LostWanderer
@LostWanderer@fedia.io
Just a dude on the internet, looking for content and fun! I love Linux, gaming, writing, reading, music, anime, walks, and occasionally movies too. Chronically ill and anxious too, that makes life quite interesting...At times.
- Comment on Mojang reveals The Sift as the first new Minecraft dimension in 14 years 2 hours ago:
Games independent of Steam are good, so that way if Steam even collapses for whatever reason...Not all games are lost! Not every game needs to be on Steam.
- Comment on Mojang reveals The Sift as the first new Minecraft dimension in 14 years 3 hours ago:
If only they would revamp The End, but The Sift is nice too...
- Comment on Microsoft patent describes in-game advertising triggered by boss fights, loading screens, and cutscenes 1 week ago:
ROFL Oh hell no, that would get me to never buy a game with this feature enabled. I would wait and figure out if said feature were present.
- Comment on [deleted] 2 weeks ago:
🎶🪿
- Comment on Active Matter developers put up an incredibly distasteful AI notice on Steam 2 weeks ago:
LOL Well, that was certainly wild...Very chud of them, looks like they are on the blocked studio list. Good job.
- Comment on [deleted] 2 weeks ago:
Do you have any idea how much the gays/bis/straight women enjoy dad bods? That is fairly lucrative provided that you don't have big creeper energy. 🤔 As long as there isn't any queer baiting involved and it is a welcoming space to all voyeurs with clear boundaries...I don't see a downside to doing this.
Just bear in mind that it is a saturated space, but usually the gays and the bis, and most women have spending money for men who provide carnal titillation!
- Comment on [deleted] 2 weeks ago:
You honestly have to go to the specific gay related communities in order to get positive results from male content. The gay and bi thirst is IMMENSE.
- Comment on I do not recommend: Marvel's Wolverine (Review) - Skill up 2 weeks ago:
That feels like a very clear read to me as well, they were woefully unprepared to design a compelling linear game. I wouldn't call making linear games easy, because they can get just as repetitive as an open world title faster. So many careful decisions are required to make a linear game come alive, fun, well timed diversions...Thematic cohesion that breathes live into the world and makes it feel lived in. Also, it shouldn't have been too difficult to not insult the gamer's intelligence with all the markers and guidance, the weird and unjustified breakable placement. The "hidden" chests is so crazy, like it wasn't even that difficult to find some of them. Even the Logan that they crafted, felt incredibly wrong as he was more of an asshole with a heart of gold. The under utilization of cool characters like Mystique just screams mistake to me. The initial impression I got from watching this review is: Insomniac thought they could make an uninspired, borderline slop game and have their praises sung.
Insomniac better pay for this incredible misstep, they better get fuck all in terms of sales, and low ass ratings. Critically torn the fuck apart for the right reasons (not stupid culture war bullshit from stupid hate mongering tourists in gaming spaces).
- Comment on I do not recommend: Marvel's Wolverine (Review) - Skill up 2 weeks ago:
Honestly, that feels like a shame...Those Insomniac bubs dropped the ball BIG time with this game. It's going to be the best example of what not to do in game design for years to come. How cute, cursed, and fun. If they were going to make a watered down and dismal game, they should've just let Ubisoft handle it and take more hits to their already harmed reputation.
- Comment on 1,900 Blizzard Developers Just Won A Union Contract Full Of Protections For AI, Layoffs, And More 2 weeks ago:
Yas, I hope this does a lot to make the industry wary and motivate other studios to boots down the house to protect themselves against the depravity of C-Suite Lobotomites!
- Comment on [deleted] 4 weeks ago:
I think this will be added to my ignore list...This much promotion from a new account, on multiple communities is very suspicious.
- Comment on MILITSIONER - Release Window Trailer | Gamescom 2026 4 weeks ago:
I'm interested in this game...I'll probably pick it up after a while because the amount of games I have to play is too damn high!
- Comment on Luanti (aka Minetest) removed from Google Play due to baseless AI copyright notice 4 weeks ago:
Ugh, feels like the Allumeria situation all over again, Microslop bots were behind that one as well...Only one way to take care of that is to double tap those Slopbots.
- Comment on Fired Rockstar devs don’t want you to boycott GTA 6 but ask for support - Dexerto 5 weeks ago:
I don't buy anything published by Take-Two Interactive, as they are scummy as fuck...So yeah, sorry about it, won't be buying this game or any other by them. Until they make some less greedy, less dev and consumer hostile choices.
- Comment on Before you buy a game on GoG, see this growing list of 1,140 titles missing updates, DLC, and more.... 1 month ago:
Yeah, this is a problem I quickly noticed for GOG vs Steam, its pretty bad for games that at least see active development. For games with no active devs on it, there isn't much to be done...But it is infuriating, to the point I tend to buy mostly on Steam.
I don't like that GOG is getting into LLMs for development. So that also made me swerve on GOG as well. I do hope that changes, but, they want to get drunk on that slop.
- Comment on Dead Space creator Glen Schofield is retiring after 35 years 2 months ago:
Of course another old white dude somehow finds a way to say LLMs are great when they are exiting the industry they worked in for years...Strange how this keeps happening, it changed what I was going to say. I was going to congratulate him, as he was bowing out of the industry at the right time, instead of pushing ahead after the Callisto Protocol flop...Seeking rest and relaxation was the better option.
- Comment on After laying off thousands, Ubisoft says losing "key talents and skills" is a big danger for the company 2 months ago:
LOL Like, they just now considered that?! C-Suites needed to take a pay cut instead and keep people hired to make games that would get them out of the financial fuckery the C-Suites got themselves into.
- Comment on Palworld Hits 40M Players Ahead of Friday's 1.0 Launch - FullCleared 2 months ago:
Well, there is an actual story...The initial boss fights don't feel impossible anymore! You can actually face the first one around level 17 or so. The bosses still feel threatening without being pain sponges that were hard to burn down. It is achievable in the 5:00 timer the player is given to beat them with leveled but not super optimized Pals. There is a lot more structure story wise, naturally because that was one of the things which they were waiting on implementing for 1.0. I noticed that Pal distributions are different, I am encountering Mozzarina a lot sooner as an occasional spawn. I caught a few already for my farming base.
The base upgrade quests are different as they changed when certain techs are unlocked and learned, making it take a bit longer than normal. At least according to my hazy memory (took me longer to unlock two bases).
- Comment on Palworld Hits 40M Players Ahead of Friday's 1.0 Launch - FullCleared 2 months ago:
I already started a new world in the new update as they released it based on Japanese time, so it came out at around 11pm my time last night. The game feels smoother, and I got my first base established fairly fast.
- Comment on Palworld Hits 40M Players Ahead of Friday's 1.0 Launch - FullCleared 2 months ago:
I kinda fell off a little bit because if I poured too much time in an early access game...I was concerned that I wouldn't want to play it at 1.0. Played enough to get a good understanding that the game is actually great, and there is countless hours of fun to be had starting tomorrow!
- Comment on Palworld Hits 40M Players Ahead of Friday's 1.0 Launch - FullCleared 2 months ago:
You can if you want too, but like another commentor mentioned there have been major changes done to the world for the 1.0. You'd be playing at a disadvantage. I decided to start over because my first base was pretty inefficiently placed and it was a bitch to realistically move the first time. I decided that starting over with a clean slate but easy to retrieve pals is better.
- Comment on Palworld Hits 40M Players Ahead of Friday's 1.0 Launch - FullCleared 2 months ago:
I can't wait to play the 1.0 version, its a better game than I thought initially. Just gotta transfer my current pals into that machine to retrieve them in the new world. Can't wait till Friday!
- Comment on Finally started Cyberpunk.... I can't stop climbing everything. 2 months ago:
After upgrading and optimization of my Quickhacks, Sneak, and Guns build...Synaptic Burnout was basically doing that. System Collapse is a nonlethal takedown that creates no noise or alerts, its pretty damn good!
- Comment on Finally started Cyberpunk.... I can't stop climbing everything. 2 months ago:
That's a relatively old glitch I though they finally patched. Pissed me off too, as I was going for a mostly nonlethal run. Had to reload a lot.
- Comment on Finally started Cyberpunk.... I can't stop climbing everything. 2 months ago:
Synapse Burnout if they don't have enough HP to tank the damage, Cyberpsychosis (if no other enemy is in range, the affected enemy kills themself). Blackwall Gateway can as well...Does lethal damage. Detonate Grenade indirectly can kill a low health enemy... I can't think of any others off the top of my head. As Quickhacks are meant to soften up enemies, for the most part.
- Comment on I think not enough gamers follow Doormonster's channel 2 months ago:
Honestly, I find this video to be really good! So far that is...This is a writer's goldmine.
- Comment on 2 months ago:
Ugh, once again Tim Sweeney is being not only disingenuous, but also letting shit spill from his mouth. His desperation knows no bounds. If only people would just mock this idiot more.
- Comment on Steam Machine pricing announced (from $1049-$1428 USD), reservation lists open 3 months ago:
Not bad, still cheaper than a standard pre-built which is in the 2000 range for most configurations that would be future-proof! I plan on getting one of these as I already play games on Linux, and this will allow me to convert my current PC into a purely productivity/entertainment machine. I totally need to set aside some money for this bad boy!
- Comment on Kingdom Hearts AI art accusations hit Square Enix, and that sure looks like slop to me 3 months ago:
Oofta, these companies just don't fucking learn. Of course, Square Enix already wants to use LLMs for QA, it doesn't surprise me that they'd try to create character assets using slop generators. Gross behavior, a reason why I haven't been buying any of the recent Square Enix games in fact. Their commitment to slop is too high and I wish they'd pay for it dearly.
- Comment on Epic Games unveils Launcher V2 in re-attempt to topple Steam, says redesigned storefront is up to 6.5x faster — promises player profiles, user reviews, universal controller support, and much more 3 months ago:
LOL I doubt that! Making a good and lovely storefront was never the priority until Sweeney realized that he couldn't beat Steam by exclusives, Fortnite, Unreal Engine, and offering a fuckton of free games. This absolute clown is finally facing reality, too late of course, but that's how these painfully stupid people operate. Valve literally wrote the blueprint for success and Sweeney ignored it all until he realized that he couldn't.