50MYT
@50MYT@lemmy.world
- Comment on land shrimp 7 months ago:
Now kith
- Comment on Quest 1 becomes near-E-waste Apr 30 7 months ago:
It’s lemmy.
I’m used to it. If you post something that’s not with the hive mind, you get down voted, regardless of you are correct.
- Comment on Quest 1 becomes near-E-waste Apr 30 7 months ago:
Minor exception is Australia.
Valve hates Australia (valve lost in court over refunds here).
So we don’t get access to their hardware directly. It’s lame.
- Comment on BattleBit Remastered :: Update 2.0.0: Universal Healing, Map Reworks, New Vehicle [and] more! 1 year ago:
Got a couple of hours in today of the new patch.
First impressions:
Less vector users. Job done there. Still lots of medics, but give it time they might try something else.
Way less aimpunch. It’s easier to hose targets your already on instead of getting dinged by a flincher. Feels good overall. Will be interesting to see how that change progresses as everyone gets used to it.
Got a few free rank ups right away due to conversion of the xp system. Cool.
Barbed wire is crackup. Works well. Already seen people setup great ambushes with it on unique locations.
Bandage healing is interesting. I find targets before you would hit and they would duck away to bandage, now they duck away to bandage and then to heal, so it means the delayed engagement takes longer.
Snipers holding the sniper rifle (not DMR) seem to walk like a snail. Pulling pistol lets you go fast again. This is the only really annoying change I think