PerfectDark
@PerfectDark@lemmy.world
- Submitted 14 hours ago to games@lemmy.world | 0 comments
- Submitted 4 days ago to games@lemmy.world | 1 comment
- Submitted 4 days ago to games@lemmy.world | 1 comment
- Submitted 6 days ago to games@lemmy.world | 0 comments
- Comment on DroidDeck: The Complete Team Interview 1 week ago:
Hahahahahah
I love this comment. I know, I asked a lot and recorded a lot from each one. So I’m quite impressed if you went through all of this!
- A Former Sega Developer Has Helped Recover Games Lost for More Than 30 Yearshandheldhideout.neocities.org ↗Submitted 1 week ago to games@lemmy.world | 9 comments
- Submitted 1 week ago to games@lemmy.world | 3 comments
- Submitted 1 week ago to games@lemmy.world | 0 comments
- Super Metroid Has Been Brought to the Game Boy Advance, and It Runs at 60 FPShandheldhideout.neocities.org ↗Submitted 1 week ago to games@lemmy.world | 6 comments
- Comment on Cocoon 3.1 Is Bringing Android Handhelds Closer to the Console Experience 1 week ago:
Ohhhh let me know how you find Cocoon, if you do try it!
I helped organize the RG DS Plus to be sent to the members of the dev team, to help with that one also :)
- Submitted 1 week ago to games@lemmy.world | 2 comments
- Comment on A Forgotten PlayStation Horror RPG Is Finally Getting an English Translation for Halloween 1 week ago:
I shared the article before the team had released it!
But now the link is at the end of my article :)
- A Forgotten PlayStation Horror RPG Is Finally Getting an English Translation for Halloweengardinerbryant.com ↗Submitted 1 week ago to games@lemmy.world | 9 comments
- A Lost Sega RPG Has Been Rescued from Japan's Forgotten Mobile Phone Erahandheldhideout.neocities.org ↗Submitted 1 week ago to games@lemmy.world | 7 comments
- Contra, Backwards: Geekstrada on Artnoc, Contractor, and the Joy of Assisted Tinkeringgardinerbryant.com ↗Submitted 1 week ago to games@lemmy.world | 1 comment
- After Nearly 15 Years of Work, The Legend of Xanadu Can Finally Be Played in Englishhandheldhideout.neocities.org ↗Submitted 1 week ago to games@lemmy.world | 2 comments
- DroidDeck Is Bringing the Real Steam Experience to Android, One Impossible Problem at a Timegardinerbryant.com ↗Submitted 2 weeks ago to games@lemmy.world | 11 comments
- Sabre Wulf Has Somehow Received Two New Commodore 64 Remasters in the Same Weekhandheldhideout.neocities.org ↗Submitted 2 weeks ago to games@lemmy.world | 0 comments
- Azahar Is Dropping Official Support for Anbernic Handhelds Over an Unofficial Emulator Forkhandheldhideout.neocities.org ↗Submitted 2 weeks ago to games@lemmy.world | 10 comments
- Comment on Retro Gaming Has a Port-Slop Problem 2 weeks ago:
Maybe I’m just stunned here.
Are you calling me fucking stupid?
- Comment on Retro Gaming Has a Port-Slop Problem 2 weeks ago:
It just depresses me. I really enjoyed visiting the PSP sub-reddit, if only to see hardware collections, see the odd interesting story. Now it is filled with slop. The last week or two I just stopped even looking
Being so tightly woven in with the retro handheld scene, I know for a fact that 99% of the devs (apps, emulators, front-ends and the like) all make use of it in some way or another. The difference is that they’re using it as a tool. These port-slop games are just so pointless
It all makes me sad
- Submitted 2 weeks ago to games@lemmy.world | 30 comments
- Comment on An Original Wizball Artist Is Helping Fix the Game Nearly 40 Years Later 2 weeks ago:
Almost four decades after Wizball arrived on the ZX Spectrum, one developer has set about giving it the version it perhaps always deserved, with a little help from someone who worked on the original.
This isn’t even an article-article, and if you’ve been following my posts at all you’ll see it isn’t for my site. This is just a bit of a ramble on a fun (yet super niche!) topic for my newly semi-formed NeoCities page I’ve been tinkering with.
If you’re old enough for the ZX Spectrum, then you might find it vaguely amusing :)
- An Original Wizball Artist Is Helping Fix the Game Nearly 40 Years Laterhandheldhideout.neocities.org ↗Submitted 2 weeks ago to games@lemmy.world | 1 comment
- Submitted 2 weeks ago to games@lemmy.world | 1 comment
- Comment on Hands on With The Retroid Pocket Duo; A Little More Magic This Time 2 weeks ago:
Thanks! I really wanted to give some of the developers behind these projects a chance to talk about their work, since so much of the experience depends on what they’re doing.
The Duo actually has two different panels: a 5.5-inch 16:9 AMOLED on top (1920×1080) and a 4.5-inch 4:3 AMOLED below (1280×960). Azahar handles the two 3DS screens independently, so the upper 400×240 image is scaled to fit the top display while preserving its original 5:3 aspect ratio, leaving small black bars on either side. The lower 320×240 image is already 4:3, so it fills the bottom panel perfectly. You can upscale the 3D rendering considerably without stretching either screen, and in practice it all works rather nicely :)
- Comment on Farewell, BioWare: The End of an RPG Giant 2 weeks ago:
nice touch interviewing the emulator devs instead of just running benchmarks. One question: on the 3DS the top screen is 400x240 and the bottom one 320x240, so they differ in width. Does the duo use two identical panels and letterbox the bottom image, or do the emulators handle it some other way?
I think everyone hoped for a nice modern KOTOR game, and it would have been so nice to see it. I guess Star Wars had a license change, and for so long EA just wanted a certain kind of game instead :(
- Submitted 2 weeks ago to games@lemmy.world | 10 comments
- Comment on Hands on With The Retroid Pocket Duo; A Little More Magic This Time 3 weeks ago:
I covered how this one did with PS2 in my review there!
Really well, but a dual screen might not be the best one for you if PS2 is your focus. I’d recommend something like Retroid’s Pocket Nova (the 8GB one) if PlayStation is the key for you!
- Submitted 3 weeks ago to games@lemmy.world | 8 comments