Goldeneye and Perfect Dark both actually have a set of control schemas…
Where you play with two of these, at the same time.
As well as a number of different one handed configurations, that essentially make it possible to play those games with hands on the left and right prongs, left and center, or right and center.
You may or may not find some of them wonky, but … yeah, it was a perhaps needlessly versatile design, though also very innovative, though also a bit weird.
I’m pretty sure it was literally the first home game console controller with an analog stick, an actual true analog stick, not counting joysticks with huge bases and a button or two.
This is also the same era where the early Mario party games had minigames where you were supposed to spin thr control stick in a circle very fast.
So uh, beyond that being terrible for the controller…
A good number of kids figured out that you can just grip the center prong and then palm the stick, move it much much faster… but also tearing through your own hand and giving you blisters.
So Nintendo stopped putting those kinds of minigames in Mario Party, and basically issued a health advisory telling people not to do that.
cnet.com/…/nintendo-offers-glove-to-prevent-joyst…
… Apparently they actually got sued.
… and offered to give the injured parties… gloves.
Tigeroovy@lemmy.ca 6 hours ago
It was weird going back to Goldeneye with the N64 controller for a second but then you realize “oh, just hold the center nub with your right hand and it feels like any twin stick shooter today”