Maybe they can start making good games again
Bethesda Game Studios developers form 'wall to wall' union that includes artists, designers, and programmers
Submitted 2 years ago by Bernie_Sandals@lemmy.world to games@lemmy.world
Comments
BetaBlake@lemmy.world 2 years ago
garretble@lemmy.world 2 years ago
Nah man, I want the same tired design as we’ve had for the better part of twenty years!
misk@sopuli.xyz 2 years ago
How are the decisions taken by the highier-ups related to workers unionizing?
Infynis@midwest.social 2 years ago
Hell yeah. Hopefully this will improve the quality of their games as well
Phegan@lemmy.world 2 years ago
✊
SnotFlickerman@lemmy.blahaj.zone 2 years ago
In other news, Microsoft shuts down Bethesda game studios…
Bernie_Sandals@lemmy.world 2 years ago
Microsoft has actually voluntarily recognized a gaming company union before. It seems they prefer to voluntarily recognize the unions and then fight them during the contract phase, not sure exactly why they do it this way instead of trying to stonewall the first step like most companies.
Takumidesh@lemmy.world 2 years ago
Maybe they try are trying to avoid some additional scrutiny by letting the union exist?
KingThrillgore@lemmy.ml 2 years ago
Companies can leverage CBAs to “fix” pay scales well below CPI or other metrics by forcing extensive negotiation as a way to sell down an agreement.
PunnyName@lemmy.world 2 years ago
Fuck yeah
EncryptKeeper@lemmy.world 2 years ago
I wonder where a union draws its power from in an industry where there are so many people desperate for work right now.
Trade unions make sense because there’s such a shortage of skilled workers in total, much less scabs. How does a union for such a well known legacy game developer sustain itself in an environment where I bet scabs would be in abundance?
ICastFist@programming.dev 2 years ago
Maybe for Bethesda specifically, there’s also a shortage of skilled work? I mean, they often hire modders and Creation Engine STILL uses flash (Starfield’s menus are .swf files),
Skullgrid@lemmy.world 2 years ago
Creation Engine STILL uses flash (Starfield’s menus are .swf files),
YOOOOOO WHAT THE FUUUUCK.
Seriously, how hard is it to change the UI to use JS?? They really go through old ass Adobe documentation whenever they make a new menu with AS3???
I seriously hope it’s all AS and compiled to SWF, if they’re runnig some fucked version of Adobe Flash to make the swfs by hand, 💀
Crozekiel@lemmy.zip 2 years ago
Yea, they probably have that one guy still there from the days creation engine was made that is required to be on staff for any future games to fix whatever archaic code they break. Get him on board with the union and Bethesda is probably held by the short hairs to do whatever they say.
UndercoverUlrikHD@programming.dev 2 years ago
I wonder where a union draws its power from in an industry where there are so many people desperate for work right now.
With more than 450 employees, you can’t really replace all that on the fly.
TacticsConsort@yiffit.net 2 years ago
Thank fuck for that. With any luck the better conditions will even give them the power to push back on management if management demands something stupid be added to a game.
In an industry as notoriously dreadful as game development, every bit of quality of life counts.