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Sean Murray just crushed my hopes of playing Light No Fire anytime soon

⁨46⁩ ⁨likes⁩

Submitted ⁨⁨4⁩ ⁨hours⁩ ago⁩ by ⁨Agent_Karyo@piefed.world⁩ to ⁨games@lemmy.world⁩

https://www.pcgamer.com/games/survival-crafting/sean-murray-just-crushed-my-hopes-of-playing-light-no-fire-anytime-soon-by-by-describing-the-dev-team-as-tiny-and-working-in-the-background-at-hello-games/

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Comments

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  • SassyPants@lemmy.ml ⁨3⁩ ⁨hours⁩ ago

    He got burned so hard with how he hyped No Mans Sky that I think he is changing his tone with their new game.

    The devs earned my respect back with all the free updates to NMS, so I will be keeping an eye on this one, and I respect him for toning back the hype.

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    • Kronusdark@lemmy.world ⁨1⁩ ⁨hour⁩ ago

      100%, he’s doing the right thing. It will be out when it’s out.

      I’m sick of hype trains anyways.

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    • simple@piefed.social ⁨3⁩ ⁨hours⁩ ago

      At the same time i still would like to see some gameplay. The game was revealed in two years ago and we still don’t know how it plays

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      • very_well_lost@lemmy.world ⁨3⁩ ⁨hours⁩ ago

        Considering the number of NMS updates that are just back-ported features that were created for Light No Fire, I suspect the game loop will be pretty much the same as what we already have in NMS

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  • UnfortunateShort@lemmy.world ⁨3⁩ ⁨hours⁩ ago

    Bro got media trained the hard way. Given their comeback he could probably make a career in PR if he ever feels like quitting games

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    • Agent_Karyo@piefed.world ⁨3⁩ ⁨hours⁩ ago

      That's so true. Murray's publicity game become so much more cautious and focused after the initial disasterous release of NMS.

      Respect to them for supporting the game for so long for free while having a simple and fair monetisation approach.

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  • PonyOfWar@pawb.social ⁨4⁩ ⁨hours⁩ ago

    I think the author might be interpreting a bit too much into Sean’s words here. “In the background” could just mean out of the eye of the public and he said it’s another tiny team, not necessarily smaller than the NMS one which he also calls tiny in the same post. Hello games is a pretty small studio. LNF could easily still be years away, but I don’t think Sean’s comment here tells us anything either way.

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  • Vince@lemmy.world ⁨3⁩ ⁨hours⁩ ago

    Hopefully it gets polished and less buggy. NMS still seems a bit janky, and they’re just focused on adding more content

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  • magic_lobster_party@fedia.io ⁨2⁩ ⁨hours⁩ ago

    They probably have the finances to spend as much time they want this time around. I wouldn’t be surprised their Joe Danger money dried up during NMS development.

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    • Skullgrid@lemmy.world ⁨1⁩ ⁨hour⁩ ago

      Yeah. I barely played NMS, despite pre-ordering it due to launch fallout. Still worth it, because the money was for “the joe danger guys want to proc-gen a fucking universe? I’ll kick in”.

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  • twinnie@feddit.uk ⁨3⁩ ⁨hours⁩ ago

    I’m not sure how I feel about this game. Seems like a less ambitious NMS.

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    • Quetzalcutlass@lemmy.world ⁨3⁩ ⁨hours⁩ ago

      Given how many systems NMS has and how disconnected they often feel from one another, taking a more focused approach might work out better for the game.

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