Comment on 0/10 game

chromatic_aberration@discuss.tchncs.de ⁨3⁩ ⁨days⁩ ago

I would even argue that this practice of spreading items in lesser important places is often bad design. It motivates a player to do things that are not fun. Why should this be in the game?

As a bonus it is easier to balance a game when the amount of items does not vary that much.

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