I won’t lie, I’m kind of disappointed. Was expecting a lot more bears.
Project Rebearth (in development), an MMO city-builder, with a top-down map style view, where players repopulate a 1:1 replica of Earth, releases a demo on Steam.
Submitted 2 days ago by Agent_Karyo@piefed.world to games@lemmy.world
https://store.steampowered.com/app/2871870/Project_Rebearth/
Comments
datavoid@sh.itjust.works 2 days ago
FishFace@lemmy.world 2 days ago
Intriguing. I wonder after what length of time the world will “fill up” and it’ll be hard to find anywhere to start fresh? I guess this is something that the dev tries to tune consciously. In a similar vein, I wonder whether it will be best as a single player to start near someone else (to trade with them) or far away from others (to avoid bumping into each other)
joyjoy@lemmy.zip 2 days ago
It would be interesting if the way the devs choose to approach this is to implement some sort of decay and natural disasters to clear out old settlements and let other players move in.
Or we can just do what history did and start wars over land.
NuXCOM_90Percent@lemmy.zip 2 days ago
Intriguing. I wonder after what length of time the world will “fill up” and it’ll be hard to find anywhere to start fresh? I guess this is something that the dev tries to tune consciously. In a similar vein, I wonder whether it will be best as a single player to start near someone else (to trade with
Basically never.
Using steamdb for concurrent steam users, there are currently 31M people online. Even if we take the peak for every day in October (assume it is about 40M each day),
40*31=1240
or 1.2 billion people.The world population clock says we are at 8.2 billion with vast swathes of uninhabited and low population density land. Yes, we have some ridiculously dense population centers but much of that is based on resources and human interaction which would be similar constraints in a video game.
So the “meme” places and whatever is defined to have the best resources will be full up. But they will never run out of space even if this becomes a global phenomenon where everyone connects so they can wank about how pop culture in the 80s was the best.
FishFace@lemmy.world 1 day ago
I’m not sure what world population has to do with anything. It’s a city builder - players are building cities, not people.
Cethin@lemmy.zip 1 day ago
Like the other comment says, players build cities. A quick search says there are 81 cities with over 5m people each in the world. Most city builders were building at the scale of these large cities, so that means over 81 players would be over the population we have in the real world. If there are thousands of players, yeah, it’s going to get tight. If there are tens of thousands, there’s not enough space.
other_cat@piefed.zip 1 day ago
If the dev does indeed allow for custom servers, I imagine if the ‘main’ server fills up, someone could join a fresh/empty server and start anew?
meldrik@lemmy.wtf 2 days ago
Sounds like a really awesome game!
ampersandrew@lemmy.world 2 days ago
In case you care about the things I care about:
BlameTheAntifa@lemmy.world 2 days ago
I’ll buy it just to support this ideologically. The graphics look like one of those old TTRPG map maker programs, which I love.
ampersandrew@lemmy.world 2 days ago
I applaud the dev for having this plan, but talk is cheap, and my interest in this game can’t start until the private server is available. I get that you want people to congregate in the official server, but they’ll do that naturally anyway.
Zoomboingding@lemmy.world 2 days ago
Yeah, it looks like a multiplayer Dungeon Draft, which is awesome. I hope people don’t just meticulously recreate major cities, but rather use the opportunity to reimagine what our settlements could look like.
Dionysus@leminal.space 2 days ago
Plan to != Commits to
I’ll wait until the self server software is released
Agent_Karyo@piefed.world 2 days ago
I wonder if it would be possible to make a single-player release for EOL.
ampersandrew@lemmy.world 2 days ago
The single player release at EOL sounds like spinning up your own local server and connecting to it.