I’ve heard this before, and believed it to be a practical design for a while, but when I started shooting, I realized that you can definitely tell when you’ve ran out of bullets in the mag because the bolt typically locks back and feels distinctly different than a normal cycle
Comment on fucking French
wizzor@sopuli.xyz 2 days ago
Except…
This works as a tactile feedback that your mag is empty.
Wine at lunch is just one of their secret weapons.
papalonian@lemmy.world 2 days ago
4am@lemmy.zip 1 day ago
In a combat situation, with other explosions and shit going on around you, it’s easier to feel two pops instead of three or whatever than to notice your bolt locked after three pops.
It’s designed for war, it’s not a toy for the range.
papalonian@lemmy.world 1 day ago
Fair enough. They should’ve installed a little speaker that went, “sacrebleu! You have run out of ze bullets!” instead. I think that would’ve been more noticeable than just two pops instead of three.
Mycatiskai@lemmy.ca 1 day ago
It’s hard to figure out who is out of bullets by counting pops, it’s easier to aim at the guys who’s gun just yelled “Sacre blue”
Aeao@lemmy.world 1 day ago
Should probably change the sound of the gun firing to sound like croissa-a-a-ant so we can tell them apart from American gun which of course just play country music.
deadbeef79000@lemmy.nz 1 day ago
It’s designed for war, it’s not a toy for the range
visible American confusion
rockstarmode@lemmy.world 1 day ago
The rifle pictured is a FAMAS, and the bolt does not lock open after the last round.
Though you’re not totally wrong, fewer bangs than you expect on the last trigger pull is pretty easy to notice.
ShinkanTrain@lemmy.ml 1 day ago
M1 Garand: Look what they need to mimic a fraction of our power
NOT_RICK@lemmy.world 2 days ago
I just involuntarily hon hon hon-ed at this revelation