Combat is fun and similar to Hades but not quite as deep. That said the community management aspect is a big part of the game so if you’re not into that you might struggle, there’s a lot of deciding what to build / talking to your cult.
Comment on Day 560 of posting a Daily Screenshot from the games I've been playing
mrfriki@lemmy.world 6 hours ago
Been on the fence for this game for a while but not too sure what it’s about exactly. From what I gather it has a part that is pure roguelike combat, something similar to Hades, and there is another management part where you grow your community. It’s that so? Is the combat fun and satisfying like in Hades or is more like a filler?
popcar2@piefed.ca 6 hours ago
Tattorack@lemmy.world 3 hours ago
It’s a Hades rogue-like and a colony management game. But it’s not deep on either front.
The combat and rogue elements don’t come close to a dedicated rogue-like game as Hades.
The colony management doesnt come close to the depth of a dedicated management game.
It is centred around the novelty of a taboo: managing and dictating a cult. There are plenty of little things to do besides the two pillars of the game, but it doesn’t take long for you to have “seen it all”.
Mind you, this doesn’t mean the game isn’t fun. But it’s very light on its individual gameplay mechanics compared to dedicated games.