Microsoft account DRM isn’t enough for you?
Comment on Mojang reveals The Sift as the first new Minecraft dimension in 14 years
NutinButNet@hilariouschaos.com 6 hours ago
Would be nice to get Minecraft in Steam too
cybernihongo@reddthat.com 4 hours ago
rtxn@lemmy.world 4 hours ago
Ah yes, the famous DRM.
Some launchers allow you to play fully offline, but only after you’ve authenticated and started the game at least once with a real Microsoft account. The launcher has a sophisticated validation mechanism to ensure this: it is stored in a boolean value in a JSON file.
mschae@discuss.mschae23.de 5 hours ago
Minecraft in Steam would be a downgrade in every way (Minecraft already has no DRM, lets you freely download and play old versions, doesn’t require the official launcher to start, is easily modded, and so on).
rtxn@lemmy.world 4 hours ago
I don’t see how Steam would make any difference.
- Implementing any kind of DRM is the game developer’s prerogative.
- Allowing other versions is possible, again, at the developer’s convenience.
- No other launcher needed besides Steam (and Steam is very far from being only a launcher)
- Steam Workshop (because fuck Forge)
mschae@discuss.mschae23.de 4 hours ago
Implementing any kind of DRM is the game developer’s prerogative.
Yes, sure, but Steam encourages the use of the DRM included in the Steamworks API.
If Minecraft could only be downloaded through Steam, that would also be a step back insofar that right now, Mojang will let you download the game without any authentication at all. Changing this would be quite inconvenient for mod developers.
Allowing other versions is possible, again, at the developer’s convenience.
How? With branches / betas? There are a limit to those, and I’m pretty sure Minecraft exceeds them already. And as you already mentioned, you couldn’t use multiple versions at the same time. The only alternative (that I know of), the
download_depotmethod, is far from user-friendly.No other launcher needed besides Steam (and Steam is very far from being only a launcher)
That would reduce the number of launchers required from 1 to… 1. 🙃
Steam Workshop
The workshop is integrated into Steam and can only be used there (can’t download the files manually, as far as I know). It’s also way too simple for the modding needs Minecraft has (with its multiple versions, dependencies or breakage between mods, modpacks…).
It would also require Mojang to write their own mod loader, which would likely be too limiting for most mod developers. (And Forge is not the only mod loader out there. There are far better ones, like Fabric.)
There’s just no point to doing this. You’d replace a system that works very well with one that doesn’t. Steam generally works pretty well for managing games, but I don’t believe there would be any improvement if Mojang were to switch to it for Minecraft.
GunValkyrie@lemmy.world 5 hours ago
They could still do all that on steam.
THE_GR8_MIKE@lemmy.world 6 hours ago
Why not just add it as a non Steam game?
bigmclargehuge@lemmy.zip 5 hours ago
Prism launcher. S-tier Mc launcher
LostWanderer@fedia.io 4 hours ago
Games independent of Steam are good, so that way if Steam even collapses for whatever reason...Not all games are lost! Not every game needs to be on Steam.
TheSambassador@lemmy.world 1 hour ago
Sure, but a game can be on multiple platforms at once…
YiddishMcSquidish@lemmy.today 4 hours ago
God damnit! How am I going to play RuneScape now that it’s on steam! It’s on steam so it can’t possibly be available anywhere else!(I’m just taking the piss. I agree with where you’re coming from)