Frostpunk 1 is great. It is stressful and difficult and a well designed survival puzzle.
Haven’t played raft, but I can’t recommend 1 enough.
ModernRisk@lemmy.dbzer0.com 1 month ago
Never heard of Frostpunk, how’s the game?
Frostpunk 1 is great. It is stressful and difficult and a well designed survival puzzle.
Haven’t played raft, but I can’t recommend 1 enough.
Even if you just want to chill you can easily use cheat engine to give you infinite resources and it’s still challenging and captivating believe it or not. I played through all the campaigns that way and enjoyed them all. People really need to give a shot to cheating in single player games they’re iffy about, sometimes it can create the experience you’re actually looking for
Completely agree. I played through a few times and lost each time, but wanted to see the ending of the game so I turned on cheats for extra resources and still found it difficult, but overall I was able to beat the game and enjoyed it! Especially when life is busy, I see no issue with the occasional “cheating” in single player games to get the experience you want!
It’s a tedious city builder, if you like that kind of thing.
Tedious: too long, slow, or dull; tiresome or monotonous
I think what you were going for was challenging and/or punishing. The first game explicitly has ends to each city type, and I certainly wouldn’t describe watching the city steam a man alive to get the people to tolerate you putting sawdust in their food “dull”
Lmao okay so you had a skill issue and got salty, got it.
Very pretty if i might add
I thought it was one of the most intense city builders I ever played. I love the genre, and I love this style. Pretty difficult as well.
jaycifer@lemmy.world 1 month ago
It’s a “survival city builder,” so it’s easier to lose than most. It has some serious style and in the first game has some tough decisions between doing what’s humane or doing what benefits you mechanically. As an example, for dealing with the dead you can create a cemetery where the dead can be remembered, reducing the malus to the hope of your people when someone dies. Alternatively you can create a snow pit out in the cold to preserve the bodies for organ harvesting, healing the sick faster and preventing some deaths but reducing hope overall.
I’m biased because I’ve played the first game for over 200 hours, but if it’s on sale definitely give it a try if you think the art looks cool or like city builders. It’s best played in winter when it’s already cold outside. I first played it during the polar vortex a few years back and it was awesome feeling the cold creep into my room as I tried to keep the cold from taking my people.
I’ve also played two playthroughs of Frostpunk 2 the last week and it feels like a larger scale escalation of the first game. If you play the first game enough you learn build orders and what to research first which can become rigid, the sequel feels a lot more fluid in deciding what to build toward next. A law or building has a smaller impact overall but there are enough of them that it feels like building a house of cards that you hope can weather the literal storms that hit you.
Xanis@lemmy.world 5 weeks ago
What this post doesn’t tell you, dear reader, is how Frostpunk will kick you in the dick repeatedly and you’ll learn to like it. It is a fascinating and difficult game, and not one to take lightly if you struggle separating digital game characters from real life empathy.
CitizenKong@lemmy.world 5 weeks ago
It’s relentlessly bleak and cruel but fun and entertaining at the same time (at least the first one).
It’s also really not all that hard once you figure out what’s most important to grow the city.
Galapagon@sh.itjust.works 5 weeks ago
The new one is more focused on the district level though right? IE you’re not building around the generator, just where to build new generators, mines, etc?
jaycifer@lemmy.world 5 weeks ago
Yes, instead of building individual houses and mines for a few hundred people, you build districts for thousands of people. Instead of heat levels per district, there are five “bad things” that have levels, food, sickness, cold, squalor, and crime. If you don’t produce enough of something like heat from coal/oil the cold level will start to rise to different levels depending on the percentage of the need met (if you make 1/4 the heat demanded, it gets really high). Each level affects other problems, so high levels of cold leads to higher sickness, high levels of sickness reduce the number of available workers, which makes it harder to keep housing districts running, which you need to keep enough shelter or else cold levels rise more.
There are also multiple ways to solve the issues this causes. If you can’t find or exploit a new source of heat yet, you could build hospitals in housing districts to counteract the increase in sickness and keep that level low, preventing sickness, or you could pass a law like family apprenticeship that increases the percentage of your population that can be used as workers (kids helping their parents) so you can afford more people being sick. You could also shut down some material or food production to save heat demand or workers, but then you need to have big enough stockpiles to survive the deficit, or you might be dealing with hunger from food shortages (which increases sickness by the way) or crime from material goods shortages.
And the worse things get, the blacker the edges of the screen get as tensions rise, trust falls, and your own hope outside the game wavers, which get’s really intense. But that only makes it all the sweeter when that one district, building, or law you needed finishes and you see that beautiful word while hovering over the problem killing you; “diminishing.”
I think I went on a bit of a tangent there, but I have really been enjoying my time with the game so far. The one issue I have is the game chugs right now. On an RTX 2080S I have the resolution down to 1080p and framerates still hover around 40. Maybe it’s my CPU
Nuke_the_whales@lemmy.world 5 weeks ago
It’s currently free on psplus so I wanna try it. I’m always iffy on those games cause just learning the mechanics can take so long
Katana314@lemmy.world 5 weeks ago
I’ll admit, I’ve kept no interest in the game or its sequel because the concept just sounds depressing. Similar to Dark Souls’ plot; “Life sucks, you accomplish nothing more than survival, and innocent people die anyway.”
2pt_perversion@lemmy.world 5 weeks ago
For some reason I always thought it was an fps that takes place on trains…I’ll check it out now because I like city builders.
jaycifer@lemmy.world 5 weeks ago
Maybe some mental mixup with Snowpiercer, which does take place on a train surrounded by snow?
2pt_perversion@lemmy.world 5 weeks ago
Yeah that’s probably it. I haven’t seen Snowpiercer and was mixing the two up.