pycorax
@pycorax@lemmy.world
- Comment on Half-Life 2 RTX | Half-Life 2 20th Anniversary Tribute Video 1 week ago:
Same here and with the price of GPUs, raytracing is expensive as hell for the wallet and it’s straight up not a good value.
- Comment on Apex Legends is taking away its support for the Steam Deck and Linux 3 weeks ago:
I’m curious to see how Valve will respond to this seeing as they have CS. I imagine they’d be interested to build a solution but I’m not sure how plausible that even is.
- Comment on A New Dawn | Halo Studios 1 month ago:
Oh as someone very familiar with the field, I perfectly understand why things have come to this point and I honestly have no idea if there’s any way things could retain the way they’ve been before. I just find it worrying in different ways.
- Comment on A New Dawn | Halo Studios 1 month ago:
It does stand to reason that if they’re dropping all in house engine development, a lot of roles will be freed up. It’s not great and I’m personally not a fan of this consolidation of engines.
- Comment on Why do phone manufacturers use in-display fingerprint readers instead of fingerprint readers on the power button? 1 month ago:
The fingerprint sensor on the power button isn’t the main reason why I got my Fold 6 but it’s such a small thing that sweetens the deal a lot. I absolutely detest screen based fingerprint readers.
- Comment on Suggest me a coop game like COD World at War 1 month ago:
Not all of them have a full co-op campaign…
- Comment on Where are the improvements in AAA games? 2 months ago:
I did play months after release and I have a pretty beefy PC so it was fine for me. I did only encounter stutters at one specific area halfway through the game but other than that, it was really smooth for me.
Survivor improve Don the first one by expanding on the stances you had in the first game, a much larger world with a larger variety of enemies and tools you can use in combat. There’s a hub area which is kind of cool but I honestly didn’t really get the appeal of that. There’s also quite a bit of cool moments in the story that were really neat but I won’t talk about it because it’s a spoiler. I liked it a lot actually and it’s a shame all of it was overshadowed by the awful performance on launch.
- Comment on Where are the improvements in AAA games? 2 months ago:
To add to your point, Jedi Survivor was a huge improvement over Fallen Survivor. I’m not sure how you could look at that game and say that there hasn’t been any improvement at all.
- Comment on I Completed Assassin's Creed Blackflag And I'm Crying Why It "ENDED" 2 months ago:
AC3 is kinda infamous for not being great but I think it was thematically the strongest. It just had a ton of pacing issues. If you liked AC4, I suggest playing through that to see Edward’s legacy in a different light. Or read the AC3 book which tells the AC3 story from a different perspective from Edward’s son, it also documents everything that happened after the game.
- Comment on Is overwatch 2 really that bad? 2 months ago:
I agree with you. Even though they’re still not the kind of game so would play regularly, Overwatch 1 was extremely annoying to play with all the stuns, freezes and more. Overwatch 2 toned down and removed most of these which made it actually somewhat enjoyable.
- Comment on Civilization 7 dev on Ages system and series shakeup: "It's going to be the hardest thing for fans to get adjusted to" 2 months ago:
Reddit and lemmy like to say that but I doubt any noticeable portion of the player base is going to bother. Has been for almost every game with denuvo lol
- Comment on First Borderlands 4 Concept Art Revealed at PAX West Showing Off a Glimpse of Its New Worlds 2 months ago:
Honestly it just needs to be decent. As long as its not as awful as 3, it’s not too bad.
- Comment on Deadlock (Valve's Unannounced Title) Passes 12k Peak Players in Closed Alpha 3 months ago:
Not sure what you mean here with your sarcasm. Proton means that developers can just write games for Windows and expect to make that version compatible with Linux with minimal changes as opposed to making a native Linux version.
As a developer myself, I know that it doesn’t make sense for a developer in most cases to write a Linux version and support it when the Linux user base is tiny by comparison. It happened with OS/2 and it can happen again. Not to mention Linux game developer tooling pales in comparison to Windows with DirectX.
- Comment on Deadlock (Valve's Unannounced Title) Passes 12k Peak Players in Closed Alpha 3 months ago:
I expected this from the start once proton was introduced, just not from Valve themselves… Welp. It’s now inevitable.
- Comment on Overwatch 2 is finally bringing back 6v6 with tests to decide OW’s future 3 months ago:
Yea I actually really like 5v5. It changed the pace of the game to something that I actually like compared to Overwatch 1. That said, the game still failed to keep my interest weeks after release so maybe I’m really just not part of their target audience.
- Comment on Apex Legends™: Battle Pass Updates 4 months ago:
I mean you don’t have to buy them and it doesn’t make you lose out on anything in the game. I stopped bothering with it awhile back and I found the game much more enjoyable not having to bother with all these quests.
I only ever get it if I happen to play so much that it pays for itself already,this change just seems like it’s gonna make that happen even less.
- Comment on Do other languages have similar acronyms to 'tbh', 'imo', 'smh', etc? 4 months ago:
Also, in Chinese, thank you is often abbreviated as 3q, because when you say it out loud, it sounds like “thank you” (san kyu)
This is in Japanese too.
- Comment on Who is subscribing to Game Pass, PS Plus and Nintendo Switch Online, and why? 5 months ago:
Same here. Game pass is a pretty good deal even at full price for playing AAA single player games that you won’t touch after a single play through. Plus, there’s a lot of games that I wouldn’t have given a shot if I didn’t happen to have Game Pass at the time.
- Comment on Like a Dragon creator talks about Sega “flat out rejecting” the first Yakuza game thinking it wouldn’t sell 5 months ago:
I started with 0 and dropped it within an hour because it was moving so slow and the plot was written in a way which wasn’t very interesting because I didn’t really know the characters yet.
Didn’t touch the series for another year before playing Kiwami 1 which hooked me in all the way in the order that I mentioned earlier.
0 is really good but I don’t think I would find it to be as good and hard hitting as I experienced it without having played at least Kiwami 1 first.
- Comment on TF2’s Bot Crisis #SAVETF2 5 months ago:
The other TF2 does have dedicated servers now though. Unofficial but it does and comes with mods.
- Comment on Like a Dragon creator talks about Sega “flat out rejecting” the first Yakuza game thinking it wouldn’t sell 5 months ago:
Infinite Wealth was a very fun game but it’s honestly one of the worst stories they’ve written in the series with plot lines that were incoherent with the situation they’ve wrote themselves into. Not to mention the amount of time they spent on the Hawaii side of things having a very plain and unexciting wrap up. It’s only redeeming points are all the numerous call backs to the earlier games which is lost if you don’t play the earlier games.
I highly recommending playing in a modified release order.
- Kiwami 1
- Kiwami 2 (skip the Majima Saga for now)
- 3 - 5 (these don’t age as well and the stories are quite a nose dive compared to the previous 2, so I think it’s fine to skip them if the gameplay isn’t really for you)
- 0
- Kiwami 2’s Majima Saga
- 6
- 7 (known as Like a Dragon in English)
- Gaiden
- Infinite Wealth
There’s also Ishin which is fine to play anytime since it’s a spinoff but it casts characters from the main games to play historical characters so there’s a neat bit of irony if you know who the characters are in the first place. So playing it after 7 would be the best time.
- Comment on ASUS breaks your ROG Ally if you don't pay $200 for warranty repairs: SCAMMING COMPANY! 6 months ago:
They’re still pretty good at least here in Asia. The horror stories I hear of Asus support in the US is a might and day difference from what I experienced. Their Taiwan HQ needs to smash some sense into the US office and clean house.
- Comment on Steam is now banned in Vietnam 6 months ago:
This all just sounds like the publisher or MBAs speaking. Did they ask the actual developers on their opinions?
- Comment on Microsoft says it needs games like Hi-Fi Rush the day after killing its studio 6 months ago:
Oh I agree with you, I was just adding onto your point to the person you’re replying to. There’s plenty of options in the cloud gaming space but they’re not doing well enough to impact traditional gaming where you run the game on your own hardware which they were worried about.
- Comment on Microsoft says it needs games like Hi-Fi Rush the day after killing its studio 6 months ago:
There’s also GeForce Now and they seem to be doing okay but at supposed 25 million registered users, that doesn’t seem like that much all things considered. For comparison, I can’t get the number of registered Steam users but they alone have around 30 million concurrent users on a typical day.
- Comment on Microsoft says it needs games like Hi-Fi Rush the day after killing its studio 6 months ago:
There’s a huge difference between game pass and cloud gaming though. The way things are, cloud gaming isn’t gonna take off for a long time. And game pass games aren’t exclusive to game pass,i very much doubt it would make much financial sense to do that either as things are right now. Game pass and game sales aren’t mutually exclusive. Most people are still more than willing to pay full price for games rather than renting it except in certain situations.
- Comment on Microsoft Closes Redfall Developer Arkane Austin, Hi-Fi Rush Developer Tango Gameworks, and More in Devastating Cuts at Bethesda 6 months ago:
I feel like I’m taking crazy pills. Am I the only one that felt Hi-fi Rush was a disappointment? I played plenty of rhythm games and Hi-fi Rush just felt off throughout, landing beats didn’t feel satisfying and it felt off sync at timee. The story was well I can see people liking it but it felt too Disney-ish and cringe for me. I couldn’t get past playing it after the 2nd level.
It’s an interesting concept but I can’t call it a good game.
- Comment on Slay the Spire devs followed through on abandoning Unity 7 months ago:
Oh, seems like it was a one time thing then. Apparently they got a grant in 2020 and that was it.
- Comment on Slay the Spire devs followed through on abandoning Unity 7 months ago:
Considering Epic is funding Godot iirc, I’m sure they’re more than happy with their competitor shooting themselves in the foot.
- Comment on Judas First Details: How Ken Levine Is Building on BioShock With 'Narrative LEGOs' 7 months ago:
AI of Elisabeth was laughable compared to games like The Last of Us
Having played both, I can’t say I understand the differences here. Do you mind elaborating? I found Elisabeth a lot more helpful than Elie and to be honest, I can’t remember Elie having any impact on my gameplay off the top of my head.