You should post this in the group assholedesign. This is genuinely so bad it’s infuriating.
Which one is selected? The "Yes" option or the "No" option?
Submitted 3 months ago by andrewta@lemmy.world to [deleted]
https://lemmy.world/pictrs/image/00174fd9-75c2-4b11-9833-957b9f7b6ac5.jpeg
Comments
AndrewZabar@lemmy.world 3 months ago
Ephera@lemmy.ml 3 months ago
Kind of more crappydesign than assholedesign, but yes.
Summzashi@lemmy.one 3 months ago
Really? Literally everyone in this thread figured it correctly as yes. So it’s really not that bad.
dwemthy@lemdro.id 3 months ago
“yes” is selected, it looks pressed in
JackbyDev@programming.dev 3 months ago
Are you sure you want to cancel?
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andrewta@lemmy.world 3 months ago
How anyone developing an interface thinks that is a good idea is beyond me, but I am convinced they are doing multiple lines every morning.
jaggedrobotpubes@lemmy.world 3 months ago
Good UI is severely underrated, and it makes you somehow feel dumb when it’s bad.
MTK@lemmy.world 3 months ago
Not a great UI but honestly the yes looks pressed in the 3d meaning of the word.
So it’s not terrible
kaffiene@lemmy.world 3 months ago
Funny. I thought the No was selected
MTK@lemmy.world 3 months ago
I think that might be because modern UI tends to move away from 3d and insted highlights the selected button (making it lighter in color)
S_H_K@lemmy.dbzer0.com 3 months ago
To me is the yes since it has a different color than the window it comes in.
OutrageousUmpire@lemmy.world 3 months ago
The “yes” is selected.
RizzRustbolt@lemmy.world 3 months ago
Press left. If nothing changes, then Yes is selected.
xmunk@sh.itjust.works 3 months ago
You’d be surprised how many shitty UIs x-wrap navigation when there are only two options.
Klear@lemmy.world 3 months ago
Is the play here to always make sure there are at least three options anywhere?
andrewta@lemmy.world 3 months ago
Sadly keep pressing left they just cycle back and forth
AndrewZabar@lemmy.world 3 months ago
Fucking of course. Leave it to such a dev to ensure no logical method can work the problem.
Blackmist@feddit.uk 3 months ago
Easy, you just press right and see if the option moves.
Oh wait that just toggles between them. I’ve never used whatever this is, but you know it does.
andrewta@lemmy.world 3 months ago
Actually I had to guess as to the correct answer was. I guessed wrong and the movie started over
kevincox@lemmy.ml 3 months ago
The one that always gets me is GNOME’s screen sharing portal.
a screenshot of the screen sharing dialog.
There is this outline around the “Application Window” tab which makes it seem selected. I use this UI multiple times a week and I need to pause for a sec every single time. I always think “I want to share a window”, “oh it is already selected” then stare at the monitors for a while before I realize why I can’t understand what I am looking at.
56_@lemmy.ml 3 months ago
If they did the exact opposite of this, I think it would look ok. If I was trying to fix this, I would probably just swap the styles of the selected and deselected states. Maybe it’s a miscommunication between designers and implementers, causing the meanings to be swapped?
kevincox@lemmy.ml 3 months ago
I don’t think it is that simple. I think that outline is about the “focus”. So if I press enter it will activate that tab, if I press tab it will move the focus to the “Entire Screen” tab.
The UX issue is that there are two concepts of focus in this UI. There is “which tab is active” and “what UI element will pressing enter activate”. These two are not sufficiently differentiated which leads to a confusing experience.
Or maybe there can just be no keyboard focus indicator by default, but that may be annoying for keyboard power users. But this is generally how it works on the web, you have to press tab once to move keyboard focus to the first interactive element.
Jimmycrackcrack@lemmy.ml 3 months ago
It’s been at least 3 hours now. Which was it?
andrewta@lemmy.world 3 months ago
I had the yes set to white and the movie started over.
Jimmycrackcrack@lemmy.ml 3 months ago
Oh no! Guessing you wanted to resume?
Thcdenton@lemmy.world 3 months ago
y e s
kaffiene@lemmy.world 3 months ago
I hate those widgets! I’ve had this exact problem many times before
_sideffect@lemmy.world 3 months ago
It looks like the ui designer didn’t know how scaling works for images
kevincox@lemmy.ml 3 months ago
The one that always gets me is GNOME’s screen sharing portal.
Redfox8@mander.xyz 3 months ago
I think we need to know what the UI looks like before a selection has been made, or what it looks like when the curser is over each option. The ‘interface’ part is lost by a single screen shot.
xmunk@sh.itjust.works 3 months ago
When you’re not using a pointer interface (mouse or, awkwardly, wii-mote) it’s extremely rare for the UI to ever be in a neutral (nothing selected) state. Since you’d always be navigating relatively (go right, down, up, or left) instead of absolutely (go to pixel 753x1034) there always must be some point of reference for that movement.
Once in a blue moon you’ll see a menu where your initial selected position is something like “before the first item” so when you press right in a horizontal selector you actually move from nothing selected to the first thing selected and it’s almost always a terrible UX. If you set up such an interface you’re accepting that every action will require an extra useless click and that users entering the state freshly (i.e. you reach this screen then walk away and your partner is the next person to see it) will be confused about where in the action they are. You’re also accepting responsibility for what will happen if the user confirms without ever actually making a selection which will usually require some (again, utterly unnecessary) dialog box asking the user to try again but this time actually select an action.
Relative navigation having a neutral/unselected state is almost always a mistake.
andrewta@lemmy.world 3 months ago
No selection was made by me. It showed up with one of them being white and one being black. Can’t remember which side was which. But keep pressing left on the remote and they just cycle back and forth. This is on a bluray player.
xmunk@sh.itjust.works 3 months ago
If you’re genuinely asking… the yes option. But that is indeed a shitty ass UI.
EvilBit@lemmy.world 3 months ago
I think the radial shadow pattern is actually supposed to evoke the edges of the hollow in which the button is depressed, but otherwise I agree with you 100%.
ElanoidesWahl@slrpnk.net 3 months ago
Also the “no” has the yellow reflection from the graphic above, implying its projecting “out”.