Braid definitely has a large section like that, and a great final stage.
Comment on 4D Salmon
sp3ctr4l@lemmy.dbzer0.com 1 day ago
Insano game idea:
2D platformer… but its actually 3d.
But the third dimension… is time.
…somebody has to have done something like that already, right?
Blackmist@feddit.uk 1 day ago
sp3ctr4l@lemmy.dbzer0.com 1 day ago
Ah well shit, I was legitimately asking, I haven’t played too many platformers in a while, sounds like I should check it out!
Bronzebeard@lemmy.zip 14 hours ago
Braid is like 15 years old now, not exactly a recent release.
sp3ctr4l@lemmy.dbzer0.com 13 hours ago
Yeah I’m in my 30s, mostly stopped playing 2d platformers around … 15? 16?
xia@lemmy.sdf.org 1 day ago
The first half of the game plays kinda like a tower defense game, except there is one peculiar enemy that just appears, disappears, and multiplies strategically (eventually forcing a loss), then it switches to you being that character with time-control… complete with seeing previous threads (your own character) sorta like adding another unit each time you rewind time.
sp3ctr4l@lemmy.dbzer0.com 1 day ago
Holy shit, the idea of enemies that also have deft control over time itself did not even occur to me.
Oh god, that could be baffling to try to concept and balance, oh man, but if you could, dang.
Run with your idea! I like this!
Natanael@infosec.pub 1 day ago
I have some similar ideas about a story driven time travel game where it’s set up so that at one point you face an anonymous enemy, which forces you to trigger certain conditions in the stage and then they escape.
Later in the game you return to this stage at the same point in time, expecting to face that enemy again, but you are this “enemy”, and the game nudges you into replicating the exact same sequence of events so that you take the actions which the “enemy” did so your (NPC) past self can replay the exact steps you previously took.
But the game doesn’t show this clearly to you the player until you completed the stage - while your character is shown to have noticed something strange, the game doesn’t show you the player (or you character’s party) that you faced yourself until the end of the stage, using different positions and camera angles to hide it from you and the party. And if you manage to replicate the event chain perfectly, you’ll get to see your party members being visibly stunned when you see them realize it was a time loop (your actions in the stage breaks the loop), and hopefully the player can be made to feel like they experienced a time loop, as if they really faced off with themselves twice (“how did the game know I would do it that way?”)
sp3ctr4l@lemmy.dbzer0.com 22 hours ago
That sounds difficult to pull off, but incredible if you could.
Not only is a time loop built into the main story, recreating something from another perspective… it also has branching paths in the more linear sense of a roleplaying game / imsim.
I like this idea too, but …‘nudging’ the player, without it being too estoeric, or too obvious… that ain’t easy lol.
cynar@lemmy.world 1 day ago
I’ve been playing 5D Chess with Multiverse Time Travel it’s remarkably easy to understand, all considered. It’s only partially mind bending.
sp3ctr4l@lemmy.dbzer0.com 1 day ago
Ok that, that sounds incredible rofl!
interdimensionalmeme@lemmy.ml 20 hours ago
I think that’s bastion
IAmNorRealTakeYourMeds@lemmy.world 1 day ago
there are puzzle games that do that sort of.
BuboScandiacus@mander.xyz 1 day ago
I don’t see how that would be any different from a regular time travel platformer
sp3ctr4l@lemmy.dbzer0.com 1 day ago
The idea would be that you could move in the depth axis just as an fps player moves through all 3 dimensions.
Though honestly I don’t play made 2d platformers, what I’ve seen is more of a … reset or rewind kind of paradigm.
I’m thinking of some kind of… like you’d have to solve certain environment puzzles, defeat certain enemies, by deftly and precisely navigating through time as much as deftly executing platform jumps and 2d combat.
ProstheticBrain@sh.itjust.works 19 hours ago
Your description kind of made me think of Miegakure. Though it’s not about time, it is a 3D platformer where you have to move your 3D reality through a 4th spatial dimension to uncover the puzzle.
Really looking forward to playing it when it comes out.
sp3ctr4l@lemmy.dbzer0.com 16 hours ago
Well hey that sounds quite interesting! Thanks for putting it on my radar =D
Natanael@infosec.pub 1 day ago
A Link through time (Zelda), and some more like it.
It’s 3D, but there’s a Portal 2 mod with time travel
sp3ctr4l@lemmy.dbzer0.com 1 day ago
A Link Through Time?
Do you mean A Link To The Past?
???
The Zelda games I’ve played that feature time travel basically just have a ‘past world’ and ‘future world’.
…
Using my original analogy… So your 2D game is your screen.
The 3rd dimension would be into the screen, or toward your face.
A past/future flip is just two layers.
I’m trying to think of something thats more like… 10s, 100s, 1000s of ‘layers’, very fundamentally implemented as a basic game mechanic.
Like, you’d need to be weaving through time just as much as a normal game has you weaving through space, you’d have some puzzles or fights where you’d need to be moving through time and space simultaneously…
Apparently Braid is like this?
…
Majora’s Mask is arguably the closest to this of any Zelda game, in that you csn functionally jump to many, many more than just two layers, tons and tons if events and npc like… world paths put them in different places at different exact times, you can Double Time song half a day into the future, unless you’re doing some crazy speedrun you’re probably gonna need to rewind the clock many times in a normal playthrough.
I’ll have to check out Portal 2 w/ time travel though, haven’t played that.
can@sh.itjust.works 1 day ago
sp3ctr4l@lemmy.dbzer0.com 1 day ago
Eh, thats basically just hitting a time pause button.
Deathray5@lemmynsfw.com 1 day ago
Ah yeah the famous genre of the time travel platformer
Chronographs@lemmy.zip 1 day ago
Makes me think of braid
lowered_lifted@lemmy.blahaj.zone 1 day ago
[deleted]sp3ctr4l@lemmy.dbzer0.com 1 day ago
Damn, deleted, I’ll never know what this said lol.
pressanykeynow@lemmy.world 17 hours ago
deleted by creator
SkaveRat@discuss.tchncs.de 1 day ago
Braid and Prince of Persia, kind of?