Comment on Indie dev defends criticism of Steam refund abuse amid review bombing of his game: 'It's wrong to refund a game after having fun with it and completing it'

Pika@sh.itjust.works ⁨5⁩ ⁨hours⁩ ago

The people who legitimately do this are the ones who make the rest of the gamers look bad.

If you bought a game, especially for $3, played it from start to finish over the course of an hour and a half, and then bragged about it when you refunded it. You fully deserve to have your refund capability disabled.

The thing is, though, I don’t really know a way that this can be implemented without allowing publishers to game the system. I do personally think that Two Hours is a little generous for the overall story because I will generally know whether or not I’m going to like a game within 35 minutes of playing.

I think a good alternative to it is have your refund window be based off of the current sale price of the game.

So for a game that’s less than five bucks, you would only have somewhere between 30 minutes to an hour of a refund window.

Then for your typical indie window, which would be like fifteen to thirty dollars, you have an hour to hour and a half then your AAA title pricing of 60+, you have two or three hours.

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