Except the 2 are not causally related. One can have 5.1 without the logo or, even worst, the waiting time.
Honestly, 5.1 surround sound is worth waiting the extra like 2 seconds of the logo. The fact that the game only has mono or stereo sound output just because he didn’t want to have a logo on the screen for a few seconds is not putting user experience over marketing.
It would honestly make more sense that Nintendo told him he couldn’t add it because they didn’t want to pay for it and this is how he justified it to himself.
utopiah@lemmy.world 6 months ago
Zacryon@lemmy.wtf 6 months ago
Yepp. Surround sound is not tied to Dolby.
hark@lemmy.world 6 months ago
Not sure why you’re getting downvoted. This is a significant enough feature that a couple seconds is really not a big deal. There are likely time-wasters just as long, if not longer, elsewhere in the game and they do not contribute a much richer audio experience. While I’d love to minimize time wasting as much as possible, this is something that appears once on boot-up while I’m sure there are other time-wasters that appear multiple times while you’re playing the game. If they’re even a fraction of a second, they will quickly add up more than this logo’s time.
altima_neo@lemmy.zip 6 months ago
Two issues though. Sakurai was taking about how he likes the ability to jump from game to game at an arcade and jump straight into the game. But a lot of console games had you go through intros, menus, tutorials, etc. And he didn’t like that, hence why he was saying he’d rather not have an extra logo screen to click through
The second issue was that the game in question was a GameCube game. It only outputs in stereo. Surround sound wasnt a common thing in games at the time. It would have been the old school Dolby Surround/Pro Logic II encoding. Most gaming setups didn’t have surround sound receivers or sound bars yet. Also, it’s a Kirby game. The target audience wouldn’t have cared
hark@lemmy.world 6 months ago
The arcade experience is fundamentally different from the console experience. Arcade games are generally crafted to eat quarters and kick players off as soon as possible without making them feel ripped off. Jumping in and out of games is common at arcades. While it’s nice to save that couple of seconds on a console game, it’s not something that adds up a lot unless you’re jumping between games a few minutes at a time, which again, is more like an arcade and doesn’t make as much sense in a console gaming context because you generally have a better idea of what games you own and want to play.
As for the second issue, if it was a feature that wasn’t worthwhile and that nobody cared about, then why was he considering it in the first place? There are many technical details in games that exist that casual players don’t pay attention to, but subconsciously would enjoy. Surround sound adds quite a bit to a racing game, considering that the entire game is about racing against other characters that are positioned all around you.
dQw4w9WgXcQ@lemm.ee 6 months ago
The perception of delay is a lot larger for a single initial delay than a lot of smaller delays within the game. It’s very noticable if a game takes 20 seconds to get past the intro screens, while it is barely noticeable if a quarter of a second of delay is added to the loading between each level, even if it adds up to a lot more than the initial loading screen.
Considering that the use of 5.1 surround would be a very rare case for the target aidience, I find the choice of dropping it to be excellent to enhance the experience.
hark@lemmy.world 6 months ago
Perception plays a huge role, that’s true, but I guess we’re just going to have to agree to disagree since it’s ultimately subjective.
RightHandOfIkaros@lemmy.world 6 months ago
Because Lemmy hates everything that isn’t FOSS. The more time I spend here, the more I see that it is no better than Reddit.
englislanguage@lemmy.sdf.org 6 months ago
Nope. It’s just an unnecessary label which provides no additional features, i.e. no benefits. You can have Dolby sound without the Dolby label.
hark@lemmy.world 6 months ago
The title states “Masahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logo” presumably because you actually cannot have Dolby sound without the logo. Yes, technically you could, but it’s likely part of the license agreement and so him refusing to display the logo as outlined by the license means he couldn’t use Dolby sound in the game (or would get sued if he went ahead and did it anyway).
essteeyou@lemmy.world 6 months ago
Don’t like it? Write your own equivalent and selfhost it using my favorite distro. /s
RightHandOfIkaros@lemmy.world 6 months ago
Exactly. This place sucks just as bad as Reddit, and the only reason I don’t go back to Reddit is out of principle.
dditty@lemm.ee 6 months ago
[deleted]RightHandOfIkaros@lemmy.world 6 months ago
You can downvote me too, I don’t really care about imaginary numbers. No need to apologize.
I am just disappointed that Lemmy was supposed to be a better place than Reddit, but my experience on Lemmy has actually become worse than my experience on Reddit.
sigmaklimgrindset@sopuli.xyz 6 months ago
If it was money thing, couldn’t he just say “I needed as much coin as I could scrape up to get Sora from Disney” like he basically said with the last wave of DLC characters?
Maybe it’s my nostalgia glasses, but this is something I actually believe coming from Sakurai. The man almost hates useless ads as much as Lemmy users.
grrgyle@slrpnk.net 6 months ago
Nah, not for me anyway
ChicoSuave@lemmy.world 6 months ago
Most households have a TV with TV speakers, only capable of L/R. Why pay money and have people sit through a corporate short film for a feature most won’t use?
RightHandOfIkaros@lemmy.world 6 months ago
Its two seconds for the benefit of 5.1, so the people.that have it can benefit.
missingno@kbin.social 6 months ago
Bear in mind that Kirby Air Ride came out in 2003, on a console that's only meant to be hooked up to CRTs. How many users back then do you think would've had access to this feature in the first place? Or would still be playing this game if/when they upgrade later?
RightHandOfIkaros@lemmy.world 6 months ago
It was uncommon, but not so uncommon that it didn’t warrant being added to the game. Especially when Dolby was handing out licenses like candy apparently. I would imagine it was cheap to get a license, and would make some sense why Air Ride wouldn’t have it. Air Ride is my favorite Kirby game, but even I recognize that Air Ride is probably one of the lowest budget Kirby games.
theareciboincident@lemmy.dbzer0.com 6 months ago
The problem people have with your argument is not the existence of 5.1 surround sound.
Nor is it that the vast majority of households can’t afford a properly tuned surround sound setup instead of haphazardly throwing speakers around which arguably creates a worse experience than stereo.
It’s that the Dolby implementation requires publishers to license it and pay for an unstoppable ad that plays before every session, while benefitting only the petit bourgeois.
Notice how you reverted so quickly to your capitalist brainwashing. May be a good inspiration to see what other ideologies have been implanted into you.
RightHandOfIkaros@lemmy.world 6 months ago
It is two seconds.
hoshikarakitaridia@lemmy.world 6 months ago
So many assumptions here.
Let me refute them through educated guesses.
BorgDrone@lemmy.one 6 months ago
So because some people have a crappy home theater setup everyone should have a crappy experience?
Emerald@lemmy.world 6 months ago
Who games on a 5.1 surround setup?