Yeah people saying its similar to Pokemon probably never played it. Its nothing alike Pokemon. Only the art style looks similar to Pokemon. And that’s about it.
Comment on Palworld v1.0 - Official Release Changelog
BreakerSwitch@lemmy.world 7 hours agoI wouldn’t call palworld similar to Pokemon or monster hunter in gameplay. It’s most similar to Ark Survival Evolved or other survival sandboxes
thingsiplay@lemmy.ml 6 hours ago
Simon_Shitewood@lemmy.ml 4 hours ago
I think the similarity is really with the Pokémon game we imagined would be available by now. I understand the most recent games have taken steps away from the classic formula, but we’ve been imagining stuff like flying around the map on your mons and open world battling for decades. Pocket pair just took that imaginary game and added guns.
ampersandrew@lemmy.world 7 hours ago
I wouldn’t compare Palworld to Monster Hunter, but comparisons to Pokemon are fair for pretty obvious reasons, even if it’s by no means the same gameplay loop verbatim.
mrfriki@lemmy.world 7 hours ago
Thanks for the answer! I never got into survival genre precisely because of what you say that in kind of looks like a job and I certainly more on the casual side of gaming, love sinking hours in the games i love but don’t want to do research or have a side job. In order to enjoy them.
Speculater@lemmy.world 7 hours ago
Ark and Rust are two of the worst games ever for casual gamers.
Ark for instance forces you to login daily to feed your previously self sufficient captured wild dinosaurs.
Rust is basically the septic tank for online gaming. It’s only composed of the most dedicated gamers with the worst personalities.
Both require a doctorate in skill trees and a depth of knowledge that feels unachievable unless you spend 500+ hours learning the tutorial.
Quetzalcutlass@lemmy.world 7 hours ago
You hit the nail in the head. I’d describe Palworld as a shameless clone of ARK with Pokemon mechanics bolted on top, and a focus on automating your base vs ARK’s attitude of “do everything yourself”.
But the main thing Palworld gets right is copying all the good things about ARK that had people play it for thousands of hours, while reducing or eliminating all the bad things people hated about ARK (while still playing it for thousands of hours).
Mostly it improves the formula by reducing busywork and how long things take - in ARK, basic tasks could take hours and require the player’s constant attention that whole time, whereas in Palworld almost nothing takes more than a few minutes. Hatching eggs is the main exception, and that’s entirely passive outside of putting it in its preferred climate and coming back to hatch it later.