This is just the translation on the Steam page it has nothing to do with the development of the game. Simple as.
Comment on I'm A Game Dev Who Got Layed Off From His Non-Game Dev Job
Luffy879@lemmy.ml 13 hours ago
So let me get this straight: you say its not generated with AI, yet you include the fucking Prompt of ChatGPT?
Road_Warrior_10@lemmy.world 12 hours ago
Sandbar_Trekker@piefed.zip 28 minutes ago
For any AI Translations, it’s good practice to open up a different chat with the model, and have it translate the output back to your original language so that you can double check what is being said.
DupaCycki@lemmy.world 58 minutes ago
I don’t mean to hate. The game looks interesting and I’m sure you worked hard on it.
However, you got laid off due to AI, and then went straight to ChatGPT for translations? Sadly, most online translators are highly AI nowadays (and usually produce worse translations than before AI), but there are still better options than chatbots.
It just looks lazy, especially that you completely missed ChatGPT’s commentary. Such an obvious and easy mistake to avoid.
My advice would be: absolutely avoid using LLMs and Gen AI for anything related to your game, because your potential customers will blacklist you for using it. And ask yourself: do you really need to translate the game (or its Steam page) to many different languages if it’s not even selling enough copies for you to withdraw the money?
A lot of indie games are English-only, precisely because translation is too expensive and unnecessary at first. It’s great to make your games available to as many people as possible, but don’t forget about principles and quality. First, focus on those two, then maybe try writing translations for any languages you know well.
raze2012@lemmy.world 11 hours ago
Man, I’m a laid off dev too. You really should know by now how scrutinous people are about AI anything.
You’re not even getting the 100 dollar monthly payments off steam. Forget “just use google translate like pre-AI”, why not just focus on one language and look into localization later if this game catches on? Now instead all languages will be scanning your game with a fine-toothed comb.
Sandbar_Trekker@piefed.zip 23 minutes ago
You really should know by now how scrutinous people are about AI anything.
Well, we are on the Fediverse here where there’s a very loud echo chamber of anti-AI sentiment. Outside of this bubble, there’s a loud minority that’s anti-AI, but the vast majority of end users are more neutral on the subject.
Luffy879@lemmy.ml 12 hours ago
Still, marketing is a part of the game, and also one of the easiest things to do without AI via deepl or something
boonhet@sopuli.xyz 11 hours ago
without AI via deepl or something
This deepl?
Also note that Google Translate is AI too. It uses neural networks. Has for like a decade I believe.
Really what it seems to me you’re saying is that nobody should use machine translations and one should always hire a translator for translating things into/from languages they don’t speak?
AdrianTheFrog@lemmy.world 10 hours ago
Yes, Google Translate has used neural networks for quite a while. Recently they’ve also switched it to using the same Gemini LLMs that they give you chat interfaces with, so it’s pretty equivalent to using ChatGPT for translations. It’s just another company’s version of the same thing, wrapped in a translation interface.
Axolotl_cpp@feddit.it 10 hours ago
It’s not an LLM IIRC (the deepl one at least, Google now uses gemini)
deafboy@lemmy.world 11 hours ago
withoit AI via deepl…
Will somebody tell him?
raze2012@lemmy.world 11 hours ago
I know he means “without the use of LLMs.”. That’s the big thing being forced down People’s throats that they don’t like.
I doubt people are rebelling against reinforcement learning for physically based animations, or prediction engines to forecast the weather
Miaou@jlai.lu 12 hours ago
You were not kidding lol. Also the case for Italian. Not for French and Spanish though. Not very consistent copy paste skills