Gabe Newell on Video Game Piracy (Full Version, HQ) (2009)
Basically, if they (publishers) want money, they should stop being cunts to their costumers.
Comment on #StopPayingGames
ampersandrew@lemmy.world 2 days ago
It is not self-explanatory. You needed to explain it. On its face, it sounds like it’s saying to just pirate. I can get behind the message, but these three words aren’t it. I know that coming up with effective, catchy slogans is hard, but this one’s not going to do well.
Gabe Newell on Video Game Piracy (Full Version, HQ) (2009)
Basically, if they (publishers) want money, they should stop being cunts to their costumers.
I am going to be frank, most people don’t care about piracy. You making it the crux of this issue is a red hearing and disingenuous. It is something a corporate shill would bring up.
Being frank, nothing will come of a movement about consumer rights if it looks like you just want to get things for free.
Listen, as long as we allow corporations to ruin culture we will never be happy. There is no magical world where we respect copyright and corporate rule and get what we want.
Your opinion is simply wrong for multiple reasons. That is okay.
Picture a neutral voter reading two different headlines. Importantly, picture the voter’s reaction. How they show support in legislative bodies is important.
1: Purchases of newer video games have gone way down. Consumers are reportedly pirating them instead.
“God, the younger generation is so incredibly entitled. People slave away on these things and they just want to steal them? Makes me think that ballot question they had about ‘Stop Killing Games’ was just about making them easier to steal. What pathetic thieves.”
2: Purchases of newer video games have gone way down. Consumers are reportedly buying many indie games instead.
“Wow, I should look into some of these ‘indie’ games if they’re so good. Sounds like there’s a lot of money in them now! If they spend that much on the hobby, I guess it makes sense they’d push that legislation about consumer rights.”
I can’t dictate whether or not you pirate; I just think you can help influence the world in a more positive way if you don’t. There are games made by people who worked hard and aren’t employed by a corporation. I would encourage you to buy from them, because they did hard work, and you can show that you value it. Games have the good fortune of being more democratized than other media, so even if they have the lion’s share of the market, you can go on enjoying video games, even paying for video games, without giving those corporations the time of day.
You’re so fucming wrong and so fucking dumb it’s not even funny. Every single comment you’ve made here shows an immense inability to understand basic things and a major lack of knowledge about anything related to any of this.
It’s almost impressive, but in truth just sad and cringe.
“You’re…so fucking dumb”
Moderator here. Drop that kind of message please. Consider this a warning. You can make your point without resorting to this nonsense
Could not be more obvious you have no counterargument, this is flat out fucking pathetic.
It is something a corporate shill would bring up.
This is such a pathetic, thoughtless dismissal of an argument.
First thing that is brought up is piracy and you think it is something other than what a corporate shill would say? The only thing that is pathetic is another bootlicker showing up to muddy the water with garbage.
mecen@lemmy.ca 2 days ago
Not pay and even if pirate don’t promote these games
ampersandrew@lemmy.world 2 days ago
If you’re endorsing piracy as a political stance in any way, I don’t see it gaining traction. People need to be paid for their work; especially those who built a product for you that’s meant to last and can’t be taken away from you. I don’t know how you convey that in a three- or four-word slogan, but I don’t think this one does it.
UnderpantsWeevil@lemmy.world 2 days ago
The dogged insistence that piracy of a corporate product impacts the pay of it’s employees neglects how the wage system works.
ampersandrew@lemmy.world 2 days ago
The wages only appear if the thing they produce creates profits for the corporation. If they continually produce something that doesn’t sell, they won’t have a job anymore. And I’ll raise you another part of this equation. If you pirated Assassin’s Creed: Shadows because you hate Ubisoft or whatever, that game will take somewhere between 35 and 65 hours for most people to finish, according to How Long to Beat. That’s 35 to 65 hours that you weren’t spending in some other game, perhaps a game that respects your values enough that you’d part with your money to play. Maybe that’s Kingdom Come: Deliverance II or The Alters or Knights in Tight Spaces; whatever your preferences are, there’s some other game that also didn’t get your money because you were playing that pirated game instead.
MiddleAgesModem@lemmy.world 1 day ago
Living in some fantasy land where never paying artists for their work magically results in them being compensated is pointless.
If you want to pirate, go ahead. I have. I don’t pretend it’s the “moral” thing to do.
nightlily@leminal.space 1 day ago
The dogged ignorance of gamers as to the financial reality of game devs neglects the fact that launch profitability bonuses are the only thing that lifts many of them out of a minimum wage bracket.
mecen@lemmy.ca 2 days ago
Well if single player game needs to connect to publisher sever to play then you don’t own this game and piracy is just preservation. I’m not endorsing piracy, but not condemning it.
ampersandrew@lemmy.world 2 days ago
I agree with the first sentence, but that’s what I feel this slogan does a poor job of reinforcing.
mnemonicmonkeys@sh.itjust.works 2 days ago
Then they need to quit fucking over their paying customers
ampersandrew@lemmy.world 2 days ago
Plenty of them aren’t. Pay them.
umbrella@lemmy.ml 15 hours ago
it already has traction