otacon239
@otacon239@lemmy.world
- Comment on Cyberpunk 2 is now in preproduction, CD Projekt says 21 minutes ago:
I can see this perspective, for sure. I definitely didn’t click with this game quite as much with the first go through, but it was the second time where I wanted to build something specific and get into the world more that I had a lot more fun.
You definitely have to suspend your disbelief with the “ticking time bomb” and I wish the story canonically allowed for exploration after the ending, but I also see how that wouldn’t work that well with some of the endings.
I think they ultimately had to choose their battles and I’m hoping for a bit less of that in the sequel if anything.
- Comment on Cyberpunk 2 is now in preproduction, CD Projekt says 2 hours ago:
Just another 8-10 years before we get to play it guys!
Seriously, though. I don’t know how you one-up the first game. I’ve been replaying it and I’m just constantly in awe at the number of hidden little gems to go explore.
I just found out the text messages you get from Club Riot are for actual events in world and not just flavor text. I haven’t dug into it, but it almost sounded like they had multiple sets of music for the different artists. Just so many little details.
- Comment on Stats boost 2 hours ago:
My current build is all crit + pistol focused. I can take down any of the standard guys, including Dogtown militia in two rounds haha.
- Comment on SteamOS massively beats Windows on the Legion Go S 2 hours ago:
I agree with everything you said, but I still don’t think that will change the decision of someone on the fence. The Deck is the odd one out.
Don’t get me wrong, I love the Deck and SteamOS and want it to succeed, and expect them to to a certain degree, but I just know the average consumer and they’ll just look at the SteamOS handhelds as a weird knockoff gaming computer.
We all know how special it is because we were the target market. But when all is said and done, it comes down to what people know.
If Valve was advertising like the big guys do, maybe, but with no ad support, not a chance.
- Comment on Stats boost 3 hours ago:
Cyberpunk was the first game where I started building with odd boosts like this in mind. I’ve started to learn that a lot of those are really useful only if you already have something specific in mind. Most of the time, they don’t trigger.
- Comment on SteamOS massively beats Windows on the Legion Go S 9 hours ago:
I hate to say it, but if MS released a competitor, it will probably outsell the Deck 5:1 regardless of quality, if only because of the advertising reach. Your average non-gamer has never heard of Steam. Everyone and their grandmother know MS and would therefore be more willing to get one for their kid.
- Comment on We got it Miss! 1 day ago:
My roommate printed the Pikachu one. It’s glorious as a display piece.
- Comment on Moonbase Alpha: That time NASA made a meme video game 1 day ago:
Mama Mia
Papa Pia
Baby got that dia^rrrrrrrhea^
- Comment on Do you think a story that mixes magic with super advanced technology can work? 4 days ago:
Funny you should mention those themes, because it was heavily influenced by classic Samurai films, which have a lot of similar “betrayal” story beats.
- Comment on Do you think a story that mixes magic with super advanced technology can work? 4 days ago:
Artemis Fowl is a classic example of this. The fantasy world of fairies relies on super advanced technology in their world.
- Comment on Hell Yeah! 5 days ago:
I don’t know why, but I feel like CapriSun skills be involved somehow
- Comment on Anon attends a funeral 5 days ago:
This reminds me of the classic Reddit TIFU story of the guy trying to talk dirty to his gf and failing miserably.
- Comment on A real American 6 days ago:
He can change it at any time. He’s not obligated unless he doesn’t want to hear about the bad press.
My sympathy for celebrities is nil. They chose that life. They have the money and the means to retire to the Caribbean and never be seen again.
- Comment on An alternative spelling of the alphabet that makes more sense 6 days ago:
I think Morse or binary are like the absolute extreme end if you just kept going.
- Comment on Fax machine 6 days ago:
YESSSS. This was one of the first videos I ever saw back on the legendary r/youtubehaiku in its heyday.
- Comment on Anon goes for a walk with a girl 1 week ago:
I feel like there were somehow some serious gaps in between
mentions it to her
and
end of conversation
- Comment on Got any grapes? 1 week ago:
- Comment on Star Wars' Showcase of AI Special Effects Was a Complete Disaster 1 week ago:
Right after the demo ended:
It’s so fun to see artist expression
I literally laughed. This is so bland and unimaginative. Who would watch this? Just one center frame shot after another of animals doing… Nothing?
- Comment on So sad 😫 1 week ago:
The cartel member who shot me,
burying me after seeing my Goku picture
I think it’s the “shot me burying me” in the middle that throws the whole thing off.
- Comment on Grow up 1 week ago:
You ever see a lion “limber up” before it takes down a gazelle?
- Comment on Love this 1 week ago:
I did for about two months before COVID, then immediately needed a roommate to afford to live again.
- Comment on Crunchy 2 weeks ago:
The thought of chomping on a tooth like that is just so unpleasant.
- Comment on Warhammer 40K: Space Marine 2 Receives Official Mod Support, Fishing Mini-Game Possible 2 weeks ago:
This was my first ever 40K game and I had a blast ripping through bugs. I hope there’s a mod that adds more bugs.
- Comment on Grand Theft Auto 4 for PS5, Xbox Series X/S reportedly in development, could release this year 2 weeks ago:
GTA IV reoptimized to run in modern hardware with less or at least more reasonable piss filter would be a nice upgrade. None of the visual mods could get ride of the weird haze around everything.
- Comment on Doom: The Dark Ages' PS5 physical release reportedly has just 85MB on disc, and Xbox isn't much bigger 2 weeks ago:
tl;dr Dark Ages doesn’t have anything left that made Doom 2016 fun for me
I had a real sense that The Dark Ages wasn’t going to be my game. Am I the only one tired of games just piling on completely new feature sets and complicated feature sets to remember, level over level?
I enjoyed Doom 2016 because for a large portion of the game, the mechanics were simple enough that you could get into flow state at even at the higher difficulties. I couldn’t make it halfway through Eternal before I was annoyed at having to switch strategy every 5 seconds.
Dark Ages looks more like an Action RPG than Doom. Not to mention the constant tutorial interruptions. Can we go back to ammo, health and maybe grenades for once in a AAA game? It always feels like AAA means complicated game mechanics, rather than letting a simple gameplay loop speak for itself in a AAA environment with all the other benefits that come with it.
Last thing to add, the intro level of Dark Ages looked incredibly bland, like it was a midpoint level of one of the other games. The game just sort of assumes that the other games have been played and that you enjoyed them and starts from there, rather than standing on its own.
- Comment on They're sleepy after being fingered for hours 2 weeks ago:
Jeez. NSFW tag please. 🫣
- Comment on Can you see it? 2 weeks ago:
It’s also worth mentioning that those devices all had wildly different designs, controls, and layouts. Every new model was a whole new thing to look at.
All our phones now are glass bricks. Not too exciting to stare at, especially when off.
- Comment on What is the most "Indie Feeling" game that is definitely NOT from an Indie Studio? 2 weeks ago:
A super old one, but Grow Home from Ubisoft was a really cute little game that felt like nothing else from them.
- Comment on This was Alex Jones once 2 weeks ago:
I’m lucky enough to have a copy of this film on Blu-ray. It’s insanely rare. I got to see it all the way back in 2007 and it still seems almost no one has heard of it. It has changed my life more than any other film I’ve seen.
- Comment on On the prospect of an $80-$90 GTA 6, former PlayStation boss says 'it's an impossible equation' for big-budget studios to keep their prices down 2 weeks ago:
Absolutely no way Take-Two can afford anything less than $5B in profit every year. The stock market was a mistake.