I don’t blame the devs for bad AAA games, with like 300 people working in one game, if it becomes shit it’s management fault.
imPastaSyndrome@lemm.ee 5 weeks ago
I feel like credentials such as used to work at Bethesda, aren’t as good as they think they are… Or is it just me?
Nexy@lemmy.sdf.org 5 weeks ago
imPastaSyndrome@lemm.ee 5 weeks ago
Okay but I don’t see how it’s a net positive credential, how it even actually means anything?
dependencyinjection@discuss.tchncs.de 5 weeks ago
😞
techt@lemmy.world 5 weeks ago
What specifically are you disagreeing with? Bad games are bad largely due to design and monetization reasons, both of which developers don’t participate in deciding. But, they do witness all of the good decisions that get cut from the design. Buggy games are one thing you can partially attribute to developers, but saying Bethesda devs have a net negative credential without explaining is willfully obtuse and borderline troll behavior.
imPastaSyndrome@lemm.ee 5 weeks ago
Good developers CAN make good games but good games require more than being just good at development… And bad developers can produce fun buggy games
RedditRefugee69@lemmynsfw.com 5 weeks ago
Are there shitty restaurants with good chefs?
Nexy@lemmy.sdf.org 5 weeks ago
Idk, you concider the food of a videogame the code or the story and lvl design?
Nexy@lemmy.sdf.org 5 weeks ago
Well, at least he is able and have experience to work well in open world sandboxes with fps mechanics. Something people tend to like. I didnt olqy starfield but y es new vegas, and if a game like this is bad is more because the level desing, progresión, npcs and such are bad done, and any of that things have something to do with a developer.
MonkderVierte@lemmy.ml 5 weeks ago
I understood it as “they were fed up with the henhouse and proved they could do better alone”.
imPastaSyndrome@lemm.ee 5 weeks ago
Yeah but it’s like, ok so you’re a programmer. Neat. Working at a company for a set period of time just doesn’t tell me anything. I guess that’s just me
pyre@lemmy.world 5 weeks ago
if they were a lead game designer or writer I would agree. but I think this guy did environmental design, and Bethesda has had pretty cool environments in their games. though not all of them are very believable (in feeling lived-in), they sure do provide some spectacle, and memorability. in fact many of their games have been mostly carried by environments.
moonburster@lemmy.world 5 weeks ago
It’s just you. That a company makes terrible decisions tells not that much about a dev. If a dev says he worked on multiple projects does tell something about the dev regardless of the company. Don’t forget that Bethesda sold their soul to MS and now have a lot more “steering” at the top, devs don’t participate in that.
Zidane@lemmy.world 5 weeks ago
Everything but starfield seemed like a plus to me
imPastaSyndrome@lemm.ee 5 weeks ago
Well he mostly worked on starfield of he was recently employed there
Krauerking@lemy.lol 5 weeks ago
Especially if we are going back only 14 years. So what did they work on, skyrim remasters or Fallout 4 remasters?
vxx@lemmy.world 5 weeks ago
Starfield
thetreesaysbark@sh.itjust.works 5 weeks ago
Meaning the last 6 years of his career there were on starfield, which he wasn’t a manager of, if he quit 3 years ago.
This feels like a standard toxic gaming community thread where dismissing someone’s achievements is for some reason fair game.
Dude held a job at a huge publisher for 14 years, then quit and developed his own thing.
Good on him!
vxx@lemmy.world 5 weeks ago
You’re missing that he quit during the development of that crappy game, which gives him extra points for judgement.
vxx@lemmy.world 5 weeks ago
To address your point of toxicity, I didn’t get the impression. In fact it’s the first thing that popped into my head as well.
Bethesdas reputation is just that tarnished.
Krauerking@lemy.lol 5 weeks ago
Nah I’m just ragging on the fact that Bethesda has released only like 2 new games in a decade and a half. And then updates of the old goodies like every year.
Its not about the developers it’s about how shitty Bethesda is.
Krauerking@lemy.lol 5 weeks ago
That… Still doesn’t feel like a positive thing to mention.
localhost443@discuss.tchncs.de 5 weeks ago
Mashing x to doubt…
That timeline was trotted out to make it sound pre no man’s sky during marketing. Inside sources had it’s real development time as way shorter, hence it’s so terrible even for a Bethesda game
Passerby6497@lemmy.world 5 weeks ago
Depends on their tenure. If they’re old school Bethesda, nah that’s just you. The people who built the older TES games had much more skill than the people churning out schlock or the 473rd rererelease of Skyrim. The newer people, yeah that’s not a feather in their cap really. Starfield is meh at best, and doesn’t hold a candle to stuff like Morrowind.
Renacles@lemmy.world 5 weeks ago
You shouldn’t dismiss someone’s 14 year career, including a game of the year, because you don’t like the studio he came from.
imPastaSyndrome@lemm.ee 5 weeks ago
Length of time isn’t a credential to me
Renacles@lemmy.world 5 weeks ago
It is to the real world, it’s called work experience.