁩ ago

    Sweden in general seems to have way more good game dev companies than most countries, especially most of similar size. I kinda wonder why.

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    • AndrasKrigare@beehaw.org ⁨7⁩ ⁨months⁩ ago

      I actually looked into this, part of the explanation is that in the 80s, Sweden entered a public/private partnership to subsidize the purchase of home computers, which otherwise would have been prohibitively expensive. This helped create a relatively wide local consumer base for software entertainment as well as have a jump start on computer literacy and software development.

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      • GissaMittJobb@lemmy.ml ⁨7⁩ ⁨months⁩ ago

        This is the real explanation. Couple that with a push in the late 90s/early 2000s to roll out high-speed unmetered internet in the form of ADSL and later fiber.

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    • DebatableRaccoon@lemmy.ca ⁨7⁩ ⁨months⁩ ago

      It’s cold outside a lot of the time.

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      • match@pawb.social ⁨7⁩ ⁨months⁩ ago

        i knew all that “touch grass” bullshit was counterproductive

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      • ByteOnBikes@slrpnk.net ⁨7⁩ ⁨months⁩ ago

        I remember listening to a NPR Planet Money podcast that said Iceland has the most published authors per capita.

        Also cold.

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    • general_kitten@sopuli.xyz ⁨7⁩ ⁨months⁩ ago

      Finland also has a disproportionate amount of highly successful games compared to the population. I guess one theory is that good social safety nets make it more feasible for people to take a risk starting an indie game studio that might not yield any money for years instead of working for a big corporation for a guaranteed paycheck.

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      • Segab@beehaw.org ⁨7⁩ ⁨months⁩ ago

        Quebec also has a disproportionate amount of successful games for similar circumstances. Video game salaries are pretty well subsidized (although it was originally only meant to encourage Ubisoft to open a studio then other companies joined or got created so they kept it). The current government is threatening that though. That’s on top of socialized healthcare, low electricity cost, and the Canadian Media Fund but those all apply to the rest of Canada as well.

        Quick list on top of my head: Indies: Outlast, Dead by Daylight, The Messenger, Spiritfarer, Ultimate Chicken Horse, Fez… AAA: Deus Ex, R6 Siege, For Honor, some of the better Assassin’s Creed and Farcry, Batman Arkham Origins

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  • ThirdWorldOrder@lemm.ee ⁨7⁩ ⁨months⁩ ago

    Valheim and Satisfactory are masterclass. GOAT simulator is good for 6 year olds. Raft was kind of dull be entertaining with multiplayer. V Rising I didn’t really care for, but haven’t played since it was first available on Steam

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    • dethedrus@lemmy.dbzer0.com ⁨7⁩ ⁨months⁩ ago

      Valheim was amazing. But it’s faltered so badly in the past 2 years that I’m just sad. Very sad.

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      • ThirdWorldOrder@lemm.ee ⁨7⁩ ⁨months⁩ ago

        I bought it the very day it came out for no real reason and fell in love with it. Put about 500 hours in it before any updates happened. Played a little since then but those higher tier biomes are pretty brutal. Gonna wait until it’s 1.0 before jumping in again. Best $20 ever

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      • ByteOnBikes@slrpnk.net ⁨7⁩ ⁨months⁩ ago

        Did it falter?

        While I disagree with how long they’re been in early access especially when other games are in early access and doing it better… The updates were still pretty impressive. The new biomes were pretty interesting.

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    • Rai@lemmy.dbzer0.com ⁨7⁩ ⁨months⁩ ago

      I love survival games but both my partner and I hated Raft.

      Valheim is one of the best survival games ever. Love it.

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      • ThirdWorldOrder@lemm.ee ⁨7⁩ ⁨months⁩ ago

        Survival games are my jam. Colony builders and Chivalry 2 otherwise.

        What are your favorite survivals? If I went with a top 3 it would probably be Icarus, Valheim and 7D2D

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    • FlihpFlorp@lemm.ee ⁨7⁩ ⁨months⁩ ago

      V rising is different from when it first came out in terms of how some mechanics work like tracking bosses

      Powers and spells are way different on how you unlock them tho and for the better

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      • ThirdWorldOrder@lemm.ee ⁨7⁩ ⁨months⁩ ago

        It’s been a while but I remember I was annoyed with something to do with having to find blood. I know that’s really stupid considering it’s a vampire game. Also the top down view i have a hard time with these days since I played so much Diablo 1+2 back in the day

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  • Kissaki@beehaw.org ⁨7⁩ ⁨months⁩ ago

    I love the idea of a silly game like Goat Simulator being embedded in the street.

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    • echodot@feddit.uk ⁨7⁩ ⁨months⁩ ago

      I honestly thought it was just an asset flip that turned out to be kind of funny and so was tolerated I didn’t realize that it was made by the same people that made Satisfactory.

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      • fushuan@lemm.ee ⁨7⁩ ⁨months⁩ ago

        It’s all you said, but it’s also a product of it’s time. Iirc when it release there was an increasing amount of simulator games, and goat simulator pokes fun to all of those while having tons of silly references to the contemporary things.

        The successors don’t have much of s point to me tbh.

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      • hex@programming.dev ⁨7⁩ ⁨months⁩ ago

        It’s a silly asset dump that has incredible depth!

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  • ByteOnBikes@slrpnk.net ⁨7⁩ ⁨months⁩ ago

    I didn’t really get the point of Goat Simulator. But the other games easily hooked me for 50 to 100+ hours. And they are all excellent coop games.

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    • MentalEdge@sopuli.xyz ⁨7⁩ ⁨months⁩ ago

      It wasn’t for me, either, but I’m fairly certain the point of Goat Simulator is that there isn’t one.

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    • lime@feddit.nu ⁨7⁩ ⁨months⁩ ago

      the point of goat simulator was that it was a three-week goof project the Sanctum devs had fun with to celebrate good sales before they got to work on the sequel.

      then it funded the development of Satisfactory.

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    • Kissaki@beehaw.org ⁨7⁩ ⁨months⁩ ago

      I loved Goat Simulator for its absurdity and silliness. It had a lot of content and stuff to explore as well, embedding cultural references and humor.

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  • Zorsith@lemmy.blahaj.zone ⁨7⁩ ⁨months⁩ ago

    Deep Rock Galactic??

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    • Pyro@programming.dev ⁨7⁩ ⁨months⁩ ago

      Ghost Ship Games is Danish.

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      • Telorand@reddthat.com ⁨7⁩ ⁨months⁩ ago

        Yes, but Coffee Stain is Swedish, and they’re the publisher. Maybe they can get a sign that’s half the dimensions of the others…?

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