doom past doom 2 never felt like doom anyhow.
Comment on ‘Doom: The Dark Ages’ DRM Is Locking Out Linux Users Who Bought the Game
Jax@sh.itjust.works 1 week ago
Gonna be honest, if Dark Ages represents the future of Doom: Doom died with Eternal. I’ve played probably 75% of the game and it’s enough to turn me off of every future title.
hobbsc@lemmy.sdf.org 1 week ago
dumblederp@aussie.zone 1 week ago
Ultimate Doom which was doom2 with harder levels was great fun as well.
altkey@lemmy.dbzer0.com 1 week ago
Doom died with Ethernal. Dark Ages is just more of that decline.
Jax@sh.itjust.works 1 week ago
The idea that anyone likes doom 2016 without liking dark ages despite dark ages being more of a sequel to 2016 - genuinely fucking baffling.
nuko147@lemm.ee 1 week ago
I believe it depends on the player’s personal playstyle. I’ve played Doom 3, Doom 2016, and Doom Eternal. Doom 3 is for fans of horror-focused FPS games, Doom 2016 offers action at a normal pace, and Doom Eternal feels like a high-speed dance.
I’ll try Dark Ages next year, but I think if they had added even more mechanics than the Eternal had, the game might be more like an RPG than an FPS.
MrScottyTay@sh.itjust.works 1 week ago
I think they did bring back Doom RPG best phone game ever
Jax@sh.itjust.works 1 week ago
Dark ages is a dumbed down version of doom 2016. That is the best way I can describe it.
nuko147@lemm.ee 1 week ago
Doom 3 was not bad, it was a good game. But it was not Doom, only had the name.
slumberlust@lemmy.world 1 week ago
What don’t you like about it?
Jax@sh.itjust.works 1 week ago
Every single encounter is braindead. There are like 8 true demons. There are 3-4 weapons (the others are worthless), and literally never a reason to use any of them but the impaler and the BFC (which is functionally completely different than the BFG).
I have not used my brain for any of the encounters. I throw my shield to deal with checks notes 80% of the encounter, spamming parry and impaler headshots to simply annihilate every boss or even remotely threatening enemy.
The game is fucking boring.
SomethingBurger@jlai.lu 1 week ago
I’m replaying 2016 right now and it’s the same. There are a handful of enemies, the minor demons are so weak they might as well all be the same. I never use the pistol or Gauss gun. Most weapons are functionally identical, I only switch when I’m out of ammo. When I run low on health, I do a glory kill. Rinse and repeat.
Eternal has much more variety in its combat, and being more frantic makes it more satisfying to chain kills.
Jax@sh.itjust.works 1 week ago
Yeah, I definitely pissed off the geriatrics/children in this thread - Eternal was peak. 2016 was a good start. Dark Ages is a joke.
Actually, I’m seeing that it might just be a good controller shooter. Which, of course, means that it is fundamentally furthest from doom as a concept.
Bad game, went from ‘will buy every ID IP from now on’ to ‘YAAAARRRR’ after 12 chapters. Idk if I’m even going to finish it, I’m probably just gonna go for another Eternal UN run.
bassomitron@lemmy.world 1 week ago
Hard disagree. Doom Eternal was a rhythm game disguised as an FPS and I hated it. It’s crazy to me how widely acclaimed it was even over Doom 2016, which I thought was amazing. I’m glad they shifted back towards a more grounded FPS style that doesn’t force you to juggle your entire weapon arsenal nonstop the entire game.
Regrettable_incident@lemmy.world 1 week ago
I really enjoyed 2016, couldn’t get into Eternal though. I’m definitely going to hold off on this new one until it’s been out longer and goes on sale, unless it gets standing ovations. Then, if I don’t like it I haven’t lost much.
Damage@feddit.it 1 week ago
Yeah I called it Doom Doom Revolution.
Still cool tho
Jax@sh.itjust.works 1 week ago
Rhythm games are consistent every time.
Pressing buttons sequentially does not a rhythm game make. By your, incorrect, definition — fuckin WoW is a rhythm game.
Damage@feddit.it 1 week ago
Dude, relax the confrontation mode, it’s not Reddit
Luffy879@lemmy.ml 1 week ago
Could you elaborate on the „rythm game“ part?
I get that eternal was way more saturated and faster, but Rythm?
bassomitron@lemmy.world 1 week ago
Have someone that’s even just moderately good at Eternal and then watch their keyboard strokes. It’s a combo-centric game, where you’re constantly juggling weapons and jumping to and fro, and eventually it slides into a “flow.” It’s not literally a rhythm game, but it actually kind of is once you hit that flow. I don’t know how to explain it beyond that; but, it’s not a hot take in the least, as even huge fans of it have agreed with the sentiment.
icosahedron@ttrpg.network 1 week ago
yeah i love doom eternal and you’re completely right here. i think it’s definitely more noticeable at higher difficulties, but the game absolutely demands a certain rhythm
aesthelete@lemmy.world 1 week ago
I played it for just a couple of hours and I understood why you were saying that. It was either dance around like an idiot or make no progress. I similarly didn’t like it and stopped playing it.
Duamerthrax@lemmy.world 1 week ago
Is Dark Ages really more grounded? What the hell does that mean here?
I had issues with Eternal demanding I use the weapons the way the devs intended, but when I saw parrying was a central part in Dark Ages, it was an easy decision to wait. Icon of Sin was peak because it was chaos management. I managed the Marauders, but just couldn’t be assed to beat the Dark Lord.
Good thing the indie scene is making their own Doom likes.
domi@lemmy.secnd.me 1 week ago
If Doom Eternal is a rhythm game, what does that make Metal: Hellsinger aka “Doom but as a rhythm game”?
store.steampowered.com/app/…/Metal_Hellsinger/
(really great game btw)
Jax@sh.itjust.works 1 week ago
A rhythm game?
Who did you get that from? Doom Eternal is in no way a rhythm game, weapon swapping was no different from 2016 to DE. The only enemy that ‘requires’ it is the marauder and god forbid you need to switch between two weapons.
No, better to strip everything that made Doom good - down to the fucking double jump. Bad joke.
Vanilla_PuddinFudge@infosec.pub 1 week ago
You’re so wrong it’s almost like the version you played came from another reality.
Guns and ammo all loop back on eachother forcing you to use everything you have to keep shooting. Either you’re larping or you didn’t get past muraurder and you’re just spitting a youtuber take.
Jax@sh.itjust.works 1 week ago
First off, it’s a first person shooter. What you’ve said is literally how first person shooters work.
Second, are you suggesting that you like the fact that you only need to use one out of… how many, 16 weapons?
Yes I’m sure that Dark Ages has appeal to kids and old people. I am neither.