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Anon plays DnD

⁨756⁩ ⁨likes⁩

Submitted ⁨⁨7⁩ ⁨months⁩ ago⁩ by ⁨Early_To_Risa@sh.itjust.works⁩ to ⁨greentext@sh.itjust.works⁩

https://sh.itjust.works/pictrs/image/c5257eb8-4916-418d-a18a-f0307ba8e7b7.png

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Comments

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  • BlemboTheThird@lemmy.ca ⁨7⁩ ⁨months⁩ ago

    Roll with disadvantage, the NPC is fucking pissed at your genie logic and desperately wants to kick your ass

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    • FozzyOsbourne@lemm.ee ⁨7⁩ ⁨months⁩ ago

      Umm actually, if there are will saves then there isn’t advantage

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  • southsamurai@sh.itjust.works ⁨7⁩ ⁨months⁩ ago

    Raw, that’s a hell no because the NPC didn’t agree to be turned into a sword (and iirc, that’s outside the scope of the spell anyway, no inanimate objects).

    It’s really not something that would work in a stable game setting.

    That being said, it could still be allowed without being game breaking as long as the DM is willing to make the exception to the rules have a reason for happening. Say, the NPC had gained the attention of some entity that took the opportunity to intervene. Or maybe the NPC felt it coming, and decided to go along with it for nefarious purposes. There’s all kinds of single event exceptions possible.

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    • absentbird@lemm.ee ⁨7⁩ ⁨months⁩ ago

      True Polymorph can turn people into objects.

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      • southsamurai@sh.itjust.works ⁨7⁩ ⁨months⁩ ago

        I thought they would have specified tbh

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    • AbsoluteChicagoDog@lemm.ee ⁨7⁩ ⁨months⁩ ago

      Who said the sword is inanimate?

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      • southsamurai@sh.itjust.works ⁨7⁩ ⁨months⁩ ago

        Good point!

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    • OneWomanCreamTeam@sh.itjust.works ⁨7⁩ ⁨months⁩ ago

      Yeah. At the very least the wizard should have to roll a deception check.

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  • Ziglin@lemmy.world ⁨7⁩ ⁨months⁩ ago

    In 5e it would have to be a beast. A very magical sword if you ask me.

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    • DmMacniel@feddit.org ⁨7⁩ ⁨months⁩ ago

      When the official latest D&D movie doesn’t care about the rules (druid wildshapes into an Owlbear) why should the players?

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      • superkret@feddit.org ⁨7⁩ ⁨months⁩ ago

        If you follow the rulebook over the rule of cool, you’re doing it wrong.

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      • SSJMarx@lemm.ee ⁨7⁩ ⁨months⁩ ago

        druid wildshapes into an Owlbear

        ehhh that’s well within the bounds of what a DM could homebrew, I’m thinking a custom subclass that grants wild shape into a limited list of non-beast creatures.

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    • absentbird@lemm.ee ⁨7⁩ ⁨months⁩ ago

      Only if it’s the 4th level version, which is impermanent anyway. 9th level polymorph has rules for objects: roll20.net/compendium/dnd5e/True Polymorph#conten…

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      • Ziglin@lemmy.world ⁨7⁩ ⁨months⁩ ago

        The post does say polymorph and not true polymorph though. The way you say it makes it sound like upcasting polymorph to 9th level.

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  • Maalus@lemmy.world ⁨7⁩ ⁨months⁩ ago

    If the reaction wasn’t an immediate “I’ll allow it” then you aren’t a fun dm

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    • Azzu@lemm.ee ⁨7⁩ ⁨months⁩ ago

      There’s definitely a balance to be struck, and it depends on the table. I would only do this on a table where the rules are actually just guidelines.

      For many others, a world needs to make sense internally. It doesn’t need to make real-world sense, but within the world with its different reality, things kinda need to be consistent. For example, if it is easily possible for a wizard to circumvent your will save by asking a trick question, the whole world would look completely different. Almost everyone who interacts with any kind of wizard would be extremely guarded around giving consent for anything since it might just be a ploy to remove their resistances.

      A resourceful/logical player would now try to trick an NPC into agreeing first, and well, if it doesn’t work, you can still cast the spell normally, nothing lost. You could ask them to stop, or they could recognize themselves that doing it like that wouldn’t be fun, but if you act in the world you usually always try to make the best decisions. If you artificially limit that in a fourth-wall-breaking way, the game actually starts to lose its appeal.

      If you allow stuff like this all the time, eventually the alternate reality of your characters will just become a random clown show. Problem solving will just be about who comes up with the most ridiculous thing that makes everyone laugh about its absurdity. There will be no logic or rational thought involved anymore, it’ll be no simulation anymore, just a sandbox. Which again, might be fine for certain tables, but many want to be able to immerse themselves in a different world that they can accept as at least possible, which is the actual fun for them.

      So no, you aren’t necessarily “not fun” if you don’t allow this as a DM. You’re just playing a different kind of game with a different kind of fun.

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      • sugar_in_your_tea@sh.itjust.works ⁨7⁩ ⁨months⁩ ago

        Almost everyone who interacts with any kind of wizard would be extremely guarded around giving consent for anything since it might just be a ploy to remove their resistances.

        And that’s totally fair and matches a lot of wizarding canon. It could very well be that this NPC isn’t particularly bright, or at least not accustomed to dealing with wizards, but the DM can come up with some clever way to still have the story progress (i.e. the NPC happened to be wearing an amulet that protects them from magic, the NPC can communicate telepathically when transformed (so the story can continue), the magical power necessary knocks out the wizard and the spell link is broken, or the transmutation on an unwilling human is temporary and the wizard needs to roll X times above Y to maintain the spell (and X gets lower as the NPC submits).

        There are a lot of ways to mitigate the impact of an outrageous player choice and discourage them from pulling further shenanigans. Just saying “no” is rarely the most fun option.

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    • samus12345@lemmy.world ⁨7⁩ ⁨months⁩ ago

      The NPC did not agree to be polymorphed into a sword, so there would absolutely be a will save.

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      • Maalus@lemmy.world ⁨7⁩ ⁨months⁩ ago

        Yeah they did, they said “yes” to them asking “can I make you a magical sword”

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  • kamen@lemmy.world ⁨7⁩ ⁨months⁩ ago

    Phrasing is important, right?

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  • Mango@lemmy.world ⁨7⁩ ⁨months⁩ ago

    “shouldn’t have a will save because they agreed to it”

    And this is probably how fey/genies/demons/vampires/Disney are a thing.

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    • DerArzt@lemmy.world ⁨7⁩ ⁨months⁩ ago

      What was that last one?

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      • Mango@lemmy.world ⁨7⁩ ⁨months⁩ ago

        When you sign up for Disney+, they think they’re allowed to kill you with allergens without ending up in a real court room.

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  • Honytawk@lemmy.zip ⁨7⁩ ⁨months⁩ ago

    A magically sentient sword that can act and fly on its own.

    Now the wizard has an unbreakable enemy that will hunt them down for eternity.

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    • ghen@sh.itjust.works ⁨7⁩ ⁨months⁩ ago

      I’d also like to see archfeys from both courts fighting over who gets to claim the new feywild lawyer.

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  • celsiustimeline@lemmy.dbzer0.com ⁨7⁩ ⁨months⁩ ago

    This is why it takes forever to finish a single campaign. A couple of joke interactions here, the odd polymorph for luls there, but if it becomes excessive, the DM needs to just describe the events with the most monotone and unfunny delivery. Make it utterly unrewarding for players to do things the game was obviously not designed around.

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    • SSJMarx@lemm.ee ⁨7⁩ ⁨months⁩ ago

      Classic DM move, stopping your players from having fun. That’ll surely make the game better.

      Seriously though if everyone in the group isn’t on the same page tone-wise then the DM should talk to the player causing the issue outside of the game like an adult, and if everyone is on a different page from the DM then the DM should either adjust their expectations or move on.

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  • curiousaur@reddthat.com ⁨7⁩ ⁨months⁩ ago

    That’s not a wizzard, that’s Jiggle Billy! Commence the jiggling!

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    • tacosplease@lemmy.world ⁨7⁩ ⁨months⁩ ago

      Why ain’t ya jigglin’?

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  • lightnsfw@reddthat.com ⁨7⁩ ⁨months⁩ ago

    Someone needs to tech Mr. Wizard about consent.

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