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- Comment on Soulframe Is Finally Opening Its Doors, and Its World Is About to Change 5 days ago:
I played in Preludes (early access) until a month or two ago.
- It generally looked good, and some of the environments were downright beautiful.
- Some areas were unreasonably dark, making it difficult to see enemies standing a few steps away.
- Music was pretty good.
- Weapon variety seemed good, but I can’t say for sure. (I spent most of my time with bow and dagger, so I didn’t get much experience with the others.)
- Combat was decent.
- Character builds involved a bunch of different systems that were not explained, but could be learned from the forums or through experimentation.
- Quests and dungeons were a little buggy, but not so much as to make the game unplayable.
- Enemies in the main map quickly became tedious. Most of them were the same, and they constantly got in the way while I was trying to go somewhere.
- Fast travel uses per day were limited.
- Foot travel barriers (mainly walls and mountains) made traversing the map needlessly annoying.
- The main trader and leader of one of the factions constantly sneezed in my face.
- The trader’s mini-game was interesting, but without rewards, pointless.
- The focus on nature was a nice change of pace.
- Story and NPCs were very shallow.
- Comment on On the steam forums, there are over TWO THOUSAND PAGES of community questions about "disk write error". 6 days ago:
Thanks. I didn’t notice that there was a link.
OP didn’t surround the phrase with quotes (and I don’t know if Steam’s search knows what to do with quoted phrases anyway). So most of those pages will be full of posts that contain those words but not that phrase.
- Comment on On the steam forums, there are over TWO THOUSAND PAGES of community questions about "disk write error". 6 days ago:
How did you arrive at that count?
- Comment on First Nintendo Switch 2 emulator for PC is out, and it already boots Mario Kart World Read more: https://www.tweaktown.com/news/114420/first-nintendo-switch-2-emulator-for-pc-is-out-and-it-already-boots-mario-kart-world/index.html 1 week ago:
Valve has entered the chat.
- Comment on This generation of gamers are spoiled(?) 2 weeks ago:
One change I’ve noticed is that while 3D games have always had performance issues, games of the past almost always had graphics settings that allowed the player to overcome those issues by giving up some effects/fidelity/detail. Modern games usually still have settings, but more and more often, those settings don’t make much difference in responsiveness or frame rate.
It feels like some modern developers have given up spending time on optimization, instead expecting players to use upscaling, which in my experience is not a good substitute.
- Comment on "No More Hand-Written Code" - Epic Reportedly Adopts "AI First" Production Model On New Disney Shooter 3 weeks ago:
I wonder if they also plan this for their game engine and “online services” library that are included in many other developers’ games.
- Comment on How important is owning your own video games to you? 3 weeks ago:
*For an unspecified period of time that can be changed by the publisher on a whim?
- Comment on Weekly “What are you playing” Thread || Week of October 11th 3 weeks ago:
I’m giving Skyrim another chance, with a bit of help.
I’ve always loved the game world, but the vanilla gameplay never held my interest for long enough to finish the game. I tried once or twice to spice it up by adding mods, but picking them, testing them, and working them into a compatible state took ages, and by the time I finished all that, I was spoiled to the content and had little motivation left to actually play. This time, I decided to try a pre-composed modlist using one of the tools for that purpose that have grown popular in recent years.
Enter Gate to Sovngarde. It’s a collection of nearly 2000 Skyrim mods from a well-known modder who values immersion and balance. I was skeptical that so many mods could coexist without constantly crashing or turning the game into a disjointed mess, but after playing for a few days, I already love it. More challenging, more interesting, more fun.
- Comment on Day 817 of posting a Daily Screenshot from the games I've been playing 3 weeks ago:
Not-quite-spoiler: If they find the stool, be sure to have them break it.
- Comment on 1 month ago:
you can accept the free trial
In my experience, accepting a “free trial” usually requires accepting a long list of some company’s terms and conditions.
You might find that acceptable, but many of us do not.
- Comment on Custom email aliasing – throw-away emails using a custom domain 1 month ago:
For the sake of other readers, let’s state this clearly: A custom domain with only one user can be used to track you just as a personal email address can, and Cloudflare itself is a massive surveillance operation. So I guess this might be helpful for some threat models, but it won’t do much for others.
- Comment on Flock Offers Employees Buyouts as Customers Flee 1 month ago:
license plate readers
This is a bit like referring to thermonuclear bombs as firecrackers. It’s very misleading.
- Comment on Discord Is Bringing Back Age Verification for Millions of Users 1 month ago:
Matrix isn’t a drop-in replacement yet, but it’s slowly improving. Here’s a relevant post from early this year:
- Comment on 12 TB of Valve's data from 2003-2013 has leaked online, and Episode 3 content isn't off the table yet 2 months ago:
There’s also a very good chance that early Half-Life2: Episode 3 builds are in there, but at the time of writing, nobody has found anything related to the legendary sequel that never came. There’s 12 TB after all, so it’s going to take a long time for the community to sift through all the data and work out what it all means.
In other words, this headline is pure speculative click bait.
- Comment on Epic Games Store will get a Linux version sometime "soon" 2 months ago:
Epic showed its true colors when it was caught collecting Steam account data from people’s systems. (This was no surprise coming from the creators of Epic Online Services, or from a CEO like Tim Sweeney, of course.)
Their software won’t be welcome on my systems even if they do make a Linux version.
- Comment on What games did you sleep on for too long? 3 months ago:
I had been massively burned by empty and dull mission based open world games.
Some “open world” games merely tick the boxes of having a somewhat large area and the ability to traverse it. That alone turns out to be incredibly boring to many of us.
Give me a game world that’s interesting and rewarding to explore. Unique encounters. Unmapped discoveries. Surprising characters. Varied environments. This aspect of an open world is one of the things that Skyrim did fairly well. I wish more game designers would run with the idea.
- Comment on Looking for a game where reading an immersive in-game manual is one of the main gameplay aspects 3 months ago:
If by “in-game manual” you mean one that’s part of the game world (not necessarily displayed on a computer screen) check out the classic Infocom adventures. For example, Border Zone came with a printed terrain map and tourist guide, and Sherlock and The Witness came with newspapers, among other things.
- Comment on Sword Art Online being a primarily single player series 3 months ago:
I think it makes sense in at least one way: The SAO that so many people have come to love, through the light novels and anime, is a single-player experience: There are a small handful of main characters, relationships, and stories, into which the reader/viewer can project themselves, and that has proven to deliver a lot of fun.
Sure, the setting happens to be an MMO world, but it serves mainly as a backdrop, with a few game mechanics chosen not to produce a balanced MMO but instead to support the story. Some of those mechanics are IMHO the real inside joke, since they’re often the same ones that people hate in real multiplayer games because they reward antisocial behavior. Their presence in SAO feels to me like a sympathetic nod to fellow gamers who have suffered through them in actual gameplay.
I don’t think SAO’s strengths would lend well to becoming an MMO. If someone were to try it, I would expect it to be a flop. That is, unless the designers and rights holders were willing to let go of the established rules and characters, and somehow manage to create something inspired, thematic, and fun enough to stand on its own as a multiplayer experience.
- Submitted 3 months ago to gaming@beehaw.org | 3 comments
- Submitted 3 months ago to games@lemmy.world | 53 comments
- Comment on Valve describes just how brutal RAM negotiations are in 2026 4 months ago:
Valve hasn’t shared its original planned price for the Steam Machine. But the recent price increases to the Steam Deck OLED — up $240 for the 512GB version, and up $300 for the 1TB version — “should give you a ballpark estimate of how much the Steam Machine’s target had moved,” according to an Aftermath interview with Valve. Subtracting those same price hikes from the current Steam Machine prices nets out at theoretical original prices of $809 for the 512GB model and $1,049 for the 2TB model.
- Comment on Day 673 of posting a Daily Screenshot from the games I've been playing 5 months ago:
“Oxygen.”
- Comment on Echoes of Aincrad Gameplay Trailer Highlights Mechanics 5 months ago:
Incorporates 3rd-party DRM: Denuvo Anti-Tamper
- Comment on Game Consoles Are Pricing Themselves Out of Relevance 5 months ago:
Within any given tier of gaming hardware*, the main advantage of consoles is not price, but simplicity: They’re easy to choose and easy to set up. Owning one requires practically no technical knowledge, nor effort in setup/tuning/troubleshooting.
But PC gamers get value for their efforts: The vastly larger pool of games and greater variety in hardware options are part of that value, but there is also the total cost of ownership: PC games tend to be available for lower prices during sales, and hardware upgrades can be done incrementally (ship of theseus style). Over the course of 10 years or so, that translates to either more fun or more money left to spend on other things.
Perhaps this decade’s painful rise in hardware costs is making more people willing to put in a bit of effort for a gaming PC in exchange for the better long-term value compared to a console.
*(I mention hardware tiers because it doesn’t make sense to compare a Nintendo Wii to a high-end Radeon or GeForce PC with 64GiB RAM, of course.)
- Submitted 6 months ago to games@lemmy.world | 0 comments
- Comment on The EU requires phone makers to fit 'readily removable' batteries from next year — but there may be a notable exception 6 months ago:
batteries that can maintain an 80% capacity level after 1,000 cycles aren’t covered by the new rulings.
So most people who want to reclaim 100% capacity after 2-3 years of use won’t be able to do it themselves. How disappointing.
- Comment on QUIC will soon be as important as TCP 6 months ago:
SCTP was going to do that too. It hasn’t seen much uptake.
SCTP has a major obstacle in that the internet is full of middleboxes that will never support it, because it’s not TCP or UDP. QUIC deliberately addresses that by being plain old UDP.
- Comment on Crimson Desert sales top five million 6 months ago:
Some fraction of those five million are people who bought the Denuvo-infected PC version.
Shrug… That’s a club I won’t be joining.
- Comment on Day 637 of posting a Daily Screenshot from the games I've been playing 6 months ago:
Here’s the recent anniversary video:
- Comment on Cannot play games b/c Internet is needlessly required. Starcraft, Age of Empires, Civilization.. 6 months ago:
Civilization? That would surprise me. Are you sure you’re not thinking of one of its sequels?