mrfriki
@mrfriki@lemmy.world
- Comment on New report claims gamers spend more time watching videos about gaming than playing games 2 weeks ago:
It’s not a surprise. Big companies have been very busy for the last decade in transforming video games into glorified visual experiences which feel more of a chore than fun to play.
- Comment on Brazilian's impression on Europe(i have never been there and this is based on nothing) 3 weeks ago:
TIL I know that I live in the middle of a desert, guess and will go now and find my spirit animal then.
- Comment on Assassin's Creed Shadows Will Feature Denuvo & Account Linking + EULA also requires you to allow Ubisoft to "monitor" your RAM 3 weeks ago:
And they wonder why they are flopping.
- Comment on STALKER 2: Heart of Chornobyl Potentially Banned in Russia Due To Potential 'Justifying Terrorism' 4 weeks ago:
The question is whether they have the intention of publishing it in Russia in the first place.
- Comment on Tencent collaborated with Snoop Dogg for Fortnite, officially adding the 'C-Walk' as a dance, a notorious gang sign for the Crips. 1 month ago:
I think this summarizes pretty well the current state of video games.
- Comment on Naughty Dog’s next game will reportedly offer ‘a lot of player freedom’ | VGC 1 month ago:
The freedom to make a PNS account maybe?
- Comment on Ryujinx emulator GitHub repository currently down 2 months ago:
So my Ryujinx setup won’t start, it post an error message, though it was an offline setup, seems that this is not the case.
- Comment on Gotta love these new folding phones.. 3 months ago:
Nah, that crease is quite distracting.
- Comment on Declaration of War - The Forever Winter Early Access Announcement 3 months ago:
Looks promising but I will wait until reviews on the solo experience before buying it.
- Comment on Flintlock: Siege of Dawn mixes fantasy and gunpowder – Review 4 months ago:
It did it although I never used it that way more like to slow down enemies or gaining time. In Bloodborne it didn’t felt weird at all but here it somehow breaks the flow of combat.
- Comment on Flintlock: Siege of Dawn mixes fantasy and gunpowder – Review 4 months ago:
Checked it on my last day of Game Pass so only played a couple hours and it was pretty meh. The stuttering on a high en pc was terrible and the gameplay was bland and generic, the lack of heavy attacks and the pistol as a parry mechanic totally breaks the flow of the combat and makes it very simplistic. The movement, particularly jumping felt very floaty.
- Comment on What makes it “Legitimate Interest“? 5 months ago:
I’m assuming that whatever the law in each country consider legitimate.
- Comment on So THIS is the correct way! 5 months ago:
Loved that show as a kid!
- Comment on New Hellblade 2 Sales Data Offers a Clearer Picture of How It Did on Xbox Game Pass and the Charts 5 months ago:
The game pass version was broken for me. Sudden and massive fps drops every few minutes, seems like a memory leak. Had to play Lords of the fallen instead.
- Comment on pillow :33 5 months ago:
The urge to pop it up…
- Comment on These AI generated pics are becoming impossible to spot 5 months ago:
That’s a cozy fire for sure.
- Comment on Check this shit out 5 months ago:
That’s some high quality stick you have there my man.
- Comment on Doom: The Dark Ages is introducing big changes to combat because id Software came to one core realization: "Every projectile mattered in the original Doom" 6 months ago:
What I didn’t like about Eternal was being forced to use specific weapons to kill certain enemies. For me this kind of shooters are all about use “the right tool for the job”. If I fancy using the two barrels shotgun from start to finish, just let me do so.
- Comment on Ubisoft Excited To Let You Know Prince Of Persia Remake Is Still Years Away 6 months ago:
Where do you think the bulk of the budget goes to?
- Comment on It's time to let go 7 months ago:
No way! I’ve just put a new one there yesterday (or was it the day before?)
- Comment on Bethesda Quietly Removes Denuvo DRM from Ghostwire: Tokyo 8 months ago:
Yeah, some games like this are more about the mood, the settings and the exploration, even if it and empty alley or some random convenience store than the actual gameplay.
- Comment on Bethesda Quietly Removes Denuvo DRM from Ghostwire: Tokyo 8 months ago:
You are welcome, enjoy it!
- Comment on Bethesda Quietly Removes Denuvo DRM from Ghostwire: Tokyo 8 months ago:
Combat is certanly not its strongest point, I wouldn’t call it repetitive, I found it fun at best and serviceable at worst. The best part of the game for me was traversing Tokyo by night, the powers your character has make it very enjoyable and the landscape is beautifully crafted. Also there are a lot of Japan urban legends and folklore mixed in there too. I’d say it’s a solid 20 hours experience. But it you are in it mostly for the combat I wouldn’t recommend it to you.
- Comment on Bethesda Quietly Removes Denuvo DRM from Ghostwire: Tokyo 8 months ago:
Played this on Game pass (the only way to play De Nuevo games in my opinion) Liked it a lot.
- Comment on When a cave has better wifi than I do 8 months ago:
He’s about to reach the secret core control room.
- Comment on What are y'all buying on the steam sale? 8 months ago:
I’m tempted to get Risk of rain 2 at last but have some other games I already own in the back burner so will see.
- Comment on Sony Reportedly Pauses PlayStation VR2 Production to Clear Backlog of Unsold Units 8 months ago:
People play software, not hardware. No enough quality softwares no sales, period. If we are talking about a niche product this is even more relevant.
- Comment on Why does a prospective employer need my address? 9 months ago:
When I was looking for jobs I realized that many employees asked this data to assess the distance from your home to the workplace and try to determine if you will be “happy “ on the long term or if you will quit for a job that was closer to your home. It was local jobs anyway.
- Comment on Nightingale to add offline mode "as soon as feasible", as devs say they "misjudged" player demand for it 9 months ago:
Remember boys, never buy a game based on promises of future features for you never know if they will come true.
- Comment on Ending Dead Cells updates is a "marketing stunt" to "leave room" for Windblown, claims former lead designer 10 months ago:
Yeah, that’s pretty obvious.