So considering that starfield got pushed 2 years it’s safe to assume Elder scrolls 6 got pushed at least that as well so 2026/7 for that, a full 15 years after elder scrolls 5
FTC fails to redact Microsoft document, revealing an old Bethesda release schedule
Submitted 9 months ago by Dasnap@lemmy.world to games@lemmy.world
https://lemmy.world/pictrs/image/9f986237-cc01-4d43-be6e-61eb4a533ef6.png
Comments
JJROKCZ@lemmy.world 9 months ago
Dasnap@lemmy.world 9 months ago
But you got so many ESO expansions in that time! /s
JJROKCZ@lemmy.world 9 months ago
I played ESO at release and had a lot of fun for a bit, now I understand it’s moved to a f2p game with a thousand expansions so I’m super behind and I just don’t feel like catching back up or trying it again as I’m just not into online stuff much anymore
isthingoneventhis@lemmy.world 9 months ago
I hate thinking about how old I will be when it gets released and how young I was when I saw the stupid trailer for it. BLEGH.
GreenMario@lemm.ee 9 months ago
Doom Year Zero?
Was kinda hoping for Quake 5.
mp3@lemmy.ca 9 months ago
Even two more years couldn’t save Redfall from a disaster.
Dasnap@lemmy.world 9 months ago
No amount of time can save a project built on a bad concept. No one wanted an Arkane multiplayer, hero-based looter.
Goronmon@kbin.social 9 months ago
Are you sure it was the FTC and not Microsoft that posted the materials incorrectly?
x4740N@lemmy.world 9 months ago
Why do we keep linking that shitty elon musk website, we’ve had news about how horrible a person he is yet people keep linking twitter and giving him traffic
Steeve@lemmy.ca 9 months ago
Dishonored 3? Yes please
Cossty@lemmy.world 9 months ago
Aren’t those remasters like Oblivion and Fallout 3 outsourced to some differnt studio, which is using Unreal engine for them? It won’t be very moddable then.
I will just wait for Skyblivion.
Ser_Salty@feddit.de 9 months ago
Wait, why would they use Unreal? Seems way easier to port them to newer versions of Creation to me.
Bitrot@lemmy.sdf.org 9 months ago
Licensed IP Game looking cool.
4am@lemm.ee 9 months ago
It’s DLC for Game Dev Tycoon 😅😉
Fades@lemmy.world 9 months ago
Holy shit talk about fucking NOTHING. I guess elder scrolls is just forever fucked into live service content-at-a-slow-trickle-pace hell?
Who the fuck asked for any of this shit, doom and maybe dishonored aside???
Default_Defect@midwest.social 9 months ago
Are you talking about Elder Scrolls Online? They’ve been on the once a quarter release cycle for a while now, most of this is old news.
Annoyed_Crabby@monyet.cc 9 months ago
Es6
20242026? Doubt it.BigVault@kbin.social 9 months ago
Fallout 3 remaster?
Yes please.
9point6@lemmy.world 9 months ago
Lol Starfield 2021
I guess they’re behind schedule then
Dasnap@lemmy.world 9 months ago
Probably COVID, so I’d add 2 years to each of these dates for possible releases if a project hasn’t been cancelled.
Annoyed_Crabby@monyet.cc 9 months ago
From looking at skyrim remaster, oblivion/fo3 just gonna be texture update and some lighting/shader change, that’s it.
MxM111@kbin.social 9 months ago
Why would Covid delay game by that much after Covid?
Cethin@lemmy.zip 9 months ago
I think it’s part Covid but also part that they just underestimated how much time they needed. Clearly it still could have baked a little longer. It feels like it was only fully playable at the very end because so much QoL stuff needs to be added, in my opinion. I think it would have been smart to at least have the mod tools ready at launch, or at least weeks later. It looks like it’s going to be months for those though.
Potatos_are_not_friends@lemmy.world 9 months ago
It’s official. The release of the next Elder Scrolls will be any time from now to 2028.
Viking_Hippie@lemmy.world 9 months ago
If we’re lucky.
NuPNuA@lemm.ee 9 months ago
We knew that already, Phil’s been pretty open about it.
Stovetop@lemmy.world 9 months ago
Well we all knew that much at least. It was originally announced to be released in 2022 but they pushed it back almost a full year to 2023. Guessing when development slowed due to salvage work needed for Fallout 76 and then likely a mandate from Microsoft to polish it more before release.