EvilBit
@EvilBit@lemmy.world
- Comment on Sequel to Star Control 2 - The Ur-Quan Masters 1 month ago:
I mean if Star Control 2 wasn’t vastly superior in every way or you could just erase it from history, the game would have had some charm to it. But comparatively, it was a pretty tragic letdown.
The one good part that I still remember though was the quest where you had to retrieve a Daktaklakpak Data Pak. That tickled me since I’m a sucker for fun wordplay.
- Comment on Sequel to Star Control 2 - The Ur-Quan Masters 1 month ago:
EVERYONE PLEEEEEASE BACK THIS!
First off, it’s a sequel to a game that clearly helped inspire Mass Effect as well as some of the greatest game designers ever. Second, it’s being made without any of the modern live service, microtransaction, evil tricksy EULA manipulations, and other bullshit plagues of recent gaming. THIRD, the art and music are lovingly hand-crafted and build off of one of the most charming, memorable, and musically brilliant games of all time. AND FOURTH, ~i want an Xbox port~.
- Comment on Marvels Rivals requires creators to sign a contract that removes your right to give a negative review to access the playtest 1 month ago:
Arguably it’s not detrimental to the reputation of the game, but the company.
- Comment on How do you play classic Mortal Kombat? 2 months ago:
The game where punching Shang Tsung in the nuts hard locked the game!
- Comment on They just suffered a sudden death, that's all 3 months ago:
Some hard-working quote marks there.
- Comment on What adventure games do you recommend? 4 months ago:
Oh! Can’t believe I forgot, but you should also play Under a Killing Moon, and then when you’re done and completely in love with it, move on to The Pandora Directive, Tex Murphy: Overseer, and Tesla Effect. They’re a series of hilarious retro-sci-fi gumshoe detective comedy puzzle adventures. It’s like Maltese Falcon, Blade Runner, the X-Files, and Young Frankenstein got put in a blender. They’re amazing.
- Comment on What adventure games do you recommend? 4 months ago:
The Longest Journey. It’s my favorite point and click of all time. Epic, beautiful, and fun. A couple of Babel fish-level puzzles, but otherwise a steady and engaging story with a very likable lead. The much-delayed sequel, Dreamfall, tried some things and mostly failed, but was still a pretty interesting story extension. I haven’t played the last episodic entry, Dreamfall chapters, because I’m slowly working my way through the first two again first.
- Comment on Free Stars: The Ur-Quan Masters released on Steam 4 months ago:
Literally everyone alive should download and play this game. The music slaps harder than ya mama and it’s one of the best open world games ever made while having come out in nineteen-ninety-goddamn-two.
- Comment on Games that force you to make hard choices 5 months ago:
No it’s definitely enjoyable, I’m just kidding around. It’s that it’s the complex kind of enjoyable that is fueled by adrenaline and harmless anxiety. I’m a big horror fan, so it feels familiar to that fandom.
- Comment on Games that force you to make hard choices 5 months ago:
Also, we don’t talk about Fahrenheit/Indigo “Super Saiyan zombie fight against the internet” Prophecy.
- Comment on Games that force you to make hard choices 5 months ago:
I agree! If by “enjoyable” you mean “incredibly stressful and intense”!
Few games have given me the same sense of “ohgodohgodohgod” as Heavy Rain did.
- Comment on Games that force you to make hard choices 5 months ago:
I considered calling that one out but I never got very far in it so I couldn’t speak for the decision making depth. But thanks for the input!
- Comment on Games that force you to make hard choices 5 months ago:
If you want more cinematic games, the Quantic Dream portfolio has a couple. Heavy Rain and Detroit: Become Human are both notable examples. I remember having some serious anxiety playing Heavy Rain, in the best way.
- Comment on Report: Bungie CEO blames layoffs on waning interest in Destiny 2 7 months ago:
Yeah, I’ve become much more of a believer in the craft of a tight, solid experience. That’s so much harder to find than a repeatedly gratifying but ultimately meaningless interaction.
- Comment on Report: Bungie CEO blames layoffs on waning interest in Destiny 2 7 months ago:
Generally agreed. But it shocks me just how many games out there are making crazy amounts of money just selling cosmetics. I still remember horse armor! It was a scandal!
- Comment on Report: Bungie CEO blames layoffs on waning interest in Destiny 2 7 months ago:
I tend to find this type of game at least a little less depressing. A fun little skill test with a social component.
- Comment on Report: Bungie CEO blames layoffs on waning interest in Destiny 2 7 months ago:
Gotta love dropping $100 on a free game before it’s even out, then drip-feeding it thousands more over time when the game intrinsically provides nothing more than a highly engineered dopamine drip. No story, no meaningful progression, no value or benefit to you as a human, just obsessively learning and mastering a skill that has literally only one purpose on the planet: playing that game.
- Comment on Report: Bungie CEO blames layoffs on waning interest in Destiny 2 7 months ago:
As a gamer who grew up in the 80’s, lots of games that have any significant online component at all feel like this now. If you don’t pick it up in the first couple months, forget it. It’ll be full of people who play 9 hours a day and it’ll have so many layers of systems and currencies it feels like an absurdist satire. Seasons and prestige and lore and so much baggage. I get so tired of asking “wait, can I earn the blue triangles by playing, do they cost real money, do I trade orange circles for them…?”
- Comment on Silent Hill: Ascension fails to impress with greedy monetisation and cluttered UI 7 months ago:
Wish I could, but I don’t know that Android went nearly as bananas over stickers and other tweeny cutesy bullshit.
- Comment on Silent Hill: Ascension fails to impress with greedy monetisation and cluttered UI 7 months ago:
Fun tip for iPhone users: the Photos app lifts this neatly out of the background so you can turn it into a sticker. Just save the image and hold your finger on it to get the menu. For extra jazziness, you can add a glittery effect.
- Comment on [CW: Slurs] Any attempt to connect with my dad immediately turns into "Woke liberals are ruining the world." 8 months ago:
Are you fucking kidding me? It took all of two seconds to find a catalog of the conservative scion himself actively stripping LGBTQ+ rights: projects.propublica.org/…/lgbtq-rights-rollback
Unless for some reason the only valid rhetorical claim is for there to be a recognized conservative leadership organization explicitly codifying in its charter that trans people should die, you’re wasting my time with your willful ignorance.
- Comment on [CW: Slurs] Any attempt to connect with my dad immediately turns into "Woke liberals are ruining the world." 8 months ago:
This feels like a bad faith hate-splitting argument. But just in case you’re not being deliberately obtuse, the conservative platform views LGBTQ+ rights, minority voting rights, women’s bodily rights, and many other important matters of human freedom and livelihood as invalid. Just because they don’t explicitly say “our platform is specifically to maliciously destroy the lives of these people”, doesn’t mean the de facto platform is not destructive of those lives.
- Comment on [CW: Slurs] Any attempt to connect with my dad immediately turns into "Woke liberals are ruining the world." 8 months ago:
The clear anti-LGBTQ+ conservative stance is no secret. Same with the white supremacy and Christian nationalism.
- Comment on [CW: Slurs] Any attempt to connect with my dad immediately turns into "Woke liberals are ruining the world." 8 months ago:
The catch here is that I don’t like people who try to destroy my friends’ lives. Since the conservative platform is to destroy many of my friends’ lives, I don’t like people who follow the conservative platform. Conservatives like to treat this as bigotry when it actually isn’t. It’s intolerance of intolerance, which is not just acceptable, but necessary.
- Comment on Are smart door locks more or less secure than traditional door locks? 9 months ago:
Haha yeah, the whole thing is a risk calculation that you can take all the way down the rabbit hole. But having network on UPS has other uses too, at least.
- Comment on Are smart door locks more or less secure than traditional door locks? 9 months ago:
I mean that if you have a cable modem and wireless router on a UPS, your internet should stay up unless the burglar also cuts the cable (much less likely).
- Comment on Are smart door locks more or less secure than traditional door locks? 9 months ago:
Mine runs on 4x AA batteries, which lasts a very long time. On the order of a year. Cutting electricity would indeed prevent the notification, but a dumb lock couldn’t send one even with all the power in the world.
Plus, in a shared apartment/condo building the power is much less likely to be cut and in a freestanding home one could theoretically put their network on a UPS so any notifications would still go out.
- Comment on Are smart door locks more or less secure than traditional door locks? 9 months ago:
One thing people aren’t considering is that if we assume that it’s relatively trivial to bypass either a classic lock or a smart lock, only one of the two is likely to give your phone a notification that it’s been opened in your absence.
- Comment on Saints Row developer Volition permanently shuts down 9 months ago:
What, socialism or your statement about it?
- Comment on Saints Row developer Volition permanently shuts down 9 months ago:
Ah yet another “I don’t understand socialism at all yet it’s the thing I obsess about most” stance.