I have had players make persuasion checks against me before when they want to do something that’s explicitly outside the rules but I think it would be cool. Depending on how cool I think it would be, the DC can be anywhere from 10 to 20, and the player doesn’t have proficiency
Comment on Anon casts a healing spell
hector@sh.itjust.works 3 months agoHonestly, as a DM, when this doesn’t infringe on other player’s fun like here I don’t mind doing extraordinary stuff for the Nat 20
starman2112@sh.itjust.works 3 months ago
hector@sh.itjust.works 3 months ago
That’s another good idea ! I want to create an environment that incentivizes player creativity soo this could be fun :)
xantoxis@lemmy.world 3 months ago
Taking away someone’s intentional, roleplayed disability definitely falls under “infringing on someone’s fun”, though. If the player (not just the character) is also disabled and trying to represent themselves in the game, this goes beyond infringing on fun straight into lowkey offensive. I would never let this nat 20 work. Maybe it fixes the wheelchair or something.
yeather@lemmy.ca 3 months ago
Main issue is the wheelchair itself. No adventurer would ever use a wheelchair, the only reason we can use wheelchairs now are uniform roads and ada mandated ramps. Magic carpets exist and are cheap in game and don’t make you a liability.
ocassionallyaduck@lemmy.world 3 months ago
I mean, have you considered a dwarven wheelchair made from the shields of the fallen, using their frames for wheels that grant comparable protection while gaining grip compared with a wooden spoke?
Or a druidic wheelchair of entire roots that bonded to the druid when they were mortally wounded on the forest, bonding them permanently?
Or a warlock who walks with an artificial leg of miasma and lurching tentacles that his patron restored him to in exchange for his soul debt?
Literally no reason and no way a wheelchair in game is more a liability than some geriatric old fucking wozard breaking his hip or your characters having a concussion and needing an EMT.
yeather@lemmy.ca 3 months ago
Though better than the alternative it would still be terrible on any uphill.
Roots bonding to the lower body would not form a wheelchair, more like darth maul spider legs.
That’s a leg, not a wheelchair.
In every scenario, using any magic would circumvent the disability in a way that ends up mimicking walking while not being a liability.
Lightor@lemmy.world 3 months ago
I find it odd that there is tons of room to make a wheel chair work in the game but not the spell.
It’s a shared adventure, I’d let lots of things fly for the sake of fun and interest.
southsamurai@sh.itjust.works 3 months ago
Why do people think this? Like, I’m not mad at you, just amazed at how common this belief is.
Wheelchairs were around, and in use on surfaces that were abysmal in comparison to modern ones, but they worked.
Whether or not an adventurer would use one is a different issue, but folks really don’t know shit about wheelchairs it seems.
I’m not saying it would be fun, or easy, but I’ve been out in the woods on paths barely wide enough to fit a chair, and had people, my patients, push themselves the entire way, lumps, ruts, rocks, roots and all. And rubber tires aren’t magic for that. They help, but they don’t make the impossible possible, just the edge cases easier.
yeather@lemmy.ca 3 months ago
Because this is a FANTASY WORLD with MAGIC and BETTER ALTERNATIVES.
JackbyDev@programming.dev 3 months ago
How do you know he doesn’t put it on a floating disk?
yeather@lemmy.ca 3 months ago
Then it is no longer a wheelchair, it’s a magical floating chair which is acceptable.
Lux@lemmy.blahaj.zone 3 months ago
I believe they were saying that this is a situation where it does infringe on other player’s fun
Cethin@lemmy.zip 3 months ago
If I’m DM I’d say they cast the spell exceptionally well and… it does nothing. They can do something very well that doesn’t do anything special.