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The full source code for GTA 5 has been publicly leaked

⁨619⁩ ⁨likes⁩

Submitted ⁨⁨1⁩ ⁨year⁩ ago⁩ by ⁨Hubi@lemmy.world⁩ to ⁨games@lemmy.world⁩

https://archive.is/Gmhab

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  • CarolineJohnson@sh.itjust.works ⁨1⁩ ⁨year⁩ ago

    GTAV NES port here we come

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    • BaardFigur@lemmy.world ⁨1⁩ ⁨year⁩ ago
      [deleted]
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      • PlasticExistence@lemmy.world ⁨1⁩ ⁨year⁩ ago

        In the meantime you can emulate the remastered Switch version pretty easily.

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      • MrScottyTay@sh.itjust.works ⁨1⁩ ⁨year⁩ ago

        I don’t think they have the source code for rdr 1 and that’s why they’ve never ported it themselves

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  • SzethFriendOfNimi@lemmy.world ⁨1⁩ ⁨year⁩ ago

    Again for anybody working on their own games or who does software. Avoid this like the plague.

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    • Console_Modder@sh.itjust.works ⁨1⁩ ⁨year⁩ ago

      Just a quick question, why? Is it because Take2 or Rockstar will come after anyone that they think copied their code, or are there a lot of bad practices used in GTA5’s code?

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      • SzethFriendOfNimi@lemmy.world ⁨1⁩ ⁨year⁩ ago

        Because even the possibility that you implemented somebody else’s proprietary code from memory or inspiration opens up a lot of legal issues.

        And while you may win there’s no winners when you or your employer has to pay your side of legal fees. It’s best to just avoid it to make that process easier.

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    • Cheers@sh.itjust.works ⁨1⁩ ⁨year⁩ ago

      Bad take.

      Code is about working with a limited set of tools and making them work for whatever task is in front of you.

      Inspiration is from interacting with something and receiving insight.

      The best coders meld the two and push the industry forward. If you impose self limitations like this on yourself, then you’ll never advance yourself.

      This is like saying you read lord of the rings and now can’t play DND because the fantasy source material was ‘stolen’.

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    • CosmicCleric@lemmy.world ⁨1⁩ ⁨year⁩ ago

      Again for anybody working on their own games or who does software. Avoid this like the plague.

      Learning from the code and reusing the same code are two different things. It’s not every day you get to see how the pros do it.

      On a completely different subject, I’m curious about your username, could you elaborate on it?

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    • anonymouse@sh.itjust.works ⁨1⁩ ⁨year⁩ ago

      Nice username! Stormlight right?

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      • SorteKanin@feddit.dk ⁨1⁩ ⁨year⁩ ago

        These words are accepted.

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      • SzethFriendOfNimi@lemmy.world ⁨1⁩ ⁨year⁩ ago

        It is!

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      • CosmicCleric@lemmy.world ⁨1⁩ ⁨year⁩ ago

        Stormlight right?

        Is that a game? A novel?

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    • dylanTheDeveloper@lemmy.world ⁨1⁩ ⁨year⁩ ago

      But the traffic AI is so cooool

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    • FrankTheHealer@lemmy.world ⁨1⁩ ⁨year⁩ ago

      Cease and desists go brrrrrr

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    • Coasting0942@reddthat.com ⁨1⁩ ⁨year⁩ ago

      What about anonymously working with it? Coding not for the street cred?

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  • thrawn@lemmy.world ⁨1⁩ ⁨year⁩ ago

    Maybe we can finally end all the hopes for that UFO thing. The people who spent years on it deserve closure, even if it was just hints towards a cancelled DLC

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    • SorteKanin@feddit.dk ⁨1⁩ ⁨year⁩ ago

      “UFO thing”?

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      • Kiwi_Girl@lemmy.blahaj.zone ⁨1⁩ ⁨year⁩ ago

        Lots of easter eggs involving aliens + UFOs over the decade.

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      • Gimpydude@lemmynsfw.com ⁨1⁩ ⁨year⁩ ago

        GTA:Alpha Centari!

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      • thrawn@lemmy.world ⁨1⁩ ⁨year⁩ ago

        Sorry for late response, one of the other commenters got it but if you didn’t look it up after you probably don’t know the scale of the search. There are a ton of Easter eggs and a few UFOs hanging around in the game, leading many to think there is a large scale mystery that can be solved. Also hard to describe the Easter eggs— there was a mural on a mountain, an ingame serial killer, a ghost and her daughter, a cult, ingame rumors of UFOs, an alien frozen in ice, three UFOs hovering and one crashed, and a lot more that I probably can’t remember.

        So for years people scoured through the game and decompiled code hoping to find it. The search is actually vaguely still ongoing apparently, even after the leak since it takes time to parse through.

        While there is still stuff undiscovered, it’s most likely that this was part of the cancelled single player DLCs. Which does suck because it was a genuinely interesting idea and it would’ve been cool if R* had managed to hide a real massive subplot in the game.

        Not the best summary cause it’s been a while and I was never that invested, but it was pretty interesting in the first few years.

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      • JoMomma@lemm.ee ⁨1⁩ ⁨year⁩ ago

        It was just drugs

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    • TheBig2023Meltdown@lemmy.world ⁨1⁩ ⁨year⁩ ago

      Fuck that I want to see where the jetpack has been all this time

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      • TotallynotJessica@lemmy.world ⁨1⁩ ⁨year⁩ ago

        You could buy it in GTA Online.

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  • Rentlar@lemmy.ca ⁨1⁩ ⁨year⁩ ago

    Now that the source code is “out there” it may be possible in the future for better mod support, fingers crossed.

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    • FinalRemix@lemmy.world ⁨1⁩ ⁨year⁩ ago

      “You have been banned from Rockstar Social Club.”

      But seriously, fuck their jank-ass forced integration.

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      • Brunbrun6766@lemmy.world ⁨1⁩ ⁨year⁩ ago

        Could be modded to work around their shit app

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      • Breezy@lemmy.world ⁨1⁩ ⁨year⁩ ago

        Banned from their social club and all local saves wiped for good measure.

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  • moon@lemmy.cafe ⁨1⁩ ⁨year⁩ ago

    So… link?

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    • n3m37h@lemmy.dbzer0.com ⁨1⁩ ⁨year⁩ ago

      obligitory link

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      • rustyriffs@lemmy.world ⁨1⁩ ⁨year⁩ ago

        Haven’t seen a rick roll in a while. Someone else click on it first. Lol

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      • hakunawazo@lemmy.world ⁨1⁩ ⁨year⁩ ago

        No seriously, here is the real link:
        lmy.de/aqyG

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  • Fizz@lemmy.nz ⁨1⁩ ⁨year⁩ ago

    OpenGTA5 would be so cool. To bad Rockstar is Rockstar.

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    • ahriboy@lemmy.dbzer0.com ⁨1⁩ ⁨year⁩ ago

      And FiveM is already property of Rockstar.

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  • 000@fuck.markets ⁨1⁩ ⁨year⁩ ago

    Are there any links floating around to download said code? The various tweets/articles seem to suggest it leaked in one Discord server, and nobody’s providing a link to that Discord nor a mirror of the code.

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    • Kecessa@sh.itjust.works ⁨1⁩ ⁨year⁩ ago

      I know there’s nothing original about that but God damn I hate that a chat platform somehow became used to transfer info… We’re overdue for a forum Renaissance.

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      • tourist@lemmy.world ⁨1⁩ ⁨year⁩ ago
        • Join our discord server!
        • Give this server your home address, date of birth and mother’s maiden name?
        • Please read the rules before being able to even fucking read anything :3
        • Please download this third party extension verify that you’re not ban evading
        • Give this third party extension your home address, date of birth, mother’s maiden name and unobstructed pictures of your taint from several angles?
        • You’ve been verified!
        • Sending messages is for donors only :3
        • Notifications for every channel is on by default. I hope your speakers aren’t loud, pisshead
        • Every channel is just a moderator with an amphetamine problem writing a new manifesto every 15 minutes
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      • Neato@kbin.social ⁨1⁩ ⁨year⁩ ago

        Didn't we use things like irc in the past?

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      • quo@feddit.uk ⁨1⁩ ⁨year⁩ ago
        [deleted]
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    • PeterPoopshit@lemmy.world ⁨1⁩ ⁨year⁩ ago

      Trying to compile well-documented github projects is a crap shoot half the time. iirc no one figured out how to compile the Windows XP source code when it got leaked and it’s long gone so no one can try

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      • lolcatnip@reddthat.com ⁨1⁩ ⁨year⁩ ago

        My experience with large projects is that the bigger they get, the more their build systems turn into large projects in their own right. Maintaining the build for something like Windows is probably many people’s full-time job, so it’s no surprise a bunch of amateurs with no docs couldn’t do it.

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      • TangledHyphae@lemmy.world ⁨1⁩ ⁨year⁩ ago

        I agree generally. Here lately I’ve taken the plunge and compiled everything from source (Linux). While tricky on some, (dependencies mostly), the outcome is unusually stable. More stable than expected.

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      • TheBat@lemmy.world ⁨1⁩ ⁨year⁩ ago

        Does this mean we’re not going to see community enhanced version of GTAV? I thought the game was disappointing when compared to GTA:SA. The world feels empty and the campaign is too short.

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    • coffeebiscuit@lemmy.world ⁨1⁩ ⁨year⁩ ago

      Even made a new account for it. Just to be sure.

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    • khronos@lemmy.world ⁨1⁩ ⁨year⁩ ago

      I have a download link (and the password), someoje posted it on the ycombinator thread. Not sure if I can post it here.

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  • PeachMan@lemmy.world ⁨1⁩ ⁨year⁩ ago

    Does this mean the hackers and cheaters will only get worse from here?

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    • d3Xt3r@lemmy.nz ⁨1⁩ ⁨year⁩ ago

      Unlikely, unless the source code for the anti-cheat system and server-side codes have been leaked as well.

      Leaking the source code for just the game isn’t really going to help cheaters. But it may help modders for making mods and stuff. These mods may or may not be detected by the anti-cheat system though.

      If they coded the game properly, the server won’t allow the client to connect if any of the files have been modified or it can’t talk to/detect the anti-cheat system. So assuming that’s the case, any mods that may come out of this would be for offline gaming.

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      • Got_Bent@lemmy.world ⁨1⁩ ⁨year⁩ ago

        Wow. I used to use a sector editor on floppy disks to cheat on games way back in the eighties by looking for player stats and abilities and whatnot. I had no idea that modern day cheating would be so similar to the rudimentary stuff I was doing nearly forty years ago.

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      • lapommedeterre@lemmy.world ⁨1⁩ ⁨year⁩ ago

        I agree. Most points of entry are usually via injection, and you need to maneuver around the anti-cheat defense. Once the game code isn’t in parity with the server, it’s also likely to be rejected; this leak is likely older anyway, so probably a non-issue since it’s not feature complete at this point.

        It may help identify new points of entry for injection, but that’ll likely get patched once exploited.

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      • Yarmin@sopuli.xyz ⁨1⁩ ⁨year⁩ ago

        to my knowledge the anti cheat is basically disabled anymore

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    • aluminium@lemmy.world ⁨1⁩ ⁨year⁩ ago

      yes

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  • dylanTheDeveloper@lemmy.world ⁨1⁩ ⁨year⁩ ago

    But does it compile?

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  • ThePowerOfGeek@lemmy.world ⁨1⁩ ⁨year⁩ ago

    Grand Theft Video (Game)

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  • Anarki_@lemmy.blahaj.zone ⁨1⁩ ⁨year⁩ ago

    Here come the unbreakable cheats I guess.

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    • TootSweet@lemmy.world ⁨1⁩ ⁨year⁩ ago

      This is (one reason) why anti-cheat should be server-side.

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    • dylanTheDeveloper@lemmy.world ⁨1⁩ ⁨year⁩ ago

      Or better open source security since everyone and his dog tries to crack it and the open source community patches it

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  • BurnSquirrel@lemmy.world ⁨1⁩ ⁨year⁩ ago

    amazing to me that open source games usually sputter out quickly, yet communities will dissemble, reassemble and polish and finish games from established IPs

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    • BaardFigur@lemmy.world ⁨1⁩ ⁨year⁩ ago
      [deleted]
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      • RudestBuddhist@lemmy.world ⁨1⁩ ⁨year⁩ ago

        /golfclap

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  • yamanii@lemmy.world ⁨1⁩ ⁨year⁩ ago

    So sad seeing all these games, all that creativity, sacrificed for a sixth installment.

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