Yeah, because EA gave Bioware a chance to bounce back, in fact multiple chances. You could say EA killed the Bioware of old which the talent leaving the studio, but the new Bioware could’ve bounced back. They had everything they needed to succeed. A credible studio name that people trusted and a bunch of beloved IPs that people would give a chance. They even had EA giving them more than one shot to not fail (which is more than most EA studios get) and also plenty of time to get it right. All Bioware had to do was put out a good game and they simply couldn’t.
So let me ask in reverse. Let’s say Bioware was indepedent. What would Bioware have to fuck up for you to say its their fault for going under? Because to me they ticked all those boxes already. Had it been any other studio they’d already be dead and forgotten.
DupaCycki@lemmy.world 1 week ago
BioWare itself was a corporation, and that’s the problem. It ruined itself just as much as EA ruined it.
An outcome like this is inevitable when your goal is infinitely compounding returns on investments.
tankfox@bookwyr.me 1 week ago
We should just go after all the money of the people who sell the studios. Everyone always forgets that for every game studio Equity Almighty destroys there’s a former owner sitting on a fat pile of cash that a whole group of people worked together to build, 120% tax on all their assets.
We used to hate the sellouts for being sellouts. Now they just aren’t talked about, like selling out is inevitable and in many ways the whole point.
Cherry@piefed.social 1 week ago
Agree with everything you have to say. We have become far too tolerant on bad behaving peers. Now they get called innovative and lots allude to be like them. It’s the new fame. Few people get rich in a conscientious way.
captcha@lemmy.frozeninferno.xyz 1 week ago
I don’t know, I feel like for many it’s the goal from the very beginning, even if they don’t succeed in selling out