All profit now baby!
'Melts our frozen-solid hearts': Frostpunk 2 devs celebrate 350,000 copies sold—covering the production and marketing costs
Submitted 2 months ago by Agent_Karyo@lemmy.world to games@lemmy.world
Comments
MyOpinion@lemm.ee 2 months ago
MrPoopyButthole@lemmy.world 2 months ago
FP1 was great
HKayn@dormi.zone 2 months ago
Frostpunk 2 is also available DRM-free on GOG!
www.gog.com/en/game/frostpunk_2AngryCommieKender@lemmy.world 2 months ago
Looks like the phone app Whiteout Survival ripped these guys off. I’ll have to wishlist this one.
ModernRisk@lemmy.dbzer0.com 2 months ago
Never heard of Frostpunk, how’s the game?
jaycifer@lemmy.world 2 months ago
It’s a “survival city builder,” so it’s easier to lose than most. It has some serious style and in the first game has some tough decisions between doing what’s humane or doing what benefits you mechanically. As an example, for dealing with the dead you can create a cemetery where the dead can be remembered, reducing the malus to the hope of your people when someone dies. Alternatively you can create a snow pit out in the cold to preserve the bodies for organ harvesting, healing the sick faster and preventing some deaths but reducing hope overall.
I’m biased because I’ve played the first game for over 200 hours, but if it’s on sale definitely give it a try if you think the art looks cool or like city builders. It’s best played in winter when it’s already cold outside. I first played it during the polar vortex a few years back and it was awesome feeling the cold creep into my room as I tried to keep the cold from taking my people.
I’ve also played two playthroughs of Frostpunk 2 the last week and it feels like a larger scale escalation of the first game. If you play the first game enough you learn build orders and what to research first which can become rigid, the sequel feels a lot more fluid in deciding what to build toward next. A law or building has a smaller impact overall but there are enough of them that it feels like building a house of cards that you hope can weather the literal storms that hit you.
Xanis@lemmy.world 2 months ago
What this post doesn’t tell you, dear reader, is how Frostpunk will kick you in the dick repeatedly and you’ll learn to like it. It is a fascinating and difficult game, and not one to take lightly if you struggle separating digital game characters from real life empathy.
Galapagon@sh.itjust.works 2 months ago
The new one is more focused on the district level though right? IE you’re not building around the generator, just where to build new generators, mines, etc?
Nuke_the_whales@lemmy.world 2 months ago
It’s currently free on psplus so I wanna try it. I’m always iffy on those games cause just learning the mechanics can take so long
Katana314@lemmy.world 2 months ago
I’ll admit, I’ve kept no interest in the game or its sequel because the concept just sounds depressing. Similar to Dark Souls’ plot; “Life sucks, you accomplish nothing more than survival, and innocent people die anyway.”
2pt_perversion@lemmy.world 2 months ago
For some reason I always thought it was an fps that takes place on trains…I’ll check it out now because I like city builders.
MrPoopbutt@lemmy.world 2 months ago
Frostpunk 1 is great. It is stressful and difficult and a well designed survival puzzle.
Haven’t played raft, but I can’t recommend 1 enough.
DudeDudenson@lemmings.world 2 months ago
Even if you just want to chill you can easily use cheat engine to give you infinite resources and it’s still challenging and captivating believe it or not. I played through all the campaigns that way and enjoyed them all. People really need to give a shot to cheating in single player games they’re iffy about, sometimes it can create the experience you’re actually looking for
TammyTobacco@lemmy.ml 2 months ago
It’s a tedious city builder, if you like that kind of thing.
Shiggles@sh.itjust.works 2 months ago
Tedious: too long, slow, or dull; tiresome or monotonous
I think what you were going for was challenging and/or punishing. The first game explicitly has ends to each city type, and I certainly wouldn’t describe watching the city steam a man alive to get the people to tolerate you putting sawdust in their food “dull”
unexposedhazard@discuss.tchncs.de 2 months ago
Very pretty if i might add
Chee_Koala@lemmy.world 2 months ago
I thought it was one of the most intense city builders I ever played. I love the genre, and I love this style. Pretty difficult as well.