“Following the release of Silent Hill 2 in October 2024, we were able to deliver Silent Hill f in September 2025, and the Silent Hill series is now back on track,” series producer Motoi Okamoto told Famitsu. “We aim to release about one title per year, including both announced and unannounced titles. We’re not sure how far we can achieve this, but we’ll do our best as the producer of the Silent Hill series. Ideally, we’d like to keep the buzz around Silent Hill constant.”
One new game per year sounds like a steep challenge, but Konami’s initial plans for the series’ revival may already have them set for at least the next two years. Konami first announced Silent Hill: Townfall, from Annapurna Interactive and BAFTA-winning Stories Untold developer No Code, during the big Silent Hill broadcast in 2022. Complete silence has surrounded the project since then, though a now-deleted retail listing from department store giant Liverpool Mexico suggested Townfall would launch in March 2026.
After getting Silent Hill 'back on track,' Konami wants to make it an annual franchise
Submitted 4 months ago by alyaza@beehaw.org to gaming@beehaw.org
https://www.polygon.com/silent-hill-annual-franchise-konami-new-games/
Comments
smeg@feddit.uk 4 months ago
[deleted]johntash@eviltoast.org 4 months ago
Who needs quality if it makes lots of money?
helix@feddit.org 4 months ago
Nah didn’t you see Marvel? They have some schedule and a multiverse and make all the money. They wouldn’t make money if they delivered ugly CGI slop would they now? 🙃
MentalEdge@sopuli.xyz 4 months ago
And once again Konami proves they have no fucking clue what horror fans actually want.
These companies keep trying to grab both bones, completely failing to realize the second bone is a fucking reflection.
They have tapped some genuinely competent studios for this comeback of the franchise, but tightening the screws, like, at all, and this shit will blow up. Setting up four games from the start may already have been a mistake.
If Konami wants more, they don’t need to make more Silent Hill. They have so many alternatives.
FFS, they are sitting on fucking Zone of the Enders, despite Armored Core showing there’s plenty of appetite for that kind of game.
Or how about a modern Castlevania? Anyone?
SineSwiper@discuss.tchncs.de 4 months ago
Both Zone games had awesome soundtracks.
Ephera@lemmy.ml 4 months ago
Oh man, and they’re gonna want to release in autumn, too, to be in time for spooky season. So, if it isn’t done at that point, they’re likely to release in an unfinished state rather than delay by a whole year…
petrol_sniff_king@lemmy.blahaj.zone 4 months ago
Not that I clicked on the article, but the quote given by OP actually doesn’t worry me too much. It feels too me like there is an appropriate level of caution here. I don’t get the impression they’re trying to do an Activision.
Resident Evil was near annual for a bit, and only the 3 remake do I really hear people complain about.
SineSwiper@discuss.tchncs.de 4 months ago
It’s post-Kojima Konami. They’ll find a way to screw any leftover IP up.
Ephera@lemmy.ml 4 months ago
I mean, I don’t have a ton of skin in the game here, as I don’t care much for horror games either way.
But yeah, I just assume that they say they’re cautious to calm the fans, but they actually can’t be cautious, since well, they can only really delay by a whole year at a time, and if they do that, then they have two games in the year afterwards.They did only pre-plan a handful of years, so maybe they can just delay the following games by a year each, too.
But yeah, it still just sounds like the decision-making here isn’t driven by logic or what allows publishing good games, but rather by
Mr. Krabs meme, where he says “Hello, I like money!”.
Chozo@fedia.io 4 months ago
It's like resuscitating a dying animal, just so you could kill it yourself.
Broken@lemmy.ml 4 months ago
They’ve got nothing so they have to reboot and remaster a 30 year old IP. OK fine. They want to make it ongoing…meh, but I get it. They say Annual…proving why they haven’t been a player in the industry for decades.
EtAl@lemmy.dbzer0.com 4 months ago
Annual releases made the Madden franchise into what it is today!
GeeDubHayduke@lemmy.dbzer0.com 4 months ago
“Don’t ask questions, just consume product, then get excited for next product.”
ArfArfWoof@europe.pub 4 months ago
Good thumbnail, exactly my feelings.
Kolanaki@pawb.social 4 months ago
Remember a few years ago, around the time they made that MGS3 pachinko machine, when Konami said it was leaving the video game industry to focus on pachinko machines?
Whatever happened to that? 🤔
NewNewAugustEast@lemmy.zip 4 months ago
Back on track? It sucked.
petrol_sniff_king@lemmy.blahaj.zone 4 months ago
Hard disagree.
NewNewAugustEast@lemmy.zip 4 months ago
What parts of Silent Hill did you reflect on? What parts made you think, this is a really good Silent HIll game?
Or as other people have put it: If it had a different name, would it have mattered?
TheFogan@programming.dev 4 months ago
So… now that we’ve got our series to finally get the love it deserves, spent 3+ years polishing and making the game the way the fans have all been clamoring for for years. We are now ready to mass produce, copy/paste the formula until we kill the franchise so spectacularly no one asks us to make another.
harrys_balzac@lemmy.dbzer0.com 4 months ago
Line must go up! Until the brain-dead who just buy annual releases without thought begin to pay attention, studios will continue to do this.
I’m still in shock that EA is not going to do an F1 26. They said they want to do better with the next one, so they’re skipping a year.