I don’t get why people defend this game so fiercly
Star Citizen player reports CIG is making him sign an NDA before getting a refund
Submitted 3 weeks ago by Agent_Karyo@lemmy.world to games@lemmy.world
Comments
passiveaggressivesonar@lemmy.world 2 weeks ago
InEnduringGrowStrong@sh.itjust.works 2 weeks ago
Sunken cost fallacy maybe.
arudesalad@sh.itjust.works 2 weeks ago
This is a large part of it. But there is also other people who have put the minimum amount or no money into it and just want a cool space game and also want the developers to not be pressured into rushing updates out (they were once and it was unplayable for a month).
mydoomlessaccount@infosec.pub 2 weeks ago
I haven’t bought into it or anything, but I followed the development for a while in the 2010s because I was really excited for what they showed.
Speaking personally, I just want a game that would let me feel immersed in a spacefaring future human civilization. I’m never gonna live to see that. So, I’d like a game where I can at least pretend.
EvE doesn’t work for me. I’m not interested in spreadsheets, and I want to be able to fly my ship instead of just clicking to move (I assume that’s still how it controls? I only played briefly in the 2000s)
Starfield is…Starfield. I just appreciate that they tried something, honestly. No Man’s Sky seems pretty neat, although I don’t really know what you do in that game outside of just collecting resources. I need to try it sometime.
Elite Dangerous is great. It comes the closest to scratching the itch. Zooming through the galaxy looking for different astral phenomena and sights to see is a really chill way to spend an afternoon. But, it only really gets so deep. The space legs (I mean, the Odyssey expansion) only do so much to make you feel present. Space stations and outposts really only consist of two or three different layouts of one big room with the same shops. Settlements mostly only exist to be mission objectives. You get 8 guns and 3 pistols to choose from. That’s about it. Not super immersive once you step outside of your ship (personally speaking).
But, pretty much the main thing they’ve been trying to accomplish with Star Citizen is to make it the most immersive experience they can. It’s right there in the name, isn’t it? You get to play at a citizen of an interstellar civilization. That’s the idea. I’m not sure if that’s the reality.
So, yeah. Speaking personally, I’ve got a dream I’ll never see realized, and (it feels like) no one stepping up to offer a proper simulation. I imagine a lot of folks are clinging to Star Citizen out of desperate hope, since there’s not really a proper alternative if it ever goes away.
pyre@lemmy.world 2 weeks ago
claiming Bethesda tried anything with starfield is pretty generous.
Appoxo@lemmy.dbzer0.com 2 weeks ago
To me NoMansSky feels like singleplayer Minecraft but with planets and tasks/missions.
So if you arent fond of that, I’m afraid it’s not for you. You can play witg randoms but I would say this isnt the norm.
echodot@feddit.uk 2 weeks ago
I had an argument with someone who kept claiming that it was all okay because it was “in alpha”, all the developers have to do is claim that the game isn’t finished yet and is still in development and then they can sell it for whatever price they want an idiot will buy it and defend it.
stardreamer@lemmy.blahaj.zone 2 weeks ago
Because it’s in a genre that has no good alternatives?
The only viable alternative I found was X4. Even that is slightly different from what Star Citizen promises (it’s more empire management than solo flying in the endgame)
passiveaggressivesonar@lemmy.world 2 weeks ago
Honest question, what does it give that eve doesn’t? If X4 is a good alternative why is eve really so lacking? Give it a try, do a level 1 security mission in a merlin, it’s very similar to X4
Strider@lemmy.world 2 weeks ago
It’s a bubble.
A friend of mine who bought it clearly states that that’s never going to get anywhere. But he’s only paid a regular amount and accepted the risk and loss.
ChicoSuave@lemmy.world 3 weeks ago
All of the complaints against Star Citizen and CiG are made by folks who don’t understand how games are made AND believe the people who make them, like Randy Pitchford, Peter Molyneux, Emoji Imagine, and others. Game designers talk about all the features that they want and then meet reality and have to pull those features back or cut them from the game.
A publisher traditionally puts limits and deadlines on funding, requiring a developer to meet a criteria to get paid and continue development. The publisher will preview builds and give feedback on game mechanics or broader suggestions for game polish.
Game designers who see success begin to dream big and will eventually pitch an idea that they can’t make because the money or time needed to implement the feature would prohibit the game from releasing in a timely manner. Chris Roberts made all of the Wing Commander series. He has a track record of making games that were so big and full of features that they inevitably see many features missing from the final game. Freelancer is the one everyone thinks of when they think chopped up Chris Roberts game.
Star Citizen has no publisher to guide the veteran game developer. This allows Star Citizen to change game engines 3 times, having to rebuild much of their progress each time. Any why change the game engines? They were forced to because Crytek are bitches who wanted that giant pile of crowdfunding Star Citizen has gathered. Crytek forced the game to stop development - which is a large part of the delay in getting the game to market.
People don’t know or care about the actual reason Star Citizen is still being developed instead of being released years ago. Most of you don’t care, but given the circumstances, no one could do any better.
Nythos@sh.itjust.works 3 weeks ago
$735m raised and still no full release lmao
Agrivar@lemmy.world 3 weeks ago
God damn, it’s been a while since I’ve crossed paths with an honest-to-god rube! Keep on keepin’ on, you flickering bulb.
echodot@feddit.uk 2 weeks ago
The fact that you think that Peter Molyneux is a good individual to hold up, is really telling. The mind hasn’t been behind the successful projects into the dawn of the century.
Cypher@lemmy.world 3 weeks ago
I received a refund in 2018 though they have since tried changing their EULA and TOS to make it harder, they have no legal standing to refuse a refund to Australian customers.
I was refunded for around $750 USD IIRC and at one point was in email contact with Will Leverett prior to my refund being approved.
drunkpostdisaster@lemmy.world 2 weeks ago
It’s always hard to leave a cult
dustyData@lemmy.world 3 weeks ago
SC is a scam. Of course they’re willing to break the law to keep the money they stole.
Thcdenton@lemmy.world 3 weeks ago
Downvoted by a sucker 🙃