I guess they could only be on a winning streak for so long before blowing off their own foot…
Capcom aims to enhance its propriety RE Engine with AI to accelerate efficiency in QA, debugging, and data processing
Submitted 14 hours ago by Rheinish@lemmy.world to games@lemmy.world
Comments
theyllneverfindmehere@lemmy.world 14 hours ago
OrionTheElder@lemmy.world 9 hours ago
“Accelerate efficiency”, i.e. make things cheaper, not make things better. I fully expect more bugs to filter through as a result.
klankin@piefed.ca 7 hours ago
I mean 9x increase in bugs for a 10x decrease in QA cost is an increase in efficiency.
Hell, fire the whole department and unlock infinite efficiency.
rtxn@lemmy.world 12 hours ago
Can’t wait for the game engine to delete my filesystem and then be really very sorry about it.
IEatDaFeesh@lemmy.world 8 hours ago
Algorithms/Unit Tests ❌ AI ✅
Smoogs@lemmy.world 11 hours ago
no thank you. the steam demos shows capcom has the worst selection of protagonists. making it worse seems hardly necessary
SkunkWorkz@lemmy.world 5 hours ago
AI can mean so many things. Like I’ve seen research couple of years ago where they used Machine Learning to let the computer control a player character to find holes in the level colliders or to find the fastest route. Like the AI found glitches to skip parts of the level. Basically the end goal of the research was to train an AI with Machine Learning so it could play the game 24/7 for days with thousands of agents that would take an QA team hundreds of people for weeks. There is a reason why bugs are often found at release, because a million players will of course find bugs quicker than a thousand QA testers. Ai could maybe replicate a million players, sure not perfectly but it will probably find bugs that the QA team missed.
trevor@lemmy.blahaj.zone 12 hours ago
That sucks. RE engine was basically the only modern AAA engine that was both performant and good-looking. I guess it won’t be for much longer.
cyberpunk007@lemmy.ca 11 hours ago
Didn’t know this but I did just buy Requiem and was impressed how good it worked and how well it performed on my steam deck.
Coelacanth@feddit.nu 9 hours ago
Northlight is pretty good, but I guess it’s maybe not as optimised.
gnawmon@ttrpg.network 9 hours ago
source 2.
trevor@lemmy.blahaj.zone 9 hours ago
Hmm… I never heard of it. What games/studios use it?