It’s Steam sale and I’m looking for chill farming/building games that do not look like Anime. The setting is secondary, because I’ve no idea what’s out there. Can be in space, historical, fantasy, anything really and I’ll have a look. I just don’t like Anime style and forced cuteness.
Would love to hear your suggestions!
ComfortableRaspberry@feddit.org 23 hours ago
I guess no cuteness / anime excludes the rune factory series so I’d go with the following recommendations:
There are also cross overs with other genres like Moonstone Island which combines building your own home and collecting pets and discovering new islands with their help.
vladmech@lemmy.world 23 hours ago
Traveler’s Rest looks like it has some legs, thanks for that rec!
Devmapall@lemmy.zip 12 hours ago
I second travelers rest. I’m not too far in it despite owning it for years. It’s very chill. I don’t think there’s any real time limits. The only real issue I’ve had with it was accidentally opening my inn and not realizing a crowd has developed with no one to serve them.
Graveyard keeper is pretty good too but I stopped playing after needing extra kinds of materials. It’s been a while but the farming of the resources was just a little too much for the type of experience I was after. I’ll get back to it eventually. I liked the idea of the game a lot.
ComfortableRaspberry@feddit.org 11 hours ago
I had the same experience with Graveyard Keeper but gave it another try a few years later. Either they balanced it more or it bothered me less, but the second time I was able to complete it without ending up hating it :D
grue@lemmy.world 21 hours ago
My initial impression of Moonstone Island is that it’s kind of like a cross between Stardew Valley and Pokemon. Does that sound about right?
ComfortableRaspberry@feddit.org 21 hours ago
I haven’t played since they added a bunch of updates and features but a while back it lacked the deep bonds you can forge in Stardew Valley but they added more content to this part of the game so I guess it became better in this regard. Collecting pets is likely still the main focus.
You start in a base island where you can forage building material and start collecting pets. You then build flying objects (I think you start with a kite?) to leave and discover other islands with different pets and different difficulties (finding out the difficulty is through fuck around and find out afaik).
The building is besides some very basic objects entirely optional but having a barn fit your pets it’s very important. But then you can go out, discover islands and collect pets.
What felt a bit annoying was that there are specific items needed to open dungeons on some of these islands and these items may only appear during a specific season. I was a bit frustrated when I finally found the summer dungeon and it just became fall.
Writing this made me want to replay it since they added a bunch of interesting stuff. But even in it’s unfinished state I would have recommended it.
Broadfern@lemmy.world 21 hours ago
Not who you asked, but I’m in the middle of a playthrough right now and yes that’s exactly it. The deck building doesn’t feel grindy like Pokémon though.
t_berium@lemmy.world 23 hours ago
Many thanks for the tips! Graveyard Keeper and Traveler’s Rest look interesting. The rest is pretty much exactly what I don’t want in terms of style haha.