my wife likes it. I have to admit that seemingly being able to climb anywhere is sorta needs. Does feel more open.
Crimson Desert sales top five million
Submitted 20 hours ago by commander@lemmy.world to games@lemmy.world
https://www.gematsu.com/2026/04/crimson-desert-sales-top-five-million
Comments
HubertManne@piefed.social 15 hours ago
Jax@sh.itjust.works 14 hours ago
This game has no business being as good as it is, like some aspects are real bad (game controls are very poorly thought out/implemented, story doesn’t exist, etc), some aspects are real good (the movement, the combat, the options, the exploration).
Idk, if you like Assassin’s Creed you should play this game. This feels like what every AC starting from Odyssey should have felt like.
Romkslrqusz@lemmy.zip 14 hours ago
I’m still pretty early in, but the thing that really blows me away is how alive the world feels.
Just moving through nature, there are all kinds of critters dipping in and out if bushes every which way.
On my journey yesterday, I passed through a tannery, a quarry, textile production, and a small encampment that seemed dedicated to charcoal production. Most fantasy RPGs have big cities, small villages, maybe some mines and farmland, and then Wilderness.
Crimson Desert is giving me the impression they really thought out and put in every little logistic that goes to supporting these kinds of societies.
witness_me@lemmy.ml 7 hours ago
There is a story. Is it the best? No. But it exists and isn’t as bad as it’s generally stated.
statler_waldorf@sopuli.xyz 8 hours ago
I forget who said it, but I saw a review that called it the worst game they enjoyed. It’s hyperbolic but I agree on some level. Like I feel like I should have lost interest 10 times by now, but it keeps pulling me back in with new crazy things to find, new systems keep popping up and I’m like 60 hours in.
The story is absolute garbage, like I feel like there had to be an actual once at some point but it got butchered or edited to pieces. There are breadcrumbs all over that feel like there has to be more to the story but every time there’s some big emotional scene I feel like I’m missing some crucial pieces of information.
Tying inventory space to the shitty fetch quests was a stroke of genius though. I’m still doing every one I find so I can hoard more. You need me to ask someone across the country if they liked the stuff you sold them and you’ll give me 3 more inventory slots? Sold.
Dyskolos@lemmy.zip 18 hours ago
Who cares for sales? You can sell dried colored assholes to people with enough marketing. That’s rarely a good index for anything. Except you’re a shareholder.
Goodeye8@piefed.social 18 hours ago
But where’s the marketing? Where’s the established franchise to coast upon? Where’s the developer reputation to guarantee sales? Pearl Abyss is a pretty much unknown developer, Crimson desert is a new IP and the only marketing I’ve seen is essentially word of mouth. For a game to organically sell 5 million units is a pretty big deal.
absquatulate@lemmy.world 5 hours ago
Word of mouth my ass. Heard absolutely nothing about this game for years and then suddenly a few weeks before launch ( and even now) reddit and youtube absolutely exploded in “can’t wait for this!” and “this is the greatest game ever!” posts. To me that smells of astroturfing. I don’t doubt it’s a good game and might pick it up when/if they drop denuvo, but it was definitely not “organic”
64bithero@lemmy.world 8 hours ago
Speaking of lack of marketing did anyone else think was an MMO ? For a long time I thought it was a sequel to Black Desert or a big expansion. I just found out a few months ago it’s a single player game
Jax@sh.itjust.works 15 hours ago
I wouldn’t call Pearl Abyss an unknown developer, at least not in the mmo scene.
thethrilloftime69@feddit.online 12 hours ago
My YouTube feed has a million videos on this game. Every major media outlet has done multiple videos on this game and the bugs and the launch. I’m pretty plugged into the games industry and I hadn’t heard of it until it launched but since then it has gotten a ton of press and I doubt it’s just “word of mouth”.
Coelacanth@feddit.nu 16 hours ago
They did a pretty significant marketing push on Twitch for Crimson Desert, but in financial terms I don’t know if that is all that expensive, and certainly not in relation to 5 million copies sold.
Dyskolos@lemmy.zip 18 hours ago
I actually just assume marketing to sell 5m copies. As I don’t consume social media or YouTube I have no idea.
But even if that sounds impressive then, it’s still no index for quality IMHO. Buuuut consideting that it’s already released and reviews look good my point is worthless here.
As it uses denuvo I haven’t checked myself yet. When they remove it it’s an instant purchase.
nyctre@piefed.social 18 hours ago
You’re right but I think it might be relevant for retention? If they retain 10% of players 500k vs 5 mill sales makes the player base size quite different.
steel_for_humans@piefed.social 17 hours ago
Why are you talking about player retention in context of a single player game? Perhaps you mixed it with their previous game — Black Desert – which is an MMO.
Dyskolos@lemmy.zip 18 hours ago
Kinda true. But also depends. A shitty game selling 5mio and retaining 5% is worse than a great game selling 100k and retaining 50%
I’m extremely fast at math, but horribly bad, so…just assume the numbers match the point 😁
But yes of course. For an online game, sales can give a rough estimate of success.
who@feddit.org 9 hours ago
Some fraction of those five million are people who bought the Denuvo-infected PC version.
Shrug… That’s a club I won’t be joining.