This reminds me of similar questions around both Atomic Heart and Hogwarts: Legacy, and I think there are a couple differences in both cases.
In the case of Atomic Heart, part of the controversy was related to the sexualized robots that bear a traditional Ukranian hairstyle, and how subservient they are towards the player, as well as the way the USSR was depicted in general in the game. Taken together, a lot of people saw that as reflective of the current and common attitude of Ukraine being a subject state of Russia. So the monetary support for the devs were potentially directly benefiting people with questionable views.
In the case of Hogwarts: Legacy, the connection to a bad actor is even more clear cut, wrt JKR. Abstaining from purchasing it was roundly discussed as a boycott of her and her views, even if she had minimal connection to the game itself (we know she did financially benefit from it, as she stated it herself on Xitter).
I think this is one too many steps removed for me to condemn it in the same vein. Yes, Russia will benefit in tax revenue from it, but the studio isn’t state-owned or something; it’s no different than buying something made (in whole or part) in China giving tax money to the CCP to further Uighur genocide in Xinjiang, or tax money in the US going towards genocide in Gaza via military aid.
I’m not saying you’re a hypocrite if you choose to not buy this but still pay US taxes, because ultimately the consequences that you face for those 2 actions is very different. I might say it’s hypocritical to buy Chinese goods though, given they are still trading with Russia and supplying them materials.
Personally, I’m not going to treat all people as proxies for their government; that’s too close to collective punishment.
v4ld1z@lemmy.zip 1 week ago
This debate had been brought up back when Atomic Heart was bound to be released. Many people argued back then that it’s fine buying the game since the dev team had completely relocated to Cyprus (very popular country for Russians to move to next to Kazakhstan and numerous European countries), thus not funding the Russian government through taxes.
However, given that the dev team still lives in Russia this time, there’s not much to debate. The figures the author mentions check out and there’s no other way to put it, really, that gamers are, in part at least, funding Russia.
Sure, the company might have opposing views to Russia, but firstly, they haven’t moved to a different country, which is at least a little concerning, and secondly, are a legal entity in Russia, so they pay them regardless of motivation.
theangriestbird@beehaw.org 1 week ago
It’s interesting to compare to the Israel-Palestine debate, too. By the same logic, one should avoid buying any games from US-based developers, because those taxes are going to fund the genocide in Gaza. But of course, when you follow the logic to that end, one starts to consider their own income taxes in that debate.
Gaywallet@beehaw.org 1 week ago
Just because there’s no ethical consumption under capitalism doesn’t mean that we have zero control over what we consume. It’s perfectly fine to hold a viewpoint of trying to minimize harm where you can and when your’re aware of it.
stardust@lemmy.ca 1 week ago
I think it’s better to just admit someone doesn’t care and they want to consume than trying to creating some moral loopholes for why it is excusable for a product they really want.
It’s like piracy. Some try so hard to morally justify it. Others just admit I want it for free. In the end we just want to consume. I sure do. I want my product.
DdCno1@beehaw.org 1 week ago
Reductio ad absurdum, meet your distant cousin, reductio ad Judeam.
v4ld1z@lemmy.zip 1 week ago
Yea that’s a valid point. Not really sure where to draw the line
DdCno1@beehaw.org 1 week ago
The difference with Atomic Heart is that it wasn’t just made by a Russian developer, but that it also promoted a questionable outlook on the Soviet Union that closely mirrors the one the current Russian government is promoting.
v4ld1z@lemmy.zip 1 week ago
Right, that was a thing too