Nibodhika
@Nibodhika@lemmy.world
- Comment on If I strapped a weight to a tortoise, could I train it go relatively fast? 2 days ago:
You know, there’s some good eatin on one of them things.
GNU Terry Pratchett
- Comment on Help me out: which looks better for the Duck - the neck tie or the bow tie? 1 week ago:
The pictures are different, so it’s hard to evaluate them the same. Objectively the bowtie makes it all too crowded around his face. On a more subjective note, it might be because of the lighting, but the necktie looks like a distinguished gentleman, whereas the bowtie is giving me serial killer vibes.
- Comment on Any Roguelike/Roguelite suggestions? 1 week ago:
While I also strongly recommend Dead Cells like others, I think it’s best if you first play Rogue Legacy. Let’s put it this way, if Rogue Legacy is like a good cup of coffee, dead cells is cocaine, or maybe crack.
- Comment on Can I pay someone to add a specific feature to an open source app? 1 week ago:
Some larger projects have what’s called a feature bounty, like others have mentioned $20 is very low for someone not familiar with the codebase to do it, it might be enough for someone already familiar with it (but I seriously doubt it since it involves at least some refactoring of the UI to add a shuffle button). However if more people want that feature they can each contribute a small amount and eventually it would be a value that would justify someone to learn the codebase.
That being said, like someone else pointed out, it seems the app is going through some rewriting, so I wouldn’t expect any new features (especially those involving UI) anytime soon.
Finally there are two issues mentioning shuffle in the GitHub, github.com/jarnedemeulemeester/findroid/…/334 and github.com/jarnedemeulemeester/findroid/…/547 you might want to create an account there and voice your wanting of that feature too, by either adding a thumbs up or a comment explaining why this is important to you.
Good luck, hope you get your shuffle play!
- Comment on SteamOS expands beyond Steam Deck 1 week ago:
All of that sounds really awesome, but I think I still stand by the conclusion I had even if some/most of my assumptions were wrong, it might be too much for a new person. I get that for you it wasn’t, but I’ve also seen people whose first distro was Gentoo. The rollback to a working state feature is really cool and I definitely could have used that back in the olden days when I first started using Linux and broke my system periodically, but those were different times (be glad you don’t know what a Xorg file is hahaha).
Overall in theory it seems that Bazzite is a system I would like to use, but I thought the same of NixOS and couldn’t get used to it. But I’ll definitely try it in the future.
As an anecdotal point I have in fact ran
rm -rf /etc
in the past, you are correct that the system doesn’t boot (had to do a full reinstall that time). And as a completely unrelated note be very careful with pressing enter in the middle of typing a command, for example trying to delete a folder inside /etc hahahaha. - Comment on SteamOS expands beyond Steam Deck 1 week ago:
My experience with Bazzite is very limited, so I appreciate the corrections. Since you seem to know a lot about it let me ask you a couple of things:
- Bazzite is immutable, right? I’m sure I saw that somewhere and Fedora Atomic is also immutable IIRC
Assuming it is immutable:
- How does the config changes not get overwritten? The whole point of an immutable distro is to prevent changes to files to ensure things keep working
- How are packages installed? The docs you sent recommend flatpak, which while very good in theory still has a small fleet of apps available. Also they suggest using distrobox among other things, that’s definitely not beginner friendly, although an interesting concept for an advanced user to have your main machine be an immutable host to any system you want.
Regardless of that, yes one’s first intuition should be to go for the docs for your distro, but we know that’s not the case and that most people will just Google their problems with Linux in front because we keep telling them that all distros are the same (which they are, once you know what you’re doing).
- Comment on Microsoft is combining “the best of Xbox and Windows together” for handhelds 1 week ago:
I am fairly sure Gabe expected this, in fact I think he expected more. See, back when Windows95 was first released people were skeptical that Windows would be a good platform for gaming, they cited non-existent technical issues (similar to how they do with Linux now) that drove the employees at Microsoft mad, so one particular employee had the idea to port the most advanced game at the time to Windows, they contacted ID software, and got in an agreement that they would write the Windows port of Doom and give them the code back, ID agreed and after Doom was released for Windows more and more people started to port their stuff over since it was clearly possible. So essentially Windows being a gaming platform was only possible thanks to that employee, who after working with games liked it so much that he quit Microsoft to create his own gaming company which he called Valve. Yup, Gabe Newell is responsible for both Windows and Linux being seen as a gaming platform.
- Comment on Microsoft is combining “the best of Xbox and Windows together” for handhelds 1 week ago:
Why do you want SteamOS though? Unless you’re making a Steam Machine there are better options out there for desktop usage.
- Comment on SteamOS expands beyond Steam Deck 1 week ago:
Exactly, they said desktop use to replace Windows that is more than gaming, by your own phrase:
If you want more than gaming as the central focus then sure look elsewhere.
They should look elsewhere.
- Comment on SteamOS expands beyond Steam Deck 1 week ago:
Isn’t Bazzite an immutable OS with very limited package availability outside of gaming? At least that’s what I remember from a while back. If so it’s an excellent distro for getting a Steam Machine just like ChimeraOS, but I’m not sure it would be a good experience for someone just getting into Linux, since most of the help he will get online will direct him to edit config files which would get overwritten on update.
For example, say the person wants to install Skype, or something that is not in the graphical UI store on Bazzite. Most guides they would find for Linux would tell him to add a PPA, or download a .Deb, or if he manages to find something that works it would be to download an RPM and they would need to redo it every update, or they could find a guide on how to install it via flatpak (but for that they would need to know what flatpak is) or snap (and go into a lot of troubleshoot figuring out why he doesn’t have snap). We take a lot of Linux knowledge for granted, but people using it for the first time won’t know all of this.
- Comment on SteamOS expands beyond Steam Deck 1 week ago:
If you want more than gaming as the central focus then sure look elsewhere.
That’s exactly my point, OP talked about replacing Win 10 desktop, not about a gaming machine (for which I agree SteamOS is an excellent choice).
- Comment on SteamOS expands beyond Steam Deck 1 week ago:
Cool, so did I a while back, what’s your point? It’s still not a great replacement for Windows as it’s not the intended use of the OS, and will be frustrating for someone without Linux experience.
- Comment on SteamOS expands beyond Steam Deck 1 week ago:
Yes, for you and me who understand what that means it’s just the same, but for someone with no Linux experience is going to be very different. Googling any issue he has will direct him to alter config files or install packages, neither of which would be permanent on SteamOS, while the OS is the same the usage of it is completely different, so for a person with no Linux experience to try to use it as their daily desktop system it would be frustrating because none of the help online would apply to him.
- Comment on SteamOS expands beyond Steam Deck 1 week ago:
Don’t use SteamOS as a desktop OS, that’s not what it’s meant to. You might be used to Windows and think that a different distribution of Linux is just a different customization of the OS, but it’s almost an entirely different OS that happens to run the same binaries.
If you’re interested in getting an alternative to Windows, try some beginner friendly Linux distros on a Virtual Machine or an old laptop. I recommend Linux Mint to newcomers, but if you’re used to the desktop mode on SteamOS maybe Kubuntu. The closest you can get is Bazzite but that’s also not a desktop OS so I wouldn’t use that unless it was for a Steam Machine. The second closest (that’s also somewhat beginner friendly) is Manjaro K DE version, but being Arch based I don’t tend to recommend it to new Linux users, but of you’re dead set on getting something as close as possible to SteamOS that’s it.
- Comment on SteamOS expands beyond Steam Deck 1 week ago:
Wine was in a great state, it just wasn’t integrated on Steam so it was clunky to get it working. Long story short Steam Machines only had a handful of games available (those with native binaries) unless you jumped through hoops to install steam on wine and launch steam from steam or something of the sort.
At the time we thought that the steam machines would make devs port their games, but that didn’t happen, so Valve invested heavily on Wine to make the games come to Linux regardless of the game devs. If Valve hadn’t invested most games that run today would still run, wine has always been an amazing piece of technology, their investment was mostly on a library called dxvk which translates directX calls to Vulkan instead of OpenGL, for technical reasons this was needed for any game that only supports DX12, but also gave some performance boost to other titles. I’m not trying to downplay Valve’s hand, dxvk was a much needed piece of the puzzle that Valve singlehandedly financed, not to mention all of the other stuff they’ve done that benefitted Linux gamers over the years, but if they had integrated wine on Steam without dxvk 99% of cases would be mostly the same (but that 1% are heavy hitters).
- Comment on is feeling disrespected reason good enough to change jobs? 2 weeks ago:
I’m not saying you’re wrong, but I got a >100% in 3 years from a >50k by switching companies. That being said I don’t think I would change my current job for a different one, if I ever get made a significantly higher offer elsewhere I’m more likely to use it as leverage to get a similar raise here, so I can definitely understand the not wanting to leave a given company.
- Comment on GOG reportedly suffering from staff turnover and poor management: “Current business model is likely running out of steam” 3 weeks ago:
If you backed up your game folder yes you can. Most games on Steam have no DRM, so just copying the folder is enough to play it on another computer. Then there are badly implemented games which you would need to replace the steam library with an open implementation (which doesn’t involve cracking the game). And finally there are games with DRM which are not available on GOG so they’re irrelevant to the discussion.
- Comment on GOG reportedly suffering from staff turnover and poor management: “Current business model is likely running out of steam” 3 weeks ago:
Again, the same is true for Steam, so that’s a moot point when comparing GOG to Steam which is what this thread is about.
- Comment on GOG reportedly suffering from staff turnover and poor management: “Current business model is likely running out of steam” 3 weeks ago:
This is a thread where someone claimed that you don’t own the games on Steam but you do on GOG, this is the comment the person was replying to:
In case of Steam.
With GOG I get an actual license key & terms that state my ownership.
So yes, that’s exactly what the person is saying. So the fact that GOG can’t remotely wipe your drive is a strawman fallacy, because neither can Steam, and the differences between GOG and Steam is what’s being discussed, so anything that is the same has no bearing on the discussion.
- Comment on GOG reportedly suffering from staff turnover and poor management: “Current business model is likely running out of steam” 3 weeks ago:
Again, the same is true for Steam as well, so it’s a moot point.
- Comment on GOG reportedly suffering from staff turnover and poor management: “Current business model is likely running out of steam” 3 weeks ago:
But the same is also true for Steam, so it’s a moot point.
- Comment on GOG reportedly suffering from staff turnover and poor management: “Current business model is likely running out of steam” 3 weeks ago:
It depends on the game and how they handle steam, if they see steam as a requirement then the game is choosing to use steam as a very rudimentary (and easily bypassed) DRM. But this is more about lazy development than DRM, essentially they’re not expecting the steam APIs to fail, which is ridiculous considering they have non-steam versions, so a simple if statement would solve this issue. Also this paints those games in a very bad light to me, because if they’re doing that with some API call on steam they might be doing it with another and now the game needs to be online always.
There are plenty of multiplayer games that don’t require steam, iirc all of the paradox games you can just copy the folder to a different computer without steam and run the binaries.
And while not ideal, someone else pointed in another comment that there’s an open source implementation of the steam API, so worst case scenario you just replace the library in your backup and you’re done.
- Comment on GOG reportedly suffering from staff turnover and poor management: “Current business model is likely running out of steam” 3 weeks ago:
Yes, there are a couple of corner cases, I know of 1. But what I stated is still true as a general rule.
- Comment on GOG reportedly suffering from staff turnover and poor management: “Current business model is likely running out of steam” 3 weeks ago:
On most games yes, like I said before I’ve copied games from my computer to others to play in lan to convince friends to buy a game.
Then there are badly implemented games, where you need to either delete the steam library from the game folder or replace it with an open implementation.
And the rest are the ones that have DRM (which are not available on GOG anyways so they don’t matter for this discussion).
- Comment on GOG reportedly suffering from staff turnover and poor management: “Current business model is likely running out of steam” 3 weeks ago:
Yup, GOG just has good marketing department and lots of people fall for the DRM-free (but not really) games you own (but not really) campaign.
- Comment on GOG reportedly suffering from staff turnover and poor management: “Current business model is likely running out of steam” 3 weeks ago:
How is that different from backing up the game folder on steam? In both cases it’s true that:
- You’re not doing anything illegal at the moment you do it
- You can use it to play the game on a different computer (as long as the game is DRM free which is not granted on either platform)
- The company (Valve/GOG) can’t remotely erase your copy
- If the company removes the license from you your backup is now technically illegal but it’s unlikely to be enforced
I fail to see how GOGs approach is any different, they still sell you a license and you’re backing up the installer in case the license gets removed and/or you’re forbidden from redownloading the game.
- Comment on GOG reportedly suffering from staff turnover and poor management: “Current business model is likely running out of steam” 3 weeks ago:
Yes, but the same is also true for Steam, so it’s a moot point.
- Comment on GOG reportedly suffering from staff turnover and poor management: “Current business model is likely running out of steam” 3 weeks ago:
No you don’t. You get the same license as you do on Steam, here’s the license btw …gog.com/…/16034990432541-GOG-User-Agreement-effe… :
We give you and other GOG users the personal right (known legally as a ‘license’) to use GOG services and to download, access and/or stream (depending on the content) and use GOG content. This license is for your personal use. We can stop or suspend this license in some situations, which are explained later on.
Which is very similar to Steam. In both cases you can keep the files you’ve downloaded on your machine, and on most cases you can copy those files to a different machine and keep playing it. GOG has better marketing on this regard, but they’re both very similar, neither enforces DRM nor forbids it entirely, although GOG does tend to be a bit stricter (but they still allow it) whereas steam is a bit looser but knowingly implemented a weak DRM and let’s you know in the game page if the game has any stronger form of DRM.
- Comment on GOG reportedly suffering from staff turnover and poor management: “Current business model is likely running out of steam” 3 weeks ago:
I would lose some of my library, but I think most of it would still work.
- Comment on GOG reportedly suffering from staff turnover and poor management: “Current business model is likely running out of steam” 3 weeks ago:
But the APIs are public, so they can be reimplemented in open source. There just hasn’t been any reason for it since currently that would only be used for piracy (in fact some “cracked” games have a mockup of the steam API that just returns the expected things as if it had contacted the servers). But the moment steam goes away I give it a couple of weeks until there’s a GitHub implementing most of the basic stuff.