Weird they didn’t do this from the start.
Steam Controller: Reservations open May 8th - Steam News
Submitted 4 days ago by ampersandrew@lemmy.world to games@lemmy.world
https://store.steampowered.com/news/group/45479024/view/702141174212725149
Comments
PieMePlenty@lemmy.world 4 days ago
Nibodhika@lemmy.world 4 days ago
How do you think it would have gone differently if they had done this?
ech@lemmy.ca 3 days ago
Instead of having people frantically trying to beat robo-scalpers through a system (predictably) crashing through surge of demand, people would get into the queue and scalpers would have had no incentive to exploit FOMO that wouldn’t exist. There probably would’ve still been a tech issues at the start, but it would’ve smoothed out on it’s own instead of having people wonder for a week if they’d be able to even submit an order, hoping they don’t miss the next announcement (which I almost did).
SoloCritical@lemmy.world 4 days ago
Oh thank god, this actually is awesome. I was so frustrated for missing the original launch but this should help!
ZoteTheMighty@lemmy.zip 4 days ago
Before release, the only thing people seemed to want to do was complain about the price, and now they’re way sold out. Never trust pre-release opinions I guess.
BlameTheAntifa@lemmy.world 4 days ago
Valve or not, I have no reason to cheat on my beautiful 8BitDo Ultimate with that overpriced whore of a gamepad.
samus12345@sh.itjust.works 3 days ago
Gamers do that all the time. See: Switch 2.
tal@lemmy.today 4 days ago
On eBay, I see two listings from scalpers already up for $230 and $319.
ryphez@lemmy.world 4 days ago
Cool I’d like mine to ship already. This launch has been rough
kolle@lemmy.world 4 days ago
19:00 CET they sai
ap1werks@sh.itjust.works 4 days ago
we are happy
you are sad
Flatfire@lemmy.ca 4 days ago
Cool, they’ve done effectively the same thing they did with the Steam Deck. I think they truly didn’t anticipate the volume of people interested in the controller.
Romkslrqusz@lemmy.zip 4 days ago
Which is surprising, they should have had the stats based on wishlisting alone.
They really should have had this system in place from the get-go, I was actually expecting it to work that way.
ericwdhs@discuss.online 4 days ago
I said it somewhere else, but I think Valve actually did factor in wishlist counts. The problem is in the percentage of those that convert to sales. For games, the median conversion rate is 10% to 20% of wishlists converting to sales within the first week. I expect the Steam Controller’s conversion rate was much higher.
Valve may have even tried anticipating this from Deck sales and still failed to account for the Deck conversion rate still being lower due to the greater price.
nocturne@slrpnk.net 4 days ago
I forgot to add it to my wishlist.
tal@lemmy.today 4 days ago
If you’re getting the Steam Machine 2.0, you’re probably going to get at least one Steam Controller, since it’s the closest thing to an “official” Steam Machine controller, and it’s designed to let you do a reasonable job of playing mouse-based games from the couch. Kinda go together like peanut butter and jelly.
But…the Steam Machine 2.0 is deferred, so the people buying one are buying one to use on a PC, either for use at a desk or some non-Valve-built living-room PC, which I think is probably harder for Valve to predict demand for.
ericwdhs@discuss.online 4 days ago
Oh, I didn’t think of that. If Valve did something like subtracting Machine wishlists from Controller wishlists to estimate the number of people wanting to buy the Controller to use by itself, that leaves a lot of room for underestimating the overlap. I probably contributed to this too by wishlisting the Machine despite not being sure I actually want it. If you only wishlisted the Controller, I may have taken your spot. Oops. Sorry, guys.