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- Comment on Warhammer 40,000 Maker Games Workshop Is Doing So Well It’s Giving $27 Million to Its Staff 1 day ago:
The money will be paid on an equal basis to each member of staff.
<3
- Comment on The Witcher 3: Wild Hunt — 10th Anniversary Trailer 4 days ago:
I think my favorite part of Cyberpunk 2077’s open world was that it was full of activity. The encounter variety might be a little disappointing, but I was impressed with how they made the city feel dense and populated. It was much more convincing than the miniature towns full of locked doors and fake windows that are passed off as “cities” in so many other games.
- Comment on The Witcher 3: Wild Hunt — 10th Anniversary Trailer 4 days ago:
It depends on what aspects of an open world are important to you.
Exploration is at the top of my list, and Skyrim is a good example of doing it well. Its world is full of unique things to find, whether through an NPC’s directions, or a roughly sketched map picked up while adventuring, or by following your curiosity toward an area that looks interesting, or simply by wandering off the beaten path.
Map markers appear after you’ve already been somewhere, so you can find it again, but since most of them remain hidden until then, they don’t spoil the experience of discovery.
And, when you find something, it’s often genuinely interesting. Not yet another copy/paste monster fight or “hold the button to follow your witcher sense to the lost item” quest.
Mind, I have criticisms of Skyrim as well, but it did environments and exploration very well, and I wish more open world designers would learn from it and build upon its strengths.
- Comment on You can now use authenticator apps to keep your GOG account secure 5 days ago:
Yet before posting, I searched for words in the headline and got no results in this community. Oh well.
- Comment on The Witcher 3: Wild Hunt — 10th Anniversary Trailer 5 days ago:
IMHO, its gameplay is mediocre-to-bad:
- Sluggish controls
- Character movement that is unrealistically limited without bringing something to make up for it
- Fiddly object interaction problems (e.g. candles often getting in the way of more important things)
- Bland combat mechanics
- "Open" world populated almost entirely with copy/paste combat encounters
- Little reward for exploration, since practically everything worth discovering has a map marker
- A tiny handful of side quests re-used over and over with different mini-stories to make the quests seem distinct (but the tasks to perform are mostly identical)
This game’s strengths are not the gameplay, but the lore, characters, and story, all of which could presumably be had from reading the books or watching the live action adaptation.
Oh, and Gwent. Gwent is remarkably well-designed for a mini-game within another game.
- Submitted 5 days ago to games@lemmy.world | 5 comments
- Comment on GOG add support for authenticator apps for two-factor authentication (2FA) 5 days ago:
Looks like it’s standard TOTP. Nice.
- Comment on The Kids Online Safety Act is back 1 week ago:
- Comment on Starting today, Heroic Games Launcher is indexing their Discord server 1 week ago:
A flimsy band-aid over the real problems:
- Locking an open-source project’s community behind a corporation’s private service & license terms.
- Using a real-time chat platform for long-lived information storage.
- Comment on Why I Believe Printers Were Sent From Hell To Make Us Miserable - The Oatmeal 2 weeks ago:
I’ve had good experiences with Brother laser printers. The price tag is higher than an inkjet printer’s, but the cost over time is far less, and they keep working.
(FWIW, mine have all been black & white. I can’t vouch for color laser printers.)
- Comment on Day 290 of posting a Daily Screenshot from the games l've been playing 3 weeks ago:
Do the arena wall features look like a face to anyone else?
- Comment on Day 289 of posting a Daily Screenshot from the games l've been playing 3 weeks ago:
Anyone know if the original save games are compatible with the remaster?
- Comment on After Years of Struggle, Blizzard Has Found Itself in Uncharted Territory: Overwatch Players Are Having Fun Again 3 weeks ago:
For the uninformed:
That was when Blitzchung, in his post-tournament win interview, uttered a brief sentence in support of Hong Kong (and implicitly in support of human rights). Blizzard responded by revoking his prize money, banning him from tournaments, and firing the interviewers who happened to be on camera with him at the time.
This action took place late at night (well outside of US business hours) and was accompanied by a letter that some analysts pointed out had peculiar phrasing patterns that one might expect from native-Chinese speakers writing in English. The excuse given was a tournament rule prohibiting any act that “brings you into public disrepute, offends a portion or group of the public, or otherwise damages Blizzard image.”
To answer your question:
In his subsequent BlizzCon speech, Blizzard president Allen Brack gave a speech in which he “apologized” for the vague act of failing to live up to their high standards for themselves. This was a typical, predictable, corporate non-apology, allowing them to say “I’m sorry” for something other than the harm they inflicted. Neither Brack nor Blizzard apologized for the actions taken against Blitzchung or the interview hosts. The punishments were not reversed. (I think Blizzard eventually responded to massive public pressure by somewhat reducing the duration of Blitzchung’s ban, but never lifted it entirely or restored the interview hosts’ contracts.)
A few years later, Activision Blizzard was bought by Microsoft. Bobby Kotick, the CEO at the time of the Blitzchung decision, is no longer there. We don’t know who else participated in that decision, so we don’t know if they are are still making decisions at Blizzard.
- Comment on I’m in dire need of a new monitor but, it seems, it is harder to find a good one than I thought. 4 weeks ago:
This site does detailed reviews, including measurements, photos, and comparisons:
www.rtings.com/monitor
www.rtings.com/review-pipeline/monitorThey let votes determine which models to review next:
This one is good for digging up details about specific models, such as what panel is used or where it was made, also with comparisons:
Simon over at tftcentral used to do the best monitor reviews. Sadly, he shifted his site to an OLED-focused one a few years ago, and perhaps because serving gamers with disposable income makes more money. Nevertheless, he knows what he’s talking about when it comes to displays, his tech articles are still good (if you can find them on the new site), and he might still review IPS models once in a while:
For me, IPS beats OLED, because:
- OLED suffers from burn-in after some years. Some vocal gamers on Reddit don’t seem to care about this, arguing that you’ll throw away the monitor before the burn-in becomes a problem. I think this is irresponsible (unnecessary e-waste is awful), and wasteful (I keep using my tools until they die).
- A good IPS panel will have only mild glow at off-angles. It’s visible around the corners if I’m playing very dark games and sitting very close to the screen, but even then, it’s never bothersome, since I don’t spend much time staring at the corners of the screen.
- In addition to gaming, I spend lots of time reading text. IPS is generally great for this. OLED panels vary in this area, in some cases even using weird subpixel layouts (e.g. BGR) that defeat font rendering systems like ClearType, making the text anything but sharp. Eye strain sucks.
I haven’t been following display tech news in the past year or so, but when I was, LG.Display’s “IPS Black” panels were on their way to market with a promise of higher contrast ratios than traditional IPS. I think Dell or HP were going to use them. By now, more of their kind might exist.
- Comment on Larian Studios Talks About Its Future 4 weeks ago:
Thank you for summarizing the key points.
- Comment on Subnautica 2 Dev Vlog - Road to Early Access 4 weeks ago:
Please be at least as good as the first one. <3
- Comment on Tesla’s Remarkably Bad Quarter Is Even Worse Than It Looks 4 weeks ago:
!business@lemmy.world
- Comment on This is the E3 trailer of Half Life (1997) 4 weeks ago:
The OGs like Wolf3D and Doom did not even have mouse support for aiming until much later.
I don’t think this is true, at least not for the original PC Doom, but I don’t have a record of it handy. shrug
- Comment on This is the E3 trailer of Half Life (1997) 4 weeks ago:
What shooters had you been playing that required using buttons to turn? I’m pretty sure Half-Life didn’t invent mouse look.
- Comment on Doom (2016) now DRM free on GOG 5 weeks ago:
You are mistaken. Heroic simply uses an affiliate link to generate money for the project.
- Comment on Does the 2 hour refund limit on Steam affect game design? 5 weeks ago:
IMHO, two hours is not nearly enough to get a feel for a game. At least, not for the sorts of games I tend to play. I spend longer than that just working through initial technical issues, configuration, and (in games that have one) the character generator.
I have to conclude that Steam’s return window is either intended to be just enough to see if you can get it running, or as much as Valve could talk publishers into tolerating.
- Comment on Day 268 of posting a Daily Screenshot from the games l've been playing 1 month ago:
The environment looks real enough. The “cats” look like weird demon creatures created by some entity that only knows dogs.
- Comment on Adult gamers of Lemmy how do you find time to game without being exhausted of the screen? 1 month ago:
I usually sit at a desk all day and all evening, and find that these things help:
- Good chair. Height adjusted for my keyboard/mouse height. Upright back. Lumbar support. Comfortable-but-supportive seat.
- Good posture (when I remember to pay attention to it).
- Split keyboard. Mechanical switches that don’t require too much pressure.
- Good display. IPS panel. Brightness turned down much lower than the default. Calibrated, optionally to a slightly warm color temperature.
- Muted room lighting. Nothing behind me bright enough to reflect much on the screen.
- Comfortable clothes.
- Cup of water. Regular trips to the kitchen to keep it filled.
- Frequent short breaks. Start the laundry. Get a snack. Look at objects outside. Wash a dish. Bring in the mail. Make the bed.
- Exercise. At least 10 minutes daily; preferably 30 minutes or more. Stretches. Squats. Rhythm games that require movement.
- Comment on After 8 years, I'm finally releasing my first video game today: Game Over - A Musical RPG?? 1 month ago:
For those who didn’t notice that OP posted 3 links:
(They look like a single link because there’s nothing separating them.) - Comment on Game of clones: Colossal’s new wolves are cute, but are they dire? 1 month ago:
Nope. They are not.
- Comment on Middle-Aged Man Trading Cards Go Viral in Rural Japan Town 1 month ago:
Okay so did they go viral or are they just popular in this one small town? Word mean things
Pedantic is a word.
Also, your criticism of the author’s use of words would have had more impact if you had pluralized correctly.
- Submitted 1 month ago to games@lemmy.world | 26 comments
- Comment on Marathon | Save the Date Trailer 1 month ago:
Not much of a trailer, but I think it qualifies as a teaser.
- Comment on Are there any games you don't play as it was intended to be played? If so, what game and how? 1 month ago:
- Comment on Sintopia, a hell city-builder/management game x evil god game hybrid (with an independent overworld where you can cast spells), releases demo on Steam 1 month ago:
Dungeon Keeper clone?