alyaza
@alyaza@beehaw.org
internet gryphon. admin of Beehaw, mostly publicly interacting with people. nonbinary. they/she
- Submitted 6 hours ago to gaming@beehaw.org | 0 comments
- Submitted 2 days ago to gaming@beehaw.org | 25 comments
- Comment on Marvel Rivals Director Shares That He And His Team Were Just Laid Off 3 days ago:
the going theory is that this is effectively the western division of NetEase getting axed because they’re not important enough and “cost too much” to keep around
- Comment on Marvel Rivals Director Shares That He And His Team Were Just Laid Off 3 days ago:
resetERA is an unusual source for this, but the OP is just direct screencaps off of LinkedIn of people saying they were laid off, and it’s hard to get more definitive than that in terms of sourcing
- Submitted 3 days ago to gaming@beehaw.org | 9 comments
- Submitted 1 week ago to technology@beehaw.org | 51 comments
- Submitted 1 week ago to technology@beehaw.org | 3 comments
- Submitted 1 week ago to gaming@beehaw.org | 22 comments
- EA re-release The Sims 1 and The Sims 2 on PC as DLC-stuffed Legacy editionswww.rockpapershotgun.com ↗Submitted 2 weeks ago to gaming@beehaw.org | 21 comments
- BioWare veterans confirm they were laid off by EA, including senior Dragon Age and Mass Effect devswww.pcgamer.com ↗Submitted 3 weeks ago to gaming@beehaw.org | 19 comments
- Submitted 3 weeks ago to technology@beehaw.org | 0 comments
- Bauhaus Bonk is an energetic, lethal single-button arcade game set to a bopping swing soundtrackwww.rockpapershotgun.com ↗Submitted 3 weeks ago to gaming@beehaw.org | 0 comments
- Submitted 4 weeks ago to gaming@beehaw.org | 0 comments
- Comment on Capcom is experimenting with generative AI to help generate the “hundreds of thousands of ideas needed for game development" 4 weeks ago:
it’s very funny because at the absolute most this maybe saves like, what, two steps in the best case? AI is so bad at this stuff that you have to human-edit it into something that looks good most of the time anyways
- Capcom is experimenting with generative AI to help generate the “hundreds of thousands of ideas needed for game development"automaton-media.com ↗Submitted 4 weeks ago to gaming@beehaw.org | 21 comments
- Hyper Light Breaker early access review: a flashy but hollow roguelike with few of Drifter’s charmswww.rockpapershotgun.com ↗Submitted 4 weeks ago to gaming@beehaw.org | 2 comments
- Comment on Video game publishers are starting to use "anti-DEI" as a marketing meme 4 weeks ago:
take a week off, you were told the issue politely and this is not an acceptable way to respond
- Politics All the Way Down - Critics are right: the algorithms that increasingly run the world can be dangerous. Are human systems always better?www.bostonreview.net ↗Submitted 4 weeks ago to technology@beehaw.org | 3 comments
- Submitted 4 weeks ago to technology@beehaw.org | 3 comments
- You’ve probably played 2005’s most experimental horror game: Designed as pranks, early internet "screamers" were pioneerswww.rockpapershotgun.com ↗Submitted 5 weeks ago to gaming@beehaw.org | 5 comments
- Submitted 5 weeks ago to technology@beehaw.org | 12 comments
- Submitted 5 weeks ago to gaming@beehaw.org | 1 comment
- Dreams On A Pillow's developer on the challenges of making games from the West Bankwww.rockpapershotgun.com ↗Submitted 5 weeks ago to gaming@beehaw.org | 0 comments
- Submitted 1 month ago to gaming@beehaw.org | 0 comments
- Submitted 1 month ago to gaming@beehaw.org | 6 comments
- Ancient Chinese RPG The Bustling World is, in fact, all of the genres, from city builder to life simwww.rockpapershotgun.com ↗Submitted 1 month ago to gaming@beehaw.org | 8 comments
- Comment on After years of holding out hope, 2024 was the year I finally gave up on BioWare 1 month ago:
Kind of annoying to have to click the damned link if the text can just be in the body of the post. What, do you work for PC gamer?
no offense but why are you on a link aggregator (and a clone of Reddit in particular) if you’re averse to clicking links? that’s literally the point of this form of social media: emphasis on sharing interesting links from other places, with the expectation that you’ll follow them.
in any case we strongly discourage the practice of copying the entire article because it’s technically copyright infringement, we generally expect people to actually engage with what’s posted instead of drive-by commenting, and it’s just generally bad form to rob writers of attention and click-throughs for their work.
- Submitted 1 month ago to gaming@beehaw.org | 36 comments
- Video Games Can’t Afford to Look This Good: The gaming industry spent billions pursuing the idea that customers wanted realistic graphics. Did executives misread the market?www.nytimes.com ↗Submitted 1 month ago to gaming@beehaw.org | 41 comments
- Submitted 1 month ago to gaming@beehaw.org | 2 comments