dogs0n
@dogs0n@sh.itjust.works
- Comment on kya 1 week ago:
pubic servants
Need me one of those amiright?
- Comment on I finally decided to go full piracy against big companies 1 week ago:
I think your reasoning is valid. We are both valid.
- Comment on I finally decided to go full piracy against big companies 1 week ago:
My usual thought process is going to the movies sets you back maybe 10-15 for two hours. If the game is under that it’s usually fine by me, they are usually way under that even though I tend to move on from most games rather quickly.
- Comment on I finally decided to go full piracy against big companies 1 week ago:
So you think the correct price to hours of enjoyment ratio is $15 per decade of playtime?
- Comment on I finally decided to go full piracy against big companies 1 week ago:
In my head anything above ~40 eur is basically AAA pricing. Personally, I’m not going to acclimate to their new prices being double that. If it’s above 40 it basically doesn’t exist to me.
- Comment on I finally decided to go full piracy against big companies 1 week ago:
Using a VM to check pirated software, but then running it on your main pc if you don’t notice any malware (I think that’s what you are saying?) is not safe.
Running untrusted software only on a vm or machine that you don’t care about with zero personal info is safest.
- Comment on I finally decided to go full piracy against big companies 1 week ago:
100% agree, if you don’t want to support something, then do not engage with it at all. Simple as that.
- Comment on Record breaker Starmer is the 'most unpopular PM since polling began' 2 weeks ago:
As for the government ID thing, it’s hardly an authoritarian’s dream when almost every country on planet Earth does it already. You may not realise it, but we’re very much in the minority for not having this already.
Just have to say, being in the minority for something does not mean it’s all of a sudden a good thing and that everyone else must do it.
- Comment on Yea well it still can't have an existential crisis like humans can! Take that! 2 weeks ago:
Doesn’t always help but I am unfortunately thankful it exists sometimes when I feel like giving up and it gets me on the right track.
It never gives me good code, but the text it returns can sometimes spark an idea that works.
- Comment on Block Blasters: Theft of $32k in crypto from a stage 4 cancer patient due to valve’s incompetence in allowing malware on their platform 2 weeks ago:
I believe you said it was easy in the first sentence of the comment I replied to, though maybe I am reading it wrong and you are speaking on something else.
Nevertheless, they surely have the money to make some type of sandboxed environment for us to run games in, but I can also see why they haven’t since they have so many other things in the works right now and I believe they famously don’t have that many employees (they could hire more, but that could ruin their workflow, etc, not sure). Still, I would like to see this somewhere in the future so I can be a bit more carefree when running less known games.
Maybe this is something that operating systems need to do for us though, I don’t know. Xbox can do it because Windows/HyperV allow it to, but they are created by the same company so the lines are blurred a bit. Not to mention use cases for PC gaming are much wider in scope, so the sandbox environment would have a lot more things to consider (probably).
Anyways I still think this would be sorta far fetched, but I can dream it will soon exist.
Not sure how I feel about making software distributors liable for the malware (it would make any smaller stores go out of business straight away for sure).
- Comment on Block Blasters: Theft of $32k in crypto from a stage 4 cancer patient due to valve’s incompetence in allowing malware on their platform 3 weeks ago:
It isn’t easy as you say.
If they could let us run games in a sandbox/virtualised area that would be amazing though. That’s a very big ask though.
I do know that xbox consoles run games in their own hyper-v vm which gives extra protections to us from most malicious code.
Obviously this would be hard for Steam to implement, but it would be a very nice measure.
- Comment on Block Blasters: Theft of $32k in crypto from a stage 4 cancer patient due to valve’s incompetence in allowing malware on their platform 3 weeks ago:
I believe they were streaming on a platform that is built around cryptos
- Comment on Shh 3 weeks ago:
I recently saw paper straws for sale in a carboard box with a cutout so you could physically touch the straws. Naturally, I was revolted.
- Comment on Star Citizen fans sigh deeply, rub their foreheads as developer casts doubt on Squadron 42's 2026 release: 'I don't know if we're going to make it' 4 weeks ago:
You are a kind soul. Your grand grand grand kids (assuming you have them) will be very greatful for your sacrifice.
- Comment on 'An embarrassing failure of the US patent system': Videogame IP lawyer says Nintendo's latest patents on Pokémon mechanics 'should not have happened, full stop' 4 weeks ago:
I agree. The only big problem I’m aware of is the length of validity for patents/copyright (and how large corporations for years were getting the laws changed so their IP could last even longer).
After a decade or two, surely you have profiteered enough or at least had enough time to try profiteering from your idea or works? Time for public domain? 75 years (i think it is for copyright) seems crazy to me.
Me not experto though, but I do think lowering the time you can hold your invention or works hostage from the world would be amazing for the general public and advancement of tech (even though when I say that, it sounds like stealing a baby from a mother).
- Comment on Too soon? 5 weeks ago:
His wife and kid(s) were apparently in the audience, this was probably very scaring for the kids if they saw it.
Anyways crazy you’re at negative votes, not very ethical of the downvoters
- Comment on winter fans 1 month ago:
Don’t you worry my brother, summer is only but 9 moons away or similar.
- Comment on What’s even the appeal of Linux? 1 month ago:
da penguin!!!
- Comment on What’s even the appeal of Linux? 1 month ago:
WHAT KEYBOARD DO YOU HAVE???
- Comment on Anyone know why this weird CD won't fit in my CD drive? 1 month ago:
You have to use toothpaste (if I remember correctly).
- Comment on Post your homescreen 1 month ago:
Good excuse lol
- Comment on How would one exit a black hole? 1 month ago:
When you’re ready, you should see a bookshelf. Start messing with the books to send a message to your daughter and maybe she will help you.
Prerequisites: daughter
- Comment on Tell me why, ain't nothin′ but a heartache Tell me why, ain't nothin' but a mistake 1 month ago:
Gotham*
- Comment on Day 394 of posting a Daily Screenshot from the games I've been playing 1 month ago:
Yes please this is common courtesy aaaaaaaaaaa
- Comment on Sudden memory 1 month ago:
I still get dreams of this one tshirt. Its been 2 years. We shall meet again.
- Comment on [deleted] 2 months ago:
“Evolve” is so funny. Sounds like you have a good pop pop.
Also no.
- Comment on Begun the kernel wars have 2 months ago:
True VAC alone is not great, but CS2 (in my opinion) has one of the best systems against abuse, even though legit players like myself can get stuck in low trust factor sometimes.
VAC, trust factor, overwatch (player report reviewing, not sure if this was discontinued) all work together.
Hopefully a big improvement is to come soon with the VAC Live agents that monitor games using AI to predict likely cheaters.
Valve obviously has a big interest in keeping cheaters out, because their skin economy makes them boatloads (literally hehe) of money. I think they are the only company going down this road right now of AI agents, which is unobtrusive to users and should hopefully keep up VACs high accurate ban rate (which is at least a good thing about VAC, when you are banned, in almost all cases, you were indeed cheating (low fase positives)).
I do recognize though that AI agents likely comes with a high cost and may only be implemented in other highly competitive games that make lots of money.
There probably exist other methods, but it’ll take more investment in designing adaptable systems that can work on many games.
- Comment on Begun the kernel wars have 2 months ago:
True, but it feels less satisfying against bots but still true
- Comment on Begun the kernel wars have 2 months ago:
Yeah as I mention I don’t really believe it either, just brought it up because it’s a thought.
And yup the simplest explanation is usually the right one.
I do wish they would stop invading our systems with their current anti-cheats (invasive ones) though, that’s the main thing I am worried about.
- Comment on Begun the kernel wars have 2 months ago:
Good eye.
I would think there’s money to gain by keeping your players engaged longer by having less cheaters, but I guess theres also an incentive to keep just enough cheaters that you can steadily ban them for more game sales (not that I think that’s happening, i hope not).
Anyways they take our money, we expect whats best for us, within reason of course.