EA have one of the worst records for re-releases of any of the major publishers/IP Holders.
That said… Look, I still think DA Origins is one of the greatest CRPGs ever made… gameplay wise (I could do without “What if Game of Thrones but even MORE rapey!!”) and wish basically anything else had continued on that mix of isometric-ish strategy and simple conditional based AI. DA2… DA2 had a REALLY good story and atrocious gameplay and level design. And I hated Inquisition so much that I never even did the DLC about the most boring fascist ever who then became a hero in the decade or so between games.
And considering all three (?) of those are different engines? It would have been a LOT of money for a re-release. And… most of these discussions would have been happening around the time Larian/Obsidian/inXile/Owlcat were fighting for kickstarter scraps against frigging Spiders.
In a post BG3 world… it would still be a stretch. But at the time when “We should re-release thse games to build hype for DAVe”? Frigging nobody would expect anything close to a CRPG to be worth that kind of investment. Hence why the DAs have been ARPGs in the vein of Divinity 2 for the past 15 or however many years since DA2.
MurrayL@lemmy.world 5 hours ago
I can’t imagine a way of remaking DA:O for modern audiences without losing what made it special to begin with.
caut_R@lemmy.world 3 hours ago
Can you elaborate? Would jacking up the graphics, animations, and sound mess with the atmosphere? It‘s been a hot minute since I‘ve played it so I‘m not sure what the issue would be.
ms_lane@lemmy.world 2 hours ago
Blood magic would be out. Which ruins the game immediately.