It’s better than the current factor for switching between d-pad and joystick exclusive games.
Comment on i mean
JackbyDev@programming.dev 2 weeks ago
I still don’t get how they ever approved this design.
ILikeBoobies@lemmy.ca 2 weeks ago
JackbyDev@programming.dev 2 weeks ago
I disagree, but I could see it being difficult for some folks with thumb problems.
I had this cool PS2 controller that let you swap the positions of the d pad, analog sticks, and buttons. So you could make it like the Xbox layout, left analog on top left and dpad on bottom left. It’d be nice if more stuff like that was a thing. Though I think most consoles have pretty good accessibility settings now and let you do stuff like that (though not as dramatic as moving hardware of course). It could even adjust the tension in the sticks by twisting em.
DmMacniel@feddit.org 2 weeks ago
It was the early days of 3d gaming consoles. And as nobody knew how control schemes will develop they created this controller with three different kinds of input schemes:
red_tomato@lemmy.world 2 weeks ago
Is there any game that utilized the d pad though? The d pad and the L button must have gone down in history as the most useless buttons ever put on a controller.
DmMacniel@feddit.org 2 weeks ago
I at least know about Kirby 64 and Pokemon Stadium.
missingno@fedia.io 2 weeks ago
Pretty much every 2D game did.
Track_Shovel@slrpnk.net 2 weeks ago
Fighting games, esp if you were old school
Denjin@feddit.uk 2 weeks ago
The AKI wrestling games like Wrestlemania 2000 and WWF No Mercy
Zoomboingding@lemmy.world 2 weeks ago
Some games actually had you holding the middle and left sticks (Wetrix I think?).
Also the D-pad or L button were used to taunt in Smash Bros.
BoxOfFeet@lemmy.world 2 weeks ago
Star Soldier: Vanishing Earth