dustyData
@dustyData@lemmy.world
- Comment on On the prospect of an $80-$90 GTA 6, former PlayStation boss says 'it's an impossible equation' for big-budget studios to keep their prices down 4 hours ago:
So, their solution is to charge $90 (lets not kid ourselves, the premium, deluxe, anticipated access, special edition is going to be over $120), so even less people buy it?
LMAO, Rockstar made 9 billion dollars off GTAV micro-transactions. Fuck that noise, ain’t no one crying for billionaires. They could make and market more than 40 different $200 million games, then give them away for free, and still break even! This is pure greed.
- Comment on On the prospect of an $80-$90 GTA 6, former PlayStation boss says 'it's an impossible equation' for big-budget studios to keep their prices down 7 hours ago:
Dear internet person, this whole discussion is being triggered because Nintendo, of all people, decided $100 was an acceptable price for a video game. They are the asshats who opened the flood gates for the corporate zombies to waltz in.
- Comment on Would you like to see a mainline Pokemon game created in the old style? 1 day ago:
I’d say Pokémon is one of the franchises to which the transition to 3D added nothing of value to the experience. Every 3D Pokémon has been ugly as sin.
- Comment on Grand Theft Auto VI Trailer 2 2 days ago:
I’ve always been a midrange gamer. It is getting expensive. But a mid range PC is still as powerful as a console for a roughly similar price. I’m in for the gameplay, not so much the ultra high graphics.
- Comment on Grand Theft Auto VI Trailer 2 2 days ago:
Piracy has been on 4K for longer than streaming has been charging extra for it. New releases on the scene have actually started skipping FHD unless explicitly requested.
- Comment on Google requires me to find a "verification code" from my android device in order to log in; the device in question has already been wiped (factory reset). 3 days ago:
Just to be very clear. This is happening because you didn’t have MFA active. I know it hurts to hear, but this is why you always migrate first, wipe the device second. MFA would’ve allowed you several methods for proof of ID. If your phone gets stolen, then thieves can’t even use the phone for anything. You can remote wipe and block the device, and it turns into paperweight. The device nukes your data then locks the bootloader.
- Comment on Players Have Too Many Options to Spend $80 on a Video Game 4 days ago:
I’m not surprised over 80% were men. That aligns squarely with video gaming as a whole, as a mostly male dominated marked. But at the same time, I couldn’t help but notice that Nintendo forgot to ask this men between 20 and 40 years old whether they had children or were married. Just to put an anecdote out there, me and my cousins are all video game fans. We account as the ones who buy the most games in our family, but the entire family plays. I buy games for nieces and nephews. My cousins buy games and consoles for their own kids and for his wife. This is a big oversight to confound who buys the games with who is playing said games.
- Comment on Game design question : how to make a "trapped" player character? 6 days ago:
Yeah, armies have weapons simulator that shoot blanks and lasers to train for real world operations. There’s also BB guns. Most FPS studios send their developers to these places so they get experience and inspiration for weapon models and interesting level designs.
- Comment on Game design question : how to make a "trapped" player character? 6 days ago:
The actual gameplay is based on combat, paintball, and other simulations whose rules are replicated. Call of Duty doesn’t emulate real combat, it’s a shooting range circuit skinned like real combat. The gamefying elements are usually card based, or attribute based, which comes from euro board games. There are games whose weapon customizations are based on RPGs or card based deck building.
- Comment on Game design question : how to make a "trapped" player character? 6 days ago:
I’m only a hobbyist promammer but have probably read too much about game design. So all this advice is theoretical, I’m just quoting. All I have read always suggest that theme must follow gameplay, not the other way around. Suggestions are always to work on gameloops and gameplay elements first. Also, if a game can’t be physically prototyped, it isn’t ready for development yet. This is an odd suggestion unless you have tons of experience with board games, most games we play can be traced to physical simulation. RPG, FPS, puzzle games, management games, even visual novels can all be physically gamed. So I would suggest to do that first to find out which gameplay elements make sense with your desired themes. Iterate a lot, then it will be more intuitive and obvious what works with the theme and what doesn’t.
- Comment on Pearson complaining about using Linux to access my course material 1 week ago:
Oh yes, the very expensive Dev time cost of zero, because it is a fucking website.
- Comment on Cities Skylines 2, Kerbal Space 2, Planet Coaster 2, Frostpunk 2... What Went Wrong? 1 week ago:
Because remaking the same features from scratch was taking too long. They had already delayed the project due to covid at that point. They ended up with three games: the one they started before intercept was created (and that never saw the light of day), the one based on KSP with the upgrades and new features added (also never seen publicly), a neutered version without the incomplete new features (like multeplayer and improved heat simulation) that was launched as early access. Poor fellows were set up for failure.
- Comment on Cities Skylines 2, Kerbal Space 2, Planet Coaster 2, Frostpunk 2... What Went Wrong? 1 week ago:
Not just making the same mistakes, they were told to scrap years of development and reuse the exact same codebase of KSP1. They had to start over the project with a decade plus of technical debt from a team they weren’t allowed to talk to.
- Comment on Cities Skylines 2, Kerbal Space 2, Planet Coaster 2, Frostpunk 2... What Went Wrong? 1 week ago:
Oh, the fucks up are massive. They hired a new studio, but also, they pulled the funding then the project without warning. Then they poached the devs, forcing the studio to close and sending them to a newly funded studio. Then, when it became obvious it wasn’t a massive success, they cut their funding too without warning, and sold the IP without telling the studio about it.
KSP was mishandled so wildly that it should be a case study of how profit oriented management kills creativity and destroys IPs. This is why you never let the MBAs run anything.
- Comment on Clair Obscur: Expedition 33 hits 500k sales in one day 1 week ago:
They would’ve already laid off 90% of the entire Dev team and closed the studio.
- Comment on Linux help and actual pros and cons 1 week ago:
Most tweaks on protondb are either copy pasting a few options to a Steam dialog box, or picking a particular option in the compatibility list on the GUI. Mostly old games take a bit more effort, yet it won’t be any harder than what you used to do to make mods run on Windows. Really, the only reason anything Linux could be intimidating is because it is unfamiliar. As soon as you start seeing the parallels with tinkering and tweaking on windows, you’ll realize that it is actually easier, more intuitive, and more stable than on Windows.
- Comment on Linux help and actual pros and cons 1 week ago:
You want to game and you want it to be easy. Just install Bazzite, ignore people suggesting Mint. Mint is the best traditional distro ever made, but it has major flaws and it gets difficult if you try to game in it. Containerized immutable OS are way better for novices and the average user. People want to use their computer, not manage a computer they never use. A lot of us Linux fanatics we tend to forget that fact.
You have plenty of technical knowledge to get it installed. And that’s about it for what is required.
Don’t dual boot Windows, it gets too hands on and too technical fast. Instead, have Windows on a entirely separate second drive. Boot to the desired drive accordingly. Linux plays nice and can work with windows perfectly, but windows actively hates linux and will fuck up any drive it shares with it. So it is best windows is absolutely oblivious as to the existence of Linux in the machine. For that you’ll need to disable secureboot and probably disk encryption as well. As I said, it’s a technical challenge. Not worth it in my personal opinion.
Be mindful about the games you play, often if it doesn’t run on Linux is not because of any technical limitation on Linux side. It’s because of the political will to hurt Linux. This is why virtually all indie games run fine on Linux, it’s AAA slop that is designed to stop working if it detects it’s running on Linux.
- Comment on The Elder Scrolls IV: Oblivion Remastered - Official Trailer (Available Today!) 2 weeks ago:
You can sprint now, so, there’s that.
- Comment on Cozy video games can quell stress and anxiety 2 weeks ago:
We call those intrusive thoughts. The answers are literally meaningless. There’s no punishment or failure state on stardew valley, it cannot hurt you. Full optimization is not something that exist in or has any impact on the game at all.
- Comment on [deleted] 2 weeks ago:
If you walk over the border, or use another form of transport (plane, bus or taxi), then return in a car. Yes, you’re importing at that point.
- Comment on Well, that's no ordinary rabbit! 2 weeks ago:
They retconned Jurassic park saying the skin was like that because of the genes they had to splice up in order to bring them back to life.
- Comment on [deleted] 2 weeks ago:
A friend learned English from an Italian teacher, she had an Italian accent when speaking English. She doesn’t speak a single word of Italian or ever studied Italian. Pronunciation has nothing magical to it, and accents are very flexible. I can speak in almost any accent I want (thanks to linguistic training), but I tend to naturally and unconsciously gravitate towards the accent of the person I’m talking with. It makes others uncomfortable sometimes (those who have learned many languages and thus notice it), but most people don’t notice and think they actually like me because I talk like them. On my own, the most natural would be Austin, Texas English pronunciation. But it’s because of my heavy consumption of YouTube and Twitch content from that area during my teenage years, I’ve never been in the US. In Spanish I have like three or four different accents depending on the topic and context, code-switching is very common.
It’s the kind of thing that goes unnoticed when you don’t learn any new language or only speak a single second language. If you never interact with anyone who speak differently than you, then you don’t notice that the way you speak is not universal and you probably have a “heavy accent” in front of others who speak your same language.
- Comment on I'm a 6'1" man with size 3 feet which means every they measure my feet at a shoe store, the Brannock device gatekeeps my gender 2 weeks ago:
This is probably gonna blow your mind. But most shoes are worn on feet. Crazy, uh?
- Comment on Cozy video games can quell stress and anxiety 2 weeks ago:
I say this with all the kindness in my heart. If stardew valley estresses you out, then the problem is not the videogame. Your perfectionism and minmaxing POV might be what’s causing the anxiety and you would feel anxious and estressed in most other activities as well.
- Comment on 6* months away now. If you're on 10, do you plan to upgrade? Make the jump to Linux? 4 weeks ago:
Whatever you do. Don’t dualboot. It gives a wrong impression of what Linux is, and complexity is not inherently a part of it. Try Mint as a live USB OS first. That means the OS runs from a USB thumb drive. This will allow you to dip your toes before you dive in. Just like dipping toes, it’s a no-compromise way of testing, but if you choose to install you already have 90% of what you need.
- Comment on Switch 2 mouse mode (such potential) 5 weeks ago:
$80 digital. $90 physical. With the added spite that the “physical” copy is just a cartridge that loads a code for the game download. It’s just a $10 plastic box with an SD card with a download code inside.
- Comment on Switch 2 mouse mode (such potential) 5 weeks ago:
$90 per game. That’s an instant deal breaker.
- Comment on Does Google scan yt videos to know what products appear in them? 5 weeks ago:
This is what the big deal about cookies and privacy is all about.
- Comment on Does Google scan yt videos to know what products appear in them? 5 weeks ago:
YouTube doesn’t share exact user info. But, google ads platform does have the metrics and can show the Amazon seller statistics of interest when buying ad prints on YouTube videos. Like search terms and referral links click right after or before the video played.
This happens automatically and virtually without human intervention though. It’s just bots talking to bots talking to bots. It all happens in milliseconds after you click play. By the time your web browser has started loading the player, yt opened a bid for the ad spot, thousands of companies chose to bid on that video based on a myriad of parameters and statistics, a winner was chosen based on pledged money, then a video ad is loaded to the server ready to play.
GAds assigns every video several keywords, based on information from the uploader, then watches user behavior to assign meta tags. Videos are scanned, to search for curse words, nudity, copyright and other offending material automatically. I don’t think they scan for objects shown in the video to assign tags about the kind of product, but it’s not out of the realm of possibility.
- Comment on Other than a faulty charging port, is there any reason to use a wireless phone charger over wired? 5 weeks ago:
All our modern charging methods are really bad for batteries. Wireless is inductive which means the charging voltage is noisy and very variable, this means heat and that stresses the batteries faster. But, wired charging with PD uses really high voltages, which are sometimes way too fast. Also stressing the battery. We’ll see what comes of it but the recent couple of phone generations are prone to be the ones with the worse battery life expectancy.
Companies are usually aiming for 80% at two years time. That means that a phone that barely survives a day when new, will not make it through the day two years after. As the battery loses capacity, it requires more charges per day, accelerating the degradation.
Here’s iFixit assessment of wireless charging.
This is MKHB on why heat hurts batteries and how companies try to fight back the damage of fast charging.